Any ideas?
Thx
Thx
Known bug with the last patch. To get the qualifying times, save the q
results after the qualifying session. After the race, save the race results
with a different name. If you need to import them into another program for
scoring, you'll have to edit the html to copy the table from the q-session
file and paste it into the final results.
Jeff Causey
FrogDog Racing
www.frogdogracing.com
Otherwise very sound advice. The leaked readme.txt from the upcoming patch
says that they have apparently corrected the 0.000 Q times after the start
of the race.
> Known bug with the last patch. To get the qualifying times, save the q
> results after the qualifying session. After the race, save the race
results
> with a different name. If you need to import them into another program
for
> scoring, you'll have to edit the html to copy the table from the q-session
> file and paste it into the final results.
> Jeff Causey
> FrogDog Racing
> www.frogdogracing.com
> > Qualifying times are not reporting
> > Any ideas?
> > Thx
-Paul
Western States Racing League
www.wsrlracing.com
> Otherwise very sound advice. The leaked readme.txt from the upcoming patch
> says that they have apparently corrected the 0.000 Q times after the start
> of the race.
> > Tim,
> > Known bug with the last patch. To get the qualifying times, save the q
> > results after the qualifying session. After the race, save the race
> results
> > with a different name. If you need to import them into another program
> for
> > scoring, you'll have to edit the html to copy the table from the
q-session
> > file and paste it into the final results.
> > Jeff Causey
> > FrogDog Racing
> > www.frogdogracing.com
> > > Qualifying times are not reporting
> > > Any ideas?
> > > Thx
As others wrote, it is a bug.
Save the replay and open it with N4 Replay Analyser:
http://home.bip.net/martin/n4ra
It will show you the times and a lot more.
Cheers,
/Martin
> I checked the server file
> They werent there
> > Also.... the server's race results file (HTML) saves the qualifying info
> > correctly. For some reason it wasn't messed up in the patch, like the
> > client's files were.
NR4 Replay Analyser has found a home within our league it is a GREAT
addition to this game, thanks Martin for your time and effort here. I have
learned better lines most everywhere when I could "capture" a better driver
in a replay, and the reports are awesome. I just wish it could generate the
Summary report on larger replay files, but it's free and I'll take what I
can get...It did take me a while to figure out the erratic slip angle for
the competitors when it was that lovely "warp" side-to-side tango that the
game was showing just as one would see on track in real time. Great app!
Back on topic: The previous poster was correct, the server auto_export has
to be activated, but once it is it will export all the stats correctly. The
0.000 qaulifying bug is on the client end of the deal.
Simracer
> >Qualifying times are not reporting
> >Any ideas?
> As others wrote, it is a bug.
> Save the replay and open it with N4 Replay Analyser:
> http://home.bip.net/martin/n4ra
> It will show you the times and a lot more.
> Cheers,
> /Martin
> > I checked the server file
> > They werent there
> > > Also.... the server's race results file (HTML) saves the qualifying
info
> > > correctly. For some reason it wasn't messed up in the patch, like the
> > > client's files were.
> --
> Jason Monds
> http://www.proracingclub.com - Pro Racing Club! (GPL)
> http://www.scprc.com - Stock Car Division of the PRC. (N4, Fun Run Sims)
> (Please remove 'no extra spork' when replying)
It works with our league's server anyway...my only other advice is to make
sure that you are looking at the correct server player.ini in case you have
multiple servers setup.
> > You have to set the auto_export_standings entry to 1. It's something
> > like that. Search for export in the core.ini.
> > > I checked the server file
> > > They werent there
> > > > Also.... the server's race results file (HTML) saves the qualifying
> info
> > > > correctly. For some reason it wasn't messed up in the patch, like
the
> > > > client's files were.
> > --
> > Jason Monds
> > http://www.proracingclub.com - Pro Racing Club! (GPL)
> > http://www.scprc.com - Stock Car Division of the PRC. (N4, Fun Run Sims)
> > (Please remove 'no extra spork' when replying)
Thx
It would :)
Glad you like the program. We were about to release a new version last
week but decided to wait until we finish one more new feature which
will be included in both GPLRA and N4RA.
Cheers,
/Martin