> People should start requesting sim-racing/flight-sim benchmarks from
> hardware reviewers.
Flight sims could perhaps be interesting benchmarks, but if so it would be
from more of a compatibility standpoint rather than performance. Even on the
fastest PC you could get your hands on today, overclocked to the moon and
back, would still be vastly more CPU limited than video card limited with
just about any current videocard. These things are far better used as CPU
benchmarks than video card benchmarks! :-)
Kyro II lacks all but ONE of the DXTC/S3TC compression modes, static T&L and
cube environment mapping out of the major DX7 features. There could be some
other minor stuff too that concerns how things are handled "under the hood",
but its nothing that has any impact on how things look.
Out of these three, cube environment maps are the only thing that really
matters. The missing DXTC modes can be transparently forced to use the
supported DXT1 scheme in the drivers, and until there are titles using DX8
vertex shaders out there on the market, you won't miss the DX7 T&L too much
if you have a beefy CPU. Nvidia's MX is so bandwidth limited it really can't
make much use of its T&L unit in today's software.
Kyro II will serve anyone on a budget quite well, I'm sure. That it has
COMPLETELY transparent FSAA certainly doesn't hurt either! FSAA in Diablo 2,
yumm! Can any other card do that?
Bye!
/HB.