True, but I was referring to the open servers, and driving with all assists
on, which makes running on an oval pretty easy, except you have to brake a
tad earlier to pit to stop the steering assist. The highest rated server I
won races on was the FLMS 7-10 server.
During my short stint with NR2003 online, the most consistent top finishers
were part of a team. This is because pitting and getting back into a draft
quickly are the key aspects to finishing well. I could generally qualify
in the top 10, far enough front to avoid the early crash fest that almost
always happens.
True, but even a player .3 seconds quicker in qualifying than me doesn't
guarantee that I won't end up exiting the pits right into a draft with another
good driver and end up winning if things work out right. The other situation
is crashing. With 2 laps to go, I was in 5th place at the back of a pack
of some very good team drivers (ss ratings of 8 and 9), and due to lag or
just getting too close, the #1 and #2 drivers collided taking, out all the
cars in front of me, creating a nice clean corridor right down the middle,
allowing me a win.
This is part of the draw of restrictor plate racing in my opinion. The
drafting forces the cars to be close and minimizes the differences in driver
skills. Having all the assists on reduces required skills even more.
I don't mind the assists, especially since it reduces the likelyhood of
another driver losing control and taking my car out of a race.
On the other extreme, like Watkins Glen, even in a 9 lap race, the cars
are spread out fairly quickly based on driver skills. Regardless of assists,
driver skill plays more of a role on the road courses. I consider a RC
rating of 4 higher than an SS rating of 7.
The intermediate races, like Lowes are a combination of skill, setup, and
knowing how hard to push so you don't wear out your tires too soon.
True, but as mentioned, it's not that diffcult to follow the team racers and
sometimes worm your way into the middle of the lead pack because of the
no low lining rule. Just follow the pack until there's 2 laps to go and
then make your move. Since the leaders will generally stay low on the
last lap to prevent an outsider from getting to the front, the team members
behind you get stuck as well.
Getting a bit off topic here, but just curious. On the tracks fixed so that
there is no advantage for staying low, is the lowlining rule eliminated?