rec.autos.simulators

Nascar 2 and Voodoo 2

Jeroen van Engelenhove

Nascar 2 and Voodoo 2

by Jeroen van Engelenhove » Mon, 21 Sep 1998 04:00:00

Hi there!

I got problems running Nascar 2 with Voodoo 2: I get a flickering screen.
Parts of the screen are only updated when I move the mouse over them. Didn't
have any problems with my old 3Dfx V1 card. Reinstalling the game didn't
help eiher. HELP!

Jeroen

Eric T. Busc

Nascar 2 and Voodoo 2

by Eric T. Busc » Mon, 21 Sep 1998 04:00:00

Make sure you have 'Force triple color buffering for Glide apps'
disabled in the Voodoo2 display control panel.

- Eric



<Sport..

Nascar 2 and Voodoo 2

by <Sport.. » Mon, 21 Sep 1998 04:00:00

Your problem might be is that the patch doesn't support Voodoo2.  That I
know of it's only Voodoo1 and Rush cards.

-Jim


Jimbo Barbe

Nascar 2 and Voodoo 2

by Jimbo Barbe » Mon, 21 Sep 1998 04:00:00

Sure it does!  I'm using the NASCAR 2 3Dfx patch with my Righteous Voodoo 2
card and it works perfectly!


Ken Bear

Nascar 2 and Voodoo 2

by Ken Bear » Mon, 21 Sep 1998 04:00:00


>Sure it does!  I'm using the NASCAR 2 3Dfx patch with my Righteous Voodoo 2
>card and it works perfectly!



>>Your problem might be is that the patch doesn't support Voodoo2.  That I
>>know of it's only Voodoo1 and Rush cards.

>>-Jim

Same here, on a Creative 12mb V2.  It of course has the weird wall textures
at some tracks, but works fine otherwise.

I *think* that there will be "official" 3dfx support in the upcoming NASCAR
Racing 99, along with the Supertrucks, some more tracks, and double-file
restarts - hopefully some work done to the AI as well.

This is probably why they haven't done anything other than the 3dfx beta
patch we're using now, they're putting the "final" 3dfx version into the '99
package.  Also, this is supposed to be Win 95 native, instead of DOS based
as N2 is now, which would suggest a fairly substantial re-working of the
code.  Maybe 3dfx support is easier to do in Win 95 - I know with Longbow 1
they added 3dfx support to the Win 95 "Gold" version, but did not to the
original DOS version, much like Sierra and N2.  I do hope it doesn't***
up the controller configuration, but it doesn't seem to be a problem in the
GPL demo from a while back, and they've undoubtedly tweaked that since.

But I'm not 100% sure on any of this, as there is little "hard" info
available on this package from Sierra, but this is what I've gleaned on the
newsgroup.

So you *should* be able to run the beta patch on a V2 now, but I'd guess we
might get better support in the future with the '99 package, so that might
be the solution.  Of course as spoiled as F1RS got me, I don't get into N2
as much as I did, and I feel GPL will probably ruin me on both sims <g>

Ken

Skid

Nascar 2 and Voodoo 2

by Skid » Tue, 22 Sep 1998 04:00:00

The best Nascar 2 version is stil the Rendition RRedline port. It's worth
buying a $40 V2200 card to see it in action. Much better visuals than the
3DFX beta patch. As for GPL, I was lucky enough to score an alpha cd at E3
in June. They've added a few tracks, improved the AI and put in music since
then. I can tell you it's by far the most realistic racer ever, and damn
tough to master. And while I know it's an unpopular opinion to express in
this forum, I prefer the brighter colors and sharper images of the Rendition
version. But the 3DFX version is very nice. The only complaint I have is
that you really have a hard time keeping these rockets on the road -- though
the***pit camera views when you somersault through the air are almost
worth crashing to see.



>>Sure it does!  I'm using the NASCAR 2 3Dfx patch with my Righteous Voodoo
2
>>card and it works perfectly!



>>>Your problem might be is that the patch doesn't support Voodoo2.  That I
>>>know of it's only Voodoo1 and Rush cards.

