rec.autos.simulators

Concept of LeMans Sim.: What do you think?

Marc Collin

Concept of LeMans Sim.: What do you think?

by Marc Collin » Sat, 20 Mar 1999 04:00:00

Hi,

Just wondering what others think of the new LeMans sim.  I can't imagine too
many people (even the GPL maniacs amongst us) really wanting to simulate a
24 hour marathon race.  Of course anyone who is employed or who has a family
may not have a choice...

Not to go too far on the GPL bandwagon, but a simulation of a long-distance
race season from the GPL or slightly later era (with the Mille Miglia and
Sebring and Daytona and lots of other interesting and varied
tracks--including the Ring and LeMans, of course) would be awesome.  I am
afraid that I, for one, don't think I can get too e***d about just one
track--especially one that is not as interesting as about half of the tracks
in GPL.

What do you think of this concept for a sim.?

Marc.

--
****************************************************************************
Marc Collins

"They couldn't hit an elephant at this dist---"
           General John B. Sedgwick's last words, 1864
****************************************************************************

Harol

Concept of LeMans Sim.: What do you think?

by Harol » Sat, 20 Mar 1999 04:00:00

I won't get too e***d I get overe***d, it's a great idea. I wanted it
for years, and finally it becomes reality. Me and a friend are going to
share a drive for sure. For me any aspect should be simulated. In the GPL
style ofcourse, I don't need any SCGT type simulation. I drive quite some
race cars, and so I feel entitled to give my opinion on realism: SCGT has no
single realistic facet throughout the entire demo, don't expect it for the
release.
For LeMans I hope it will be as realistic as possible, so I can put in a
fast but conserving drive in a BMW prototype. I really look forward to it,
but not as much as laying my hands on a GPL type modern F1 simulator. Come
on Geoff, we know you can do it, you've proven it time and time again. Make
the ultimate F1 simulator.

>On Fri, 19 Mar 1999 02:32:16 GMT,


>> I am
>>afraid that I, for one, don't think I can get too e***d about just one
>>track--especially one that is not as interesting as about half of the
tracks
>>in GPL.

>I could get REAL e***d if instead of adding more tracks to
>the LeMans game, they added different vintage cars. For
>example, I wouldn't mind driving some 917s there.... I might
>even enjoy some TRs and GTOs....

>There I go, dreaming again.

>8-)

>--
>// rrevved posts from mindspring dot com

Joel Willstei

Concept of LeMans Sim.: What do you think?

by Joel Willstei » Sat, 20 Mar 1999 04:00:00


> Hi,

> Just wondering what others think of the new LeMans sim.

I, for one, don't think I can get too e***d about just one

 This is another one I'll pass on.

Joel Willstein

DPHI

Concept of LeMans Sim.: What do you think?

by DPHI » Sun, 21 Mar 1999 04:00:00


>> Hi,

>> Just wondering what others think of the new LeMans sim.
>I, for one, don't think I can get too e***d about just one
>> track--especially one that is not as interesting as about half of the
>tracks
>> in GPL.

>> What do you think of this concept for a sim.?

>> Marc.

> This is another one I'll pass on.

>Joel Willstein

I think I'd snap this one up in a second if the features are right. When I was
young, my dad brought home a board game from the Avalon-Hill company called, Le
Mans. This was right after Gurney and Foyt had won in the Ford MK IV and we all
wanted to grow up and be race car drivers. My brothers and I had many good
races over the years, and after we were old enough to drink, more than our
share of arguements!  Those times remain some of the fondest  memories of our
youth.

The idea of a one track sim does leave me a bit cold, I feel the same way about
an Indy 500 sim. But it is Le Mans :-) and as one other person posted, maybe
they could release historical car sets highlighting different eras. Imagine one
day, howling down the Mulsanne in a Cunningham C4R and the next, ripping
through the Porsche Curves in a 956.

I'd want the BMW CSL painted by Alexander Calder in my stable.

