The PS2 supports 720p since it can give VGA out. But if the games does it..
hm.. not sure.. im pretty sure Tekken4 does it anyway.
But a question, what does it do if your TV supports it, when many PS2 games
outputs 640*228 resolution, or 640*480?
It cant give 1020 resolution out in any game that ive seen.
> It's my understanding (Sony p.r. seemed *really* vague abt. this) that the
> PS2 supports 720p but not "true" HDTV, i.e., 1020i.
> > Yea, I am using the Monstor Component cable. I had a harder time finding
a
> > component switch box, but finally found one. I have been playing Final
> > Fantasy and it really looks good, as well as Maddon 2003. Is the PS2
> running
> > 1080i? I do not think the Sony supports 720p. I went back to the future
> to
> > find the Sony 57.
> > > Rick,
> > > I just got through writing a story for Motor Trend (Feb. issue) on
> console
> > > racing games. The Xbox's biggest advantage: 720p and 1020i HDTV
support
> > > (not to mention Dolby 5.1). The PS2 trumps with Gran Turismo 3, a
> > fabulous
> > > game...and it supports both a wide variety of FF wheels (incl. PC
wheels
> > > from Logi & TM) *and* 720p. Unfortunately, you need to have the
> > > hard-to-find "component" TV connector cable (5-wire: 3 vid, 2 aud).
> It's
> > > actually easier to find the $60 Monster Cable version than Sony's own
> $30
> > > cable.
> > > As to the s/w, I liked EA's NASCAR Thunder, but if you're into
realism,
> > > World of Outlaws: Sprint Cars' physics model is a *lot* closer to the
> real
> > > thing.
> > > I didn't know Sony made HDTV sets as early as 57.
> > > --Steve Smith
> > > > I just purchased a PS2 and have it hooked up to a Sony 57 HDTV. I
have
> > > been
> > > > racing on the PC for years. Anyone have any comments on the PS2
> Formula
> > 2
> > > > and
> > > > NASCAR racing sims? Do they compare at all to the PC sims? Also how
> is
> > > the
> > > > racing
> > > > wheel for the PS2? Would be a gas to run the PS2 sims on this TV,
but
> > > Leary
> > > > of the quality
> > > > versus the PC sims. Simulation, Graphics, and then sound would be
my
> > > > priorities.
> > > > Thank you
> > > > Rick