>>>-Jim

>Same here, on a Creative 12mb V2.  It of course has the weird wall textures
>at some tracks, but works fine otherwise.

>I *think* that there will be "official" 3dfx support in the upcoming NASCAR
>Racing 99, along with the Supertrucks, some more tracks, and double-file
>restarts - hopefully some work done to the AI as well.

>This is probably why they haven't done anything other than the 3dfx beta
>patch we're using now, they're putting the "final" 3dfx version into the
'99
>package.  Also, this is supposed to be Win 95 native, instead of DOS based
>as N2 is now, which would suggest a fairly substantial re-working of the
>code.  Maybe 3dfx support is easier to do in Win 95 - I know with Longbow 1
>they added 3dfx support to the Win 95 "Gold" version, but did not to the
>original DOS version, much like Sierra and N2.  I do hope it doesn't***
>up the controller configuration, but it doesn't seem to be a problem in the
>GPL demo from a while back, and they've undoubtedly tweaked that since.

>But I'm not 100% sure on any of this, as there is little "hard" info
>available on this package from Sierra, but this is what I've gleaned on the
>newsgroup.

>So you *should* be able to run the beta patch on a V2 now, but I'd guess we
>might get better support in the future with the '99 package, so that might
>be the solution.  Of course as spoiled as F1RS got me, I don't get into N2
>as much as I did, and I feel GPL will probably ruin me on both sims <g>

>Ken

Your Nam

Nascar 2 and Voodoo 2

by Your Nam » Thu, 01 Oct 1998 04:00:00

yes , nascar99 is out of the GPL engine, which is a glide app,

nascar99, will be awesome
and glide

John Simmo

Nascar 2 and Voodoo 2

by John Simmo » Thu, 01 Oct 1998 04:00:00



Wrong - Nascar Racing 99 is N2 with new tracks, modified tracks,  
Craftsman Trucks, small improvements in the *existing* N2 physics engine,
and other improvements in the sim.  

Nascar 2000 (not the same as Nascar Racing 99) has the GPL physics engine
in it.

It won't be "awsome", but it'll hold us over until Nascar 2000 is
available sometime next year.

Wrong again. It's a DOS app (still) with a (hopefully improved) 3dfx-
specific version on the CD.

--
=========================================================
John Simmons - Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html

John Simmons - Barbarian Diecast Collector
http://members.home.net/jsimm/diecast_index.html

If you want to send me email, go to either of the URL's
shown above & click "Send Me Mail" in the contents frame.
=========================================================

Skid

Nascar 2 and Voodoo 2

by Skid » Fri, 02 Oct 1998 04:00:00

You may not like this, but it's a fact that the Rendition versions of Nascar
2 and GPL look better and run smoother than the Glide versions. (I have the
alpha and release candidate versions of GPL running in a system with both a
Rendition V2200 and a 12-meg V2 -- a terrific game, I plan to buy it the day
it's released.) I can't speak for Nascar 99, but I hope you're right. The
current N2 Glide Beta is not very good.



>>yes , nascar99 is out of the GPL engine, which is a glide app,

>Wrong - Nascar Racing 99 is N2 with new tracks, modified tracks,
>Craftsman Trucks, small improvements in the *existing* N2 physics engine,
>and other improvements in the sim.

>Nascar 2000 (not the same as Nascar Racing 99) has the GPL physics engine
>in it.

>>nascar99, will be awesome

>It won't be "awsome", but it'll hold us over until Nascar 2000 is
>available sometime next year.

>>and glide

>Wrong again. It's a DOS app (still) with a (hopefully improved) 3dfx-
>specific version on the CD.

>--
>=========================================================
>John Simmons - Redneck Techno-Biker (Zerex12)
>http://www.members.home.net/jms1/index.html

>John Simmons - Barbarian Diecast Collector
>http://members.home.net/jsimm/diecast_index.html

>If you want to send me email, go to either of the URL's
>shown above & click "Send Me Mail" in the contents frame.
>=========================================================


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