-don

Bruce Kennewel

Concept of LeMans Sim.: What do you think?

by Bruce Kennewel » Tue, 23 Mar 1999 04:00:00

Totally dependant on the overall quality.
The scenario sounds great but if the package is arcady rubbish then so
be it.

I would, I must admit, rush out and grab it if the era was that which
included either (a) the Mercedes/Jaguar/Ferrari battles of the 1950s or
(b) the Ford/Ferrari battles of the 1960s. The current crop of Sports
GT/Prototype stuff holds little interest.


> Hi,

> Just wondering what others think of the new LeMans sim.  I can't imagine too
> many people (even the GPL maniacs amongst us) really wanting to simulate a
> 24 hour marathon race.  Of course anyone who is employed or who has a family
> may not have a choice...

> Not to go too far on the GPL bandwagon, but a simulation of a long-distance
> race season from the GPL or slightly later era (with the Mille Miglia and
> Sebring and Daytona and lots of other interesting and varied
> tracks--including the Ring and LeMans, of course) would be awesome.  I am
> afraid that I, for one, don't think I can get too e***d about just one
> track--especially one that is not as interesting as about half of the tracks
> in GPL.

> What do you think of this concept for a sim.?

> Marc.

> --
> ****************************************************************************
> Marc Collins

> "They couldn't hit an elephant at this dist---"
>            General John B. Sedgwick's last words, 1864
> ****************************************************************************

--
Regards,
Bruce.
----------
The Stunned Mullet-------seriously satirical stuff!
http://www.racesimcentral.net/
----------
Jet Jagu

Concept of LeMans Sim.: What do you think?

by Jet Jagu » Tue, 23 Mar 1999 04:00:00

On Mon, 22 Mar 1999 10:40:30 +1100, Bruce Kennewell


>Totally dependant on the overall quality.
>The scenario sounds great but if the package is arcady rubbish then so
>be it.

>I would, I must admit, rush out and grab it if the era was that which
>included either (a) the Mercedes/Jaguar/Ferrari battles of the 1950s or
>(b) the Ford/Ferrari battles of the 1960s. The current crop of Sports
>GT/Prototype stuff holds little interest.

How about if it encompassed a span of several eras?  I don't think I
would be much interested in a game that was based on a single race
unless they did something like that.  If you could pick a race from
each decade (i.e. 50's, 60's, 70's, etc...), it could make a good
game.

Oh, and you should be able to save the game during the race.  :-)

---
Jet Jaguar
I have a spam blocking address.  Replying to me is like pulling teeth.
Visit my crappy home page at http://home.att.net/~chmilnir/
MSTie #54297

35,000 BTU's of propane-fired fury.

Matthew Birger Knutse

Concept of LeMans Sim.: What do you think?

by Matthew Birger Knutse » Tue, 23 Mar 1999 04:00:00



> > How about if it encompassed a span of several eras?  I don't think I
> > would be much interested in a game that was based on a single race
> > unless they did something like that.  If you could pick a race from
> > each decade (i.e. 50's, 60's, 70's, etc...), it could make a good
> > game.

> > Oh, and you should be able to save the game during the race.  :-)

> Definitely a big "YES" to both those suggestions! :o)

Unless your name is Papyrus, I think it's not a good idea:-)
For such a game to work, we would need a very good physics model..
Considering the fact that each race had 50 entries shared by about
20-30 manufacturers each year, ranging from the Rover turbine to
a Peugeot 905 3-litre V10, it would be better to not do it than try
a vague attempt...

However, how about the ultimate sportscar sim:-)
That would be:

-Based on the 70s, Can Am & Euro Sports cars.

There were so many incredible tracks to choose from...what if Sierra did
this?
Changing the physics model to create a 90s World Sports Car set would be
"easy"...:-)

Anyway, I just can't wait for that Le Mans demo! Heck, I even got scared
riding my bicycle
around that track...

