rec.autos.simulators

What about RAIN!

Wosc

What about RAIN!

by Wosc » Sat, 27 Feb 1999 04:00:00

he is right though, for papy to do weather you need all that stuff, they do
stuff right when they do it, they wont do a halfassed job like other
companies.  You need rain on different parts of the track, varied amounts in
the air and on track (different drag levels), puddles, dry spots, places
where the sun shines through the clouds for different areas of teh track
drying, different temps at diff parts of the track for drying, and they cant
just have an option you can turn on to make it rain.  They need to have it
where not just a random number but where it models a weather system and has
a factor like how close to a body of water (monaco would rain more often)
and this dynamic weather system would have to have different amounts of rain
and all, you cant just have rain and no rain.  You have to be driving and it
gets cloudy, then get sprinckls at different parts of the track, then a
downpour, then you have the after the storm effects with the drying of the
track, a rainbow, you get what im saying.  You cant just have canned weather
effects where track is a little slippery and has some fog, it would have to
be a dynamic weather system for papy to do it.

Jesse

Wosc

What about RAIN!

by Wosc » Sat, 27 Feb 1999 04:00:00

Hmm,
quote...

IMHO any Formula One game is total
shit without weather effects

thats starting a discussion alright.  I believe you just called grand prix
legends, uhhh, total shit.

No further questions your honor.

Jesse

Wosc

What about RAIN!

by Wosc » Sat, 27 Feb 1999 04:00:00

why should i watch it? you never played gpl, hehe, taste of your own
medicine.

Jesse



>>yeah they race in teh rain alright but they have to have some little car
>out
>>there escorting them or they just run into the back of the competators
>>coming through the fog (happened 3 times i hear).

>You hear? Hows about actually watching the races this year
>then see how you feel about it.

>--

>Header address intentionally scrambled to ward off the spamming hordes.

>cisko [AT] ix [DOT] netcom [DOT] com

>>Jesse



>>>>No, idiots race in the rain. Real men wait for the jet dryers to do
their
>>>>job, and then run some warm-up laps...

>>>Well the good ole boys in Nascar certainly do this. But in F1
>>>you race in the rain if it is raining. Period.

>>>--

>>>Header address intentionally scrambled to ward off the spamming hordes.

>>>cisko [AT] ix [DOT] netcom [DOT] com

Wosc

What about RAIN!

by Wosc » Sat, 27 Feb 1999 04:00:00

i call 80% of the profit!


>Hey!  This it!  We could market it as the AWDC (All Weather Driving
>Console)!  Get together with the company that sells the $20,000 miniture
>race cars for just racing sims.



>>to do the puddles, have a random electric motor put on your pot that
>>overrides the steering input and brake input so that it will cut in and if
>>you are braking, it will randomly override the brakes and make them less
or
>>full so they lock up and you cant brake and with steering, when you are in
>>the turn and you hit a puddle, it makes you steer less, of course,
>randomly.
>>Also you can link it to the pressurized water supply andwhen it decides to
>>hit a puddle, the machine sprays out more water.
>>Jesse

>>>[Humor ON] I think I have the answer!

>>>I will explain.  Someone that is a savvy track editor, could lower the
>tire
>>>traction on a given track (thus giving you rain like driving conditions),
>>>The you as the drivers would have to come up with a setup like the
>>>following.

>>>1) Helmet (with goggles, you know, Like the type they used in 67)
>>>2) 1- variable speed fan
>>>3) 1 - variable pressure water supply
>>>4) Fog Machine (Optional)

>>>Here's how it works.  Set the fan in front of the your monitor (in such a
>>>place as to not block your view, but will  still blow in your face.)
Some
>>>how connect the variable speed fan up to the pot. on your brakes and gas
>>>pedals So, as you speed up the fan speeds up, as you brake the fan slows
>>>down.  I think you get the point.  Take you pressurized water supply and
>>>direct it into the back of the fan.  This should spray water on your face
>>at
>>>variable speeds, thus giving you the sensation of rain as you drive.  You
>>>should have a method of adjusting how much water in sprayed into the fan
>>>(wouldn't want to much, wouldn't want in to be "raining" cats-and-dogs).
>>>Got your Helmet on? How about the goggles?  Now that your goggles are
>>fogged
>>>up, go run a few laps at the Ring.  At the same time, make sure you keep
>>>your goggles clear so you can see where you are going.  For added
realism,
>>>add a little fog to the setup.

>>>Still working on the standing water puddles on the track, if I come up
>with

>>>an answer, I will let you guys know.

>>>Hey, Life begins at 180mph! (and ends when it starts to rain!)

>>>[Humor OFF]

>>>Do not hold me responsible for shorted keyboards and wheels/pedals
combos,
>>>or any other electrical equipment they you might have damaged.

Greg Cisk

What about RAIN!

by Greg Cisk » Sat, 27 Feb 1999 04:00:00


>>I imagine you would interprut it that way. As I said before I was simply
>>surprised. Also I asked a few questions and started a discussion.
>>A discussion which many apparently don't want to hear.

>Hmm,
>quote...

>IMHO any Formula One game is total
>shit without weather effects

>thats starting a discussion alright.  I believe you just called grand prix
>legends, uhhh, total shit.

