going from what I've read, is that to compare it with the PTA mod for NR2003
we have -
Advantages -
no discrepancy in front tyre temps
weather and day/night
*** going down on track - groove
Disadvantages -
pretty much everything else
Fair? Unfair?
The disruption caused when someone joins stinks - reminds me of GP2
slowmo or something. Im a real "chain's as strong as it's weakest link"
type, and this is a very weak link. Though it will *probably* only be an
issue in prac sessions, it really just does render the driving worthless. I
can imagine being on a pb type lap and having this stuff it up. Looks like
turning up 5 mins b4 qual will be the norm. I hope they can either program
this out by using only excess bandwidth to transfer skins or just do it the
Papy way! Another thing I dont understand is why, at this point when people
are no doubt just using the standard cars, is there even a need for skin
transfer. Aren't the cars already on each clients machine? Is there a paint
program in the game?
The other thing that is disappointing atm is the lack of driver change
overs. Can this really be so difficult? I hear that the addon will address
this but I'm not sure whether it's just for LeMans or all the tracks?
On a hopefully lesser note, look at all the great tracks available for
the PTA mod atm. No doubt the included tracks will suffice in GTR for 3-6
months or so, with a huge boost from the LeMans mod, but it makes you wonder
how long it will take GTR to match NR2003 in the tracks dept - not too long
hopefully, assuming it is actually possible.
C'mon SimBin! I know it's easy for someone that doesn't need to sit down
and do the code, but the 2 probs above surely aren't that hard to fix. I
want to see a sim that finally closes down/freezes GPLRank! :)