Matt:-)

--
-----------------------------------------
Matthew Knutsen

"The Art of Legends" - GPL add-ons
www.cheekracing.electra.no/GPL/simrace1.htm
-----------------------------------------

Danny Ute

Concept of LeMans Sim.: What do you think?

by Danny Ute » Tue, 23 Mar 1999 04:00:00

I'm a great autosport fan and I have always been interested in and
fascinated by autosport history. For me, the _old days_ are magic. The old
cars, the old tracks, the drivers... I love it. And that's one of the
reasons why I also love GPL.
So, wouldn't it be great if Papyrus started a _Legends Series_...! Old but
beautifull, powerfull, pre-1968 cars with no aerodynamic aids (so that they
can use the physics engine of GPL), fascinating tracks, great drivers!
People have already been talking on this newsgroup about an _Indy 500
Legends_. That would be great!
But what would be even more fantastic is a _Le Mans 24 hours Legends_!!!

The period would have to be the 50ies (Jaguar, Mercedes, Ferrari, Aston
Martin) or 60ies (Ford, Ferrari etc.) and the track shouldn't have any Ford,
Porsche or other chicanes (so, pre-68 I think).
Only two drivers are allowed on one car like it used to be in those days. It
would be great if you could ride with a kind of VROC co-pilot on the other
side of the world. You would only have to login during the drivers change.
All race data could be transferred during that pitstop. After the drivers
change, the co-pilot could logout again or stay on-line and follow the race
standings or race pictures as a TV-broadcast or with the on-board camera of
this team mate. Of course, an AI-co pilot should also be possible.
There should be plenty of possibilities to make decisions during a pit-stop.
You should be able to decide to repair a failure and lose a lot of time in
the pits or not to repair it and have to drive much slower on the track with
an increased risk of final retirement.
For a _Le Mans 24 hours Legends_, changing weather conditions are absolutely
necessary. Rain or fog over the whole track or just on certain parts of it,
temperature of the track should have an effect on the driving conditions,
the sun should have to change position during the day. The decision of
having rain would have to be completely random. No rain at all, several
periods of rain, followed by sunny wheather, one large period of rain for
several hours etc. Fog should randomly appear in the morning.
All this stuff, together with the fact that the PC would have to control
about 50 AI cars, makes me conclude that this is Pentium III stuff.

With such a _Legends Series_, we can all really become Graham Hill, Bruce
McLaren or AJ Foyt! We drive GPL until the Monaco GP. Then, we drive the
Indy 500, go back to GPL for the Dutch and Belgian GP. Then, it's June and
we drive the Le Mans 24 hours to finally go back to GPL for the rest of the
season.

I think I would never leave my PC again...

danny




> > > How about if it encompassed a span of several eras?  I don't think I
> > > would be much interested in a game that was based on a single race
> > > unless they did something like that.  If you could pick a race from
> > > each decade (i.e. 50's, 60's, 70's, etc...), it could make a good
> > > game.

> > > Oh, and you should be able to save the game during the race.  :-)

> > Definitely a big "YES" to both those suggestions! :o)

> Unless your name is Papyrus, I think it's not a good idea:-)
> For such a game to work, we would need a very good physics model..
> Considering the fact that each race had 50 entries shared by about
> 20-30 manufacturers each year, ranging from the Rover turbine to
> a Peugeot 905 3-litre V10, it would be better to not do it than try
> a vague attempt...

> However, how about the ultimate sportscar sim:-)
> That would be:

> -Based on the 70s, Can Am & Euro Sports cars.

> There were so many incredible tracks to choose from...what if Sierra did
> this?
> Changing the physics model to create a 90s World Sports Car set would be
> "easy"...:-)

> Anyway, I just can't wait for that Le Mans demo! Heck, I even got scared
> riding my bicycle
> around that track...