OK you may have a point there :-)

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Phil Hobb

What about RAIN!

by Phil Hobb » Sun, 28 Feb 1999 04:00:00

Yeah....but their cars were far more realistic than ours.   |o)

--
#33
Spa...not yet.


>Before GPL came out, I heard a few people mention/complain about there
being
>no weather (to be specific: RAIN).  Can you just imagine trying to
race GPL
>in the rain!  If it was an option, I would never turn it on.... Thats
all.

>Did they actually race in the rain?

>Thad

Mike Armstro

What about RAIN!

by Mike Armstro » Sun, 28 Feb 1999 04:00:00

big snip

          ^^^^^^^^^^^^^^^^^^^^  

Ahem, are you saying that the bump(jump) at *** Square doesn't
exist?

Are we using the same Sim here?

Mike

Ronald Stoe

What about RAIN!

by Ronald Stoe » Sun, 28 Feb 1999 04:00:00


snip

> Yes I also thought about the rain effect in GPL.

> I think that there's 2 main thing that would need to be modeled in the game
> engine.  There's the physical rain engine, and the graphical game engine.

> For me the physical engine would mean the correct coefficient of friction on
> each parameter (track, concrete, grass, etc..).   Since Im sure they
> wouldn't want to model the full track equally but portions of it, it would
> need to model wind, windspeed, atmospherical pression, rain intensity (rain
> per square meters in the air AND on the track).  For me it would need a
> great model of the drying track effects.  Calculate how the track, grass,
> etc..   asborb the water, dependant on also how much "rain per square meter"
> there is on that XYZ portion of the track.

Yeah, and they definitely should do a fourier analysis over the specific
grip levels of selected tire particles on sub-atom resolution, or something
like that...

Geez, if you have demands like that, the current dry weather physics of GPL
should really disappoint you.

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
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       '---''(_/--'  `-'\_)            screaming their heads off!

John Walla

What about RAIN!

by John Walla » Sun, 28 Feb 1999 04:00:00

On Fri, 26 Feb 1999 21:47:18 -0600, "Greg Cisko"


>Well you are certainly correct there. However after the wreck Prost had
>in the rain (got rear ended tires touched and the other car got launched
>I believe) I really never could blame him for being scared. I'm sure I
>am only brave because I am driving behind a monitor :-)

Was it Prost who was involved in Pironi's accident? I can't remember,
but someone launched Pironi which essentially ended his career.

Boutsen won again at least once I can remember, at Hungaroring in
1990. I remember his holding off a charging Senna for quite a few laps
(it said rather more about Hungaroring and the speed of the
Williams-Renault on the straights rather than Boutsen AFAI recall).

Cheers!
John

John Walla

What about RAIN!

by John Walla » Sun, 28 Feb 1999 04:00:00


Irrelevant? It's _highly_ relevant whether you can actually _see_
what's coming up ahead or whether you have to memorise every little
bump around the Nurburgring. It would look a bit wierd at Monaco if
your car suddenly started flating half-way down out of *** as well!

Fact? My eyes doth deceive me! All that camber, those bumps, those
elevations - all products of my fevered imagination.

Cheers!
John

David Kar

What about RAIN!

by David Kar » Sun, 28 Feb 1999 04:00:00

"Was it Prost who was involved in Pironi's accident? I can't remember,
but someone launched Pironi which essentially ended his career."

Right, in practice at Hockenheim ' 82.  A Saturday afternoon wet practice.
Pironi had already gotten pole during the dry Friday run, and was working on
a wet set-up when he and Prost came together.

Graeme Nas

What about RAIN!

by Graeme Nas » Sun, 28 Feb 1999 04:00:00

Two other wins, first there was Adelaide '89 held in near-monsoon
conditions and then Hungaroring '90 where he held off Senna for the lead
for most of the race.

--
Cheers!
Graeme Nash


http://www.karisma1.demon.co.uk
ICQ# 11257824

1998 Xoom GP2 League Champion

Greg Cisk

What about RAIN!

by Greg Cisk » Sun, 28 Feb 1999 04:00:00



>"Was it Prost who was involved in Pironi's accident? I can't remember,
>but someone launched Pironi which essentially ended his career."

>Right, in practice at Hockenheim ' 82.  A Saturday afternoon wet practice.
>Pironi had already gotten pole during the dry Friday run, and was working
on
>a wet set-up when he and Prost came together.

That is a much better memory than I had. I only remembered he
had an incident. Thanks,

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Te

What about RAIN!

by Te » Sun, 28 Feb 1999 04:00:00



>>And it is a fact, there is no such thing in GPL.

>Fact? My eyes doth deceive me! All that camber, those bumps, those
>elevations - all products of my fevered imagination.

Oh boy... Once again, this is *NOT* what I am talking about. That is
bumps, ripples, you know those things that should force you to modify
spring/damper/bump *** settings. I know quite well that there are
track elevations in GPL...geez

--Tel

UnserFan

What about RAIN!

by UnserFan » Sun, 28 Feb 1999 04:00:00

OK, I'm a little too young to remember this wreck, heh.  What happened exactly?

Dan Belcher
Team Racing Unlimilted
ICRCS Director
http://members.aol.com/Gibby545/ICRCS/ICRCS.html


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