rec.autos.simulators

Microsof FF Wheel GAMEPORT Problem

Thoma Gabrie

Microsof FF Wheel GAMEPORT Problem

by Thoma Gabrie » Sun, 13 Jun 2004 20:58:00

Hello!

I own the quite old but still nice Microsoft Sidewinder Force Feedback Wheel
Gameport version.
Sadly i use Windows XP and M$ is bnot supporting this hardware with software
anymore.
I can get the Wheel connected and working just fine but i have no force
feedback.

Sometimes like a miracle i have force feedback and then it disapears as soon
i close the application.
I tryed the Gameport of my motherboard and the gameport of my soundcard
(hercules Gamesurround Fortissimo III 7.1). I played with the midi settings
but nothing helped.
FF ist not working 99.5% of the time wich is a shame.

Please don't post: Get a USB version since i am not willing to do so.
I payed a lot money for this device when it came out and it's in perfect
condition. I just want to get the FF to work under Windows XP (PRO)

I know this is a common problem and i've searched a lot but haven't found a
solution so far.

Thanks for your help in advance.

P.S: Sorry for my poor english. It's my 2nd language.

Andi Col

Microsof FF Wheel GAMEPORT Problem

by Andi Col » Sun, 13 Jun 2004 22:24:26

I think there's a version 4 of the Sidewinder software that works with XP
and gameport wheels, try a search of google, I believe it's not on M$'s web.

Andi.

--
Remove only one zero to reply.

Thoma Gabrie

Microsof FF Wheel GAMEPORT Problem

by Thoma Gabrie » Sun, 13 Jun 2004 22:42:51

That's exactly the problem. I can't use 4.0 Software. It only works with USB
devices. An USB to Serial adapter wont work either. People have tried that.



> I think there's a version 4 of the Sidewinder software that works with XP
> and gameport wheels, try a search of google, I believe it's not on M$'s
web.

> Andi.

> --
> Remove only one zero to reply.


> > Hello!

> > I own the quite old but still nice Microsoft Sidewinder Force Feedback
> Wheel
> > Gameport version.
> > Sadly i use Windows XP and M$ is bnot supporting this hardware with
> software
> > anymore.
> > I can get the Wheel connected and working just fine but i have no force
> > feedback.

> > Sometimes like a miracle i have force feedback and then it disapears as
> soon
> > i close the application.
> > I tryed the Gameport of my motherboard and the gameport of my soundcard
> > (hercules Gamesurround Fortissimo III 7.1). I played with the midi
> settings
> > but nothing helped.
> > FF ist not working 99.5% of the time wich is a shame.

> > Please don't post: Get a USB version since i am not willing to do so.
> > I payed a lot money for this device when it came out and it's in perfect
> > condition. I just want to get the FF to work under Windows XP (PRO)

> > I know this is a common problem and i've searched a lot but haven't
found
> a
> > solution so far.

> > Thanks for your help in advance.

> > P.S: Sorry for my poor english. It's my 2nd language.

Rob

Microsof FF Wheel GAMEPORT Problem

by Rob » Mon, 14 Jun 2004 07:21:27

Give this a try and see what happens
.Before you boot up your PC unplug the power pack.
Boot up
Load the game. Enter the track, while sitting in the pit plug in the power
pack.

I have a USB verison of the wheel and when I do that the wheel seems to
tighten up and feel like it did when I ran under win98. Downside is when the
server resets the wheel does back to the weak FF feeling... You know the
almost no FF feeling. The wheel feels very loose..

Well, give it a shot and see what happens.
 Its sad MS pushed this wheel under the rug.


Thoma Gabrie

Microsof FF Wheel GAMEPORT Problem

by Thoma Gabrie » Mon, 14 Jun 2004 21:02:16

Thanks for your help but it din't work. The problem is i have no weak FF i
have no FF at all. The wheel just uses force to center itself. The plugging
trick didn't get the FF activated.
Sometimes it just does it itself. It's totally wierd. :(



> Give this a try and see what happens
> .Before you boot up your PC unplug the power pack.
> Boot up
> Load the game. Enter the track, while sitting in the pit plug in the power
> pack.

> I have a USB verison of the wheel and when I do that the wheel seems to
> tighten up and feel like it did when I ran under win98. Downside is when
the
> server resets the wheel does back to the weak FF feeling... You know the
> almost no FF feeling. The wheel feels very loose..

> Well, give it a shot and see what happens.
>  Its sad MS pushed this wheel under the rug.



> > Hello!

> > I own the quite old but still nice Microsoft Sidewinder Force Feedback
> Wheel
> > Gameport version.
> > Sadly i use Windows XP and M$ is bnot supporting this hardware with
> software
> > anymore.
> > I can get the Wheel connected and working just fine but i have no force
> > feedback.

> > Sometimes like a miracle i have force feedback and then it disapears as
> soon
> > i close the application.
> > I tryed the Gameport of my motherboard and the gameport of my soundcard
> > (hercules Gamesurround Fortissimo III 7.1). I played with the midi
> settings
> > but nothing helped.
> > FF ist not working 99.5% of the time wich is a shame.

> > Please don't post: Get a USB version since i am not willing to do so.
> > I payed a lot money for this device when it came out and it's in perfect
> > condition. I just want to get the FF to work under Windows XP (PRO)

> > I know this is a common problem and i've searched a lot but haven't
found
> a
> > solution so far.