> Matt:-)

> --
> -----------------------------------------
> Matthew Knutsen

> "The Art of Legends" - GPL add-ons
> www.cheekracing.electra.no/GPL/simrace1.htm
> -----------------------------------------

Matthias Fla

Concept of LeMans Sim.: What do you think?

by Matthias Fla » Tue, 23 Mar 1999 04:00:00

On Mon, 22 Mar 1999 15:08:23 +0100, Matthew Birger Knutsen


>Anyway, I just can't wait for that Le Mans demo! Heck, I even got scared
>riding my bicycle around that track...

Ha! Le Mans is only 13+ km and flat. Peanuts. ;-)

Ride the 20+km Nordschleife in the Eifel mountains on the "Rad am
Ring" event, like I did last year .... okay, I confess, I pushed the
bike all the way from Bergwerk up to Hohe Acht.
And for those who don't want to push a bike uphill, there is even a
jogging event around the whole 25+km race track.

--
   _____
 /_______\              .\\ a t t h e a d
I  XT /~~~~                    
I  500\_____       1977' Yamaha XT.Rex 500 Enduro
 \____/\__I_I      http://matthead.home.pages.de/

Matthew Birger Knutse

Concept of LeMans Sim.: What do you think?

by Matthew Birger Knutse » Tue, 23 Mar 1999 04:00:00


> On Mon, 22 Mar 1999 15:08:23 +0100, Matthew Birger Knutsen

> >Anyway, I just can't wait for that Le Mans demo! Heck, I even got scared
> >riding my bicycle around that track...

> Ha! Le Mans is only 13+ km and flat. Peanuts. ;-)

Eh? Seemed hilly to me...ahh, the Krounenbourgs (smack forehead)!!

:-)

Cycling, yeah, but I prefer off-road:) Jogging? Not in yer life....

Matt
-----------------------------------------
Matthew Knutsen

"The Art of Legends" - GPL add-ons
www.cheekracing.electra.no/GPL/simrace1.htm

ProxBull

Concept of LeMans Sim.: What do you think?

by ProxBull » Tue, 23 Mar 1999 04:00:00

LM24 will carry Le Mans and "five additional tracks" according to its website.
My guess is Road Atlanta, Fuji, Sebring, etc. from the American and Asian
series.  Maybe the Bugatti circuit too.
- - - - -
John
Bruce Kennewel

Concept of LeMans Sim.: What do you think?

by Bruce Kennewel » Wed, 24 Mar 1999 04:00:00


> How about if it encompassed a span of several eras?  I don't think I
> would be much interested in a game that was based on a single race
> unless they did something like that.  If you could pick a race from
> each decade (i.e. 50's, 60's, 70's, etc...), it could make a good
> game.

> Oh, and you should be able to save the game during the race.  :-)

Definitely a big "YES" to both those suggestions! :o)

--
Regards,
Bruce.
----------
The Stunned Mullet-------seriously satirical stuff!
http://www2.tpg.com.au/users/brucek/mullet/index.htm
----------

Marc Collin

Concept of LeMans Sim.: What do you think?

by Marc Collin » Wed, 24 Mar 1999 04:00:00

That is great news...where did you hear/see that?

Marc.


Matthias Fla

Concept of LeMans Sim.: What do you think?

by Matthias Fla » Wed, 24 Mar 1999 04:00:00

On Mon, 22 Mar 1999 19:15:05 +0100, Matthew Birger Knutsen


>> And for those who don't want to push a bike uphill, there is even a
>> jogging event around the whole 25+km race track.
>Cycling, yeah, but I prefer off-road:) Jogging? Not in yer life....

No problem: there is a 33km mountain bike track around the
Nordschleife. Would be good idea to ride it during a VLN race.

--
   _____
 /_______\              .\\ a t t h e a d
I  XT /~~~~                    
I  500\_____       1977' Yamaha XT.Rex 500 Enduro
 \____/\__I_I      http://matthead.home.pages.de/

Jean-Charles Poussi

Concept of LeMans Sim.: What do you think?

by Jean-Charles Poussi » Wed, 24 Mar 1999 04:00:00

For me, the main thing will be whether they get rid of those two ugly chicanes
in Les Hunaudieres (the long straight) that were imposed by the FIA a few years
ago.  Back then, they were able to do over 400km/h on the straight.


