>> Not to rain on your parade or anything like that... I don't have
>>first-hand experience (no Mac), but it seems that I remember people
>>saying that you couldn't run the PC and Mac versions of ICR2 and/or
>>NASCAR1/2 head-to-head (via modem or null modem) with *each other* (PC
>>to Mac or vice versa). I could well be totally wrong about this, but
>>best to check it out now. Good luck...
>Well I haven't tried ICR2 yet, but I have raced a friend over the modem
>using N1, me on my mac and he on his PC. Seemed fine except that we
>couldn't get the damage setting to switch off of 'none'.
Good to hear that. I just checked Michael Carver's excellent ICR2
FAQ. Searching on "Mac", one note of interest that I found
(re:patches) (note the last sentence)...
: indycar2_patch.hqx (Mac version only!)
: 374k, posted on 10/21/96
: ftp://ftp.sierra.com/pub/macintosh_patches/indycar2_patches.hqx
: Adds support for Mac Thrustmaster T2 pedals. Game will now
: automatically unlock the modem configuration file. Fixes
: crashes during multiplayer racing (system crashes, that is... a
: mere patch can't help your driving). Allows Mac version of game
: to sponsor multiplayer matches which include users of the
: Windows/DOS versions of the game.
The Canopus comes with their 3DSpex (3D glasses) and some games
utilizing same (I think Whiplash might be one). For us sim-heads,
either Intergraph or Sierra w/bundled ICR3D is the way to go. Or
perhaps wait a few months and see what the next generation brings...
Before you send me UCE, I know what you're thinking... Did he complain
to five or six postmasters last month? Now, you must ask yourself one
question: "Do I feel lucky?" Well, do you, punk?