1/ It has been my experience that apart from the random disconnects that occur in GPL
online, that there is an increased chance that people will disco at the end of practice,
often not being able to rejoin b4 race start :((((( A patch that allows the host to save
the qual results like you can when racing the AI would be much appreciated and easy to do
I guess. This would also allow restarts in the event that we lose over half the field on
lap 1 :)) At a race in the GPLWS at Monaco on Saturday morning we lost the pole sitter and
2 other very good drivers due to the end of practice disconnect thing. One of them was
George Sandman who is running a PII at 504mhz and pings extremely well to the host, Randy
Magruder, so no connection or low fps issue here. It appears that there is a chance that
some drivers cause others to disconnect - true? There were less than 10 participants in
this race also.
2/ Something to deal with the crazy lap times we end up with when a clock smash occurs
online. I just attempted to begin a season at Kyalami where the track record was 5
seconds. This meant the AI was doing laps of 1:11. I edited the track record and my
personal records but the mega fast AI remains. What do I need to do?
3/ Is there a way to make the online play in GPL so that a player never drops unless their
actual connection drops. I'd rather be invisible and have all other cars invisible for a
few seconds or so instead of being completely disconnected. Possible?
If you read this Eric, do you have any news of a potential patch for GPL? TIA. Cheers
--
Byron Forbes
Captain of Team Lightning Bolt
http://www.racesimcentral.net/~HOSHUMUNGUS
and
http://www.racesimcentral.net/~godsoe/bolt/home.htm