> I'm a great autosport fan and I have always been interested in and
> fascinated by autosport history. For me, the _old days_ are magic. The old
> cars, the old tracks, the drivers... I love it. And that's one of the
> reasons why I also love GPL.
> So, wouldn't it be great if Papyrus started a _Legends Series_...! Old but
> beautifull, powerfull, pre-1968 cars with no aerodynamic aids (so that they
> can use the physics engine of GPL), fascinating tracks, great drivers!
> People have already been talking on this newsgroup about an _Indy 500
> Legends_. That would be great!
> But what would be even more fantastic is a _Le Mans 24 hours Legends_!!!

> The period would have to be the 50ies (Jaguar, Mercedes, Ferrari, Aston
> Martin) or 60ies (Ford, Ferrari etc.) and the track shouldn't have any Ford,
> Porsche or other chicanes (so, pre-68 I think).
> Only two drivers are allowed on one car like it used to be in those days. It
> would be great if you could ride with a kind of VROC co-pilot on the other
> side of the world. You would only have to login during the drivers change.
> All race data could be transferred during that pitstop. After the drivers
> change, the co-pilot could logout again or stay on-line and follow the race
> standings or race pictures as a TV-broadcast or with the on-board camera of
> this team mate. Of course, an AI-co pilot should also be possible.
> There should be plenty of possibilities to make decisions during a pit-stop.
> You should be able to decide to repair a failure and lose a lot of time in
> the pits or not to repair it and have to drive much slower on the track with
> an increased risk of final retirement.
> For a _Le Mans 24 hours Legends_, changing weather conditions are absolutely
> necessary. Rain or fog over the whole track or just on certain parts of it,
> temperature of the track should have an effect on the driving conditions,
> the sun should have to change position during the day. The decision of
> having rain would have to be completely random. No rain at all, several
> periods of rain, followed by sunny wheather, one large period of rain for
> several hours etc. Fog should randomly appear in the morning.
> All this stuff, together with the fact that the PC would have to control
> about 50 AI cars, makes me conclude that this is Pentium III stuff.

> With such a _Legends Series_, we can all really become Graham Hill, Bruce
> McLaren or AJ Foyt! We drive GPL until the Monaco GP. Then, we drive the
> Indy 500, go back to GPL for the Dutch and Belgian GP. Then, it's June and
> we drive the Le Mans 24 hours to finally go back to GPL for the rest of the
> season.

> I think I would never leave my PC again...

> danny




> > > > How about if it encompassed a span of several eras?  I don't think I
> > > > would be much interested in a game that was based on a single race
> > > > unless they did something like that.  If you could pick a race from
> > > > each decade (i.e. 50's, 60's, 70's, etc...), it could make a good
> > > > game.

> > > > Oh, and you should be able to save the game during the race.  :-)

> > > Definitely a big "YES" to both those suggestions! :o)

> > Unless your name is Papyrus, I think it's not a good idea:-)
> > For such a game to work, we would need a very good physics model..
> > Considering the fact that each race had 50 entries shared by about
> > 20-30 manufacturers each year, ranging from the Rover turbine to
> > a Peugeot 905 3-litre V10, it would be better to not do it than try
> > a vague attempt...

> > However, how about the ultimate sportscar sim:-)
> > That would be:

> > -Based on the 70s, Can Am & Euro Sports cars.

> > There were so many incredible tracks to choose from...what if Sierra did
> > this?
> > Changing the physics model to create a 90s World Sports Car set would be
> > "easy"...:-)

> > Anyway, I just can't wait for that Le Mans demo! Heck, I even got scared
> > riding my bicycle
> > around that track...

> > Matt:-)

> > --
> > -----------------------------------------
> > Matthew Knutsen

> > "The Art of Legends" - GPL add-ons
> > www.cheekracing.electra.no/GPL/simrace1.htm
> > -----------------------------------------

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