I understand that in online GPL a "clock smash" can give you an
unrealistically fast time. I just wondered about the exact nature of
the problem and if it's still there in 1.2. I ask because I recently
broke my personal best at Monza in an online race - but I tend to try
not to push too hard in racing. My PB offline in the Ferrari is 1:29:3
and out of the blue I got an online time of 1:28.7.
Is this likely to be caused by a clock smash? If so is there anyway I
can delete that time only and get my "real" best time back on the
best-laps table?
--
Richard G. Clegg Only the mind is waving
Networks and Non-Linear Dynamics Group
Dept. of Mathematics, Uni. of York
www: http://www.racesimcentral.net/