> > Thanks for your help in advance.

> > P.S: Sorry for my poor english. It's my 2nd language.

Biz

Microsof FF Wheel GAMEPORT Problem

by Biz » Tue, 15 Jun 2004 02:34:16


Gameport version of the MSFF are not supported, you know that already, you
have probably figured out by now that there is no reliable workaround.
That leaves you with 2 choices..replace the wheel, or replace XP.  That is
pretty much what everyone else in your situation did when they tried
upgrading to XP.  I'm sure you also know that most parallel port scanners
and many other 'legacy' devices are also not supported under XP anymore.  If
you're not willing to upgrade teh hardware to be compatible XP standards,
don't use XP.

Thoma Gabrie

Microsof FF Wheel GAMEPORT Problem

by Thoma Gabrie » Tue, 15 Jun 2004 03:46:59

Yeah but as you most likely know Win 98 is more or less dead. I will install
it for this particular game (Live for Speed) but i know that there soon wont
be any graphics/other drivers for 98 anymore so switching back to 98 for
*** wont be a solution.
For now i'll do that though.

Microsoft sucks.




> > Hello!

> > I own the quite old but still nice Microsoft Sidewinder Force Feedback
> Wheel
> > Gameport version.
> > Sadly i use Windows XP and M$ is bnot supporting this hardware with
> software
> > anymore.
> > I can get the Wheel connected and working just fine but i have no force
> > feedback.

> > Sometimes like a miracle i have force feedback and then it disapears as
> soon
> > i close the application.
> > I tryed the Gameport of my motherboard and the gameport of my soundcard
> > (hercules Gamesurround Fortissimo III 7.1). I played with the midi
> settings
> > but nothing helped.
> > FF ist not working 99.5% of the time wich is a shame.

> > Please don't post: Get a USB version since i am not willing to do so.
> > I payed a lot money for this device when it came out and it's in perfect
> > condition. I just want to get the FF to work under Windows XP (PRO)

> > I know this is a common problem and i've searched a lot but haven't
found
> a
> > solution so far.

> > Thanks for your help in advance.

> > P.S: Sorry for my poor english. It's my 2nd language.

> Gameport version of the MSFF are not supported, you know that already, you
> have probably figured out by now that there is no reliable workaround.
> That leaves you with 2 choices..replace the wheel, or replace XP.  That is
> pretty much what everyone else in your situation did when they tried
> upgrading to XP.  I'm sure you also know that most parallel port scanners
> and many other 'legacy' devices are also not supported under XP anymore.
If
> you're not willing to upgrade teh hardware to be compatible XP standards,
> don't use XP.

William Bradsha

Microsof FF Wheel GAMEPORT Problem

by William Bradsha » Tue, 15 Jun 2004 16:24:36


> Yeah but as you most likely know Win 98 is more or less dead. I will install
> it for this particular game (Live for Speed) but i know that there soon wont
> be any graphics/other drivers for 98 anymore so switching back to 98 for
> *** wont be a solution.
> For now i'll do that though.

> Microsoft sucks.

Why not go with a dual partition? With a little bit of research on how
to do it, you could get it done yourself. Though it's been a couple
years since I've done it, I have Win95 (my 98 disc disappeared years
ago) and XP on my machine. I don't use '95 at all, 'cause my
Soundblaster 128 isn't supported, but I doubt you'll run into a problem
like that with '98.

Then it would just be a minor hassle to restart and boot up Win98.

-Will

Thoma Gabrie

Microsof FF Wheel GAMEPORT Problem

by Thoma Gabrie » Tue, 15 Jun 2004 21:36:07

Yeah making a dualboot is no problem for me but i am pissed off and just
don't want to do it. I want it to run in Win XP since that the System i use.




> > Yeah but as you most likely know Win 98 is more or less dead. I will
install
> > it for this particular game (Live for Speed) but i know that there soon
wont
> > be any graphics/other drivers for 98 anymore so switching back to 98 for
> > *** wont be a solution.
> > For now i'll do that though.

> > Microsoft sucks.

> Why not go with a dual partition? With a little bit of research on how
> to do it, you could get it done yourself. Though it's been a couple
> years since I've done it, I have Win95 (my 98 disc disappeared years
> ago) and XP on my machine. I don't use '95 at all, 'cause my
> Soundblaster 128 isn't supported, but I doubt you'll run into a problem
> like that with '98.

> Then it would just be a minor hassle to restart and boot up Win98.

> -Will

madazz

Microsof FF Wheel GAMEPORT Problem

by madazz » Tue, 20 Jul 2004 08:37:31

I play live for speed with a MS FF Wheel with gameport on xp. I also have a
sidewinder joystick.
Could you possibly have a joystick connected or selected under controllers
on LFS?, mine has controller 1 & 2 if I have both connected and select the
wrong one then the wheel only gets centering and no ff.
madazz

Microsof FF Wheel GAMEPORT Problem

by madazz » Tue, 20 Jul 2004 08:38:09

I play live for speed with a MS FF Wheel with gameport on xp. I also have a
sidewinder joystick.
Could you possibly have a joystick connected or selected under controllers
on LFS?, mine has controller 1 & 2 if I have both connected and select the
wrong one then the wheel only gets centering and no ff.

rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.