>> Which modern driving sims have the most realistic physics overall? i.e. not
>> just designed for fun, but sticks to the real world as much as possible?
> Toca 3.
>>> Which modern driving sims have the most realistic physics overall? i.e.
>>> not
>>> just designed for fun, but sticks to the real world as much as possible?
>> Toca 3.
If you don't have a copy, you're in for sticker-shock though....
-Larry
>> Which modern driving sims have the most realistic physics overall? i.e. not
>> just designed for fun, but sticks to the real world as much as possible?
> Toca 3.
I saw a bunch of them at Fry's the other day for $9.99. They're
repackaged as bargain games. I was going to pick up all of them and
sell them on ebay, but I figured everyone would figure out they're just
$10.
Hehe...I think it's safe to say sim racing has moved on since then.
Check out...
GT Legends
Richard Burns Rally
rFactor
Netkar Pro
-Larry
rFactor is king!
Mitch
GTL and rFactor are good racing games, the AI in GTL is particularly
good, but NKPro is the real deal for just wanting to be on track even on
your own trying out different settings (I can't be arsed doing that with
rFactor or GTL - I need other cars to race with).
If rFactor seemed rough around the edges on release then NKPro initially
has had an even rougher start in life, but you know what they say about
diamonds in the rough...
Cheers
Tony
>> Which modern driving sims have the most realistic physics overall? i.e.
>> not
>> just designed for fun, but sticks to the real world as much as possible?
> Toca 3.
> Hehe...I think it's safe to say sim racing has moved on since then.
> Check out...
> GT Legends
> Richard Burns Rally
> rFactor
> Netkar Pro
>>> Which modern driving sims have the most realistic physics overall?
>>> i.e. not
>>> just designed for fun, but sticks to the real world as much as possible?
>> Toca 3.
> HAHAHA