rec.autos.simulators

Missing textures in MBTR demo with 10.80 dets?

Jim Seamu

Missing textures in MBTR demo with 10.80 dets?

by Jim Seamu » Fri, 15 Jun 2001 03:58:02

Hi everybody

My new graphics card arrived the other day, a Creative GF2 GTS. I
benchmarked it in MBTR (the demo) with the 6.72 detonators I had installed,
then updated to the 10.80 detonators. Unfortunately, although the demo
benchmark thing runs successfully and gives me a fps value with the 10.80's,
there's some *really* weird texture problems.... :0(

The trucks' wheels "pop" in and out of existence, and for about 50% of the
time the road itself is missing. It's like these objects are invisible or
something.

I've also tried the 12.40, 12.41 and 12.60 detonators, same result with
each. Going back to the 6.72 drivers cures the problem, but I like the extra
speed the 10.80's give me in Quake3 and GPL - anyone got a fix for this
texture thingy?

Cheers muchly

Jim

Jim Seamu

Missing textures in MBTR demo with 10.80 dets?

by Jim Seamu » Fri, 15 Jun 2001 04:03:20

Sorry forgot to say, Win98 and DirectX 8 are installed.


sudes

Missing textures in MBTR demo with 10.80 dets?

by sudes » Fri, 15 Jun 2001 04:38:44

mbtr is real sensitive to drivers used, I use the new 12.41 without a
problem...

Sudesh


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