> Yes, GP 2 has been delayed until mid April to mid May. The European version
> will be released first. I have heard about two reviews. One says that GP 2 is
> great. No bugs, great AI, high framerate, VGA version looks great, in other
> words perfect. The second review said the opposite of that.
> Papyrus is working on two projects right now. The first one is a '60s open
> wheel racing sim. Probably Formula 1 and should have Fangio and all the
> others in it. I think it said that somewhere in the latest issue of
> InterAction magazine. This project might change in the future to something
> else. I don't know what the second project is.
> Tim
> For those of you that are wondering about where I got this info from, its
> from a Papyrus beta tester and a great Formula 1 fan. Some of you from the
> Papyrus BBS probably know who I am talking about.
Why doesn't someone make a NHRA sim? I figured someone would have made a good one by now, but
there has never been one. The best one I've ever seen was Shirley Muldowney's Drag Racing for the
Commodore 64 at least 10 years ago.
Now, I now that people are saying, "Drag racing sucks, there's no strategy and setup involved
with the cars, just line 'em up and go." This couldn't be further from the truth, there is a lot
of setup involved with drag racing, possibly more than NASCAR.
The sim could have the different pro classes, including Top Fuel Dragster, T/F Funny Car and Pro
Stock, along the with *** and motorcycle classes. You could even put in where muscle and
sports cars could be put in to race. The possibilities are almost endless.
I like NASCAR and ICR2 (as soon as I get the money to buy it), but I think that the PC has long
needed a good NHRA simulation, and I think that Papyrus is the only one around that can do it
justice.
Kevin Earls