% To be quite honest I feel personally that F1 2000 comes very close to GPL.
In your opinion, but not even close in my opinion.
% Phsyics wise that is. GPL seems to deal with frame-rates a little better,
% but inmy case its only a little. I ahve a medium spec PC I suppose you'd
% call it nowadays and like I said, GPLis only marginally ahead, F1 2000 at
% times provides better FPS at the start of races.
Maybe if you have all the graphics turned off and only draw 5- computer
cars..... People are talking about perfect frame rates in F1-2000....
It turns out that they are happy with 20-22 fps.... Sorry, that's too
slow in my book for sim racing.
% Maybe I'm wrong but what gives GPL the edge in a lot of peoples minds is
% that fact that it is so difficult and hard to master. Difficulty does make a
% mroe realistic sim.
It's not the "difficulty" that makes GPL great, it's the "complexity".
The way the many parts of the physics meld into a "feeling".
% When J./ Villeneive drove the Brabham around Monza last year, he could
% barely drive it, yet he is an ex-world champion of current day F1.
% Newer cars are much easier to drive obviously, making modrn day F1 sims that
% bit easier, but to be totally honest, in my mind anyway, the phsyics of F1
% 2000 are the closest thing to modern day f1 there is currently and I doubt
% GP3 even if unbelievably realistc can improve on it immencly. Then again,
% you'll disagree when I say that GPL's phsyics are over-exadurated at times.
% Difficulty does not mean realism, I stress this time and tiem again.
Then I will stress it once again...... "complexity" not difficulty...
<G> I think you would be pleasantly surprised if F12000 used GPL
physics (plus aerodynamics which GPL basically doesn't have). Again
think "complexity" not difficulty....
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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