rec.autos.simulators

Driver dead zone - aaaargh!

A.K.C

Driver dead zone - aaaargh!

by A.K.C » Thu, 21 Oct 1999 04:00:00

Anyone got any ideas to reduce the huge controller dead zone in this game.
Tried CTFJ3 to no avail. Thanks, Andrew.
Peter Nilss

Driver dead zone - aaaargh!

by Peter Nilss » Thu, 21 Oct 1999 04:00:00



Driver is using digital controls. On/off is all you gonna get.

/petern

PaiK

Driver dead zone - aaaargh!

by PaiK » Sat, 23 Oct 1999 04:00:00





> >Anyone got any ideas to reduce the huge controller dead zone in this
game.
> >Tried CTFJ3 to no avail. Thanks, Andrew.

> Driver is using digital controls. On/off is all you gonna get.

It's analogic for direction.
If you have a Logitech try put sensivity at max in profiler.

JaviF

Sent via Deja.com http://www.deja.com/
Before you buy.

Chris Wrigh

Driver dead zone - aaaargh!

by Chris Wrigh » Sat, 23 Oct 1999 04:00:00


> Anyone got any ideas to reduce the huge controller dead zone in this game.
> Tried CTFJ3 to no avail. Thanks, Andrew.

  Andrew, it's a great game, but they really***ed up the controls.
Three problems:
 1. Ridiculously large dead zone on steering.
 2. If you select joystick you can only assign commands to buttons, not
keys. Did they not realise some joysticks have only two buttons?
 3. Using a joystick, the accelerator control is digital, not
proportional, so the accelerator is either off or on full.
  I can't understand how the designers could be so mind-numbingly
stupid. The only response is indeed aaaaarrrggghhh! They should put
these problems right as soon as possible....
  Best regards,
     Chris
--
                     Chris Wright
      On the south coast of England
     http://www.racesimcentral.net/
  * my email address is given on my Web page *
Chris Wrigh

Driver dead zone - aaaargh!

by Chris Wrigh » Sun, 24 Oct 1999 04:00:00


> On Fri, 22 Oct 1999 10:02:48 +0100,



> >> Anyone got any ideas to reduce the huge controller dead zone in this game.
> >> Tried CTFJ3 to no avail. Thanks, Andrew.

> >  Andrew, it's a great game, but they really***ed up the controls.
> >Three problems:
> > 1. Ridiculously large dead zone on steering.
> > 2. If you select joystick you can only assign commands to buttons, not
> >keys. Did they not realise some joysticks have only two buttons?
> > 3. Using a joystick, the accelerator control is digital, not
> >proportional, so the accelerator is either off or on full.
> >  I can't understand how the designers could be so mind-numbingly
> >stupid. The only response is indeed aaaaarrrggghhh! They should put
> >these problems right as soon as possible....
> >  Best regards,
> >     Chris

> Chris, I have heard others talk about the large deadzone and
> on/off throtle in Driver, but I have to say I have never experienced
> that. My wheel / pedals are analog. I have a TSW. Driver steers
> very well with it. I can cruise at part throttle, and the deadzone
> is WAY better than say, NFS3. It is not sim-quality steering, ala
> N3, GPL, etc., but it is REAL nice in my opinion.

> Is this a problem with just digital wheels, ie: Microsoft FF, etc.?
> Is there a 'digital' setting in the game that people are using?
> I don't have it on my system at the moment, so I can't check,
> but if there is a 'digital' setting, it needs to be turned off.. :)

  Hello, Ed - nice to meet you on a different newsgroup!
  If you had proportional control on the accelerator then that's very
interesting. I certainly didn't see a digital setting in the options,
but I'll check again. By the way, I use the CH Products yoke for flight
sims (which is certainly analog) and it works fine for driving sims such
as NFS (but I don't recall any annoying dead zone in NFS).
  Just a thought - when you say you can cruise on part throttle, do you
mean the cruise control? Cruise control is useful but it's not the same
as a proportional accelerator control....

  Best regards,
     Chris

--
                     Chris Wright
      On the south coast of England
     http://www.racesimcentral.net/
  * my email address is given on my Web page *

Mountain Kodia

Driver dead zone - aaaargh!

by Mountain Kodia » Tue, 26 Oct 1999 04:00:00


>Chris, I have heard others talk about the large deadzone and
>on/off throtle in Driver, but I have to say I have never experienced
>that. My wheel / pedals are analog. I have a TSW. Driver steers
>very well with it. I can cruise at part throttle, and the deadzone
>is WAY better than say, NFS3. It is not sim-quality steering, ala
>N3, GPL, etc., but it is REAL nice in my opinion.

Finally!  Someone else pipes up about this.  I don't have problems,
either.  My throttle is NOT merely ON/OFF...  I've explained it too
many times already, but suffice it to say it's not a 'normal'
throttle, but it's definitely not merely on/off.

The dead zone is a little large maybe, but it's not rediculous.

FWIW, I have a Logitech WM FF wheel.

--mK

Richard G Cleg

Driver dead zone - aaaargh!

by Richard G Cleg » Tue, 26 Oct 1999 04:00:00

: Finally!  Someone else pipes up about this.  I don't have problems,
: either.  My throttle is NOT merely ON/OFF...  I've explained it too
: many times already, but suffice it to say it's not a 'normal'
: throttle, but it's definitely not merely on/off.

  You probably have your throttle/brake pedal set to split axis.  When
you have the throttle all the way off the car reverses and when you
have it all the way down the car goes forward?

--
Richard G. Clegg       Only the mind is waving
    Networks and Non-Linear Dynamics Group
      Dept. of Mathematics, Uni. of York
    www:  http://manor.york.ac.uk/top.html

Zoll

Driver dead zone - aaaargh!

by Zoll » Thu, 28 Oct 1999 04:00:00

AFAIK driver does NOT support split axis (wouldn't work on my system).
Throttle is NOT merely ON/OFF...

Zolli

A.K.C

Driver dead zone - aaaargh!

by A.K.C » Thu, 28 Oct 1999 04:00:00

Kept it for 5 days and sold it. Nuff said. Andrew.



>>Anyone got any ideas to reduce the huge controller dead zone in this game.
>>Tried CTFJ3 to no avail. Thanks, Andrew.

>Driver is using digital controls. On/off is all you gonna get.

>/petern

Mountain Kodia

Driver dead zone - aaaargh!

by Mountain Kodia » Tue, 02 Nov 1999 04:00:00

On Mon, 25 Oct 1999 09:29:00 -0600, Mountain Kodiak


>Finally!  Someone else pipes up about this.  I don't have problems,
>either.  My throttle is NOT merely ON/OFF...  I've explained it too
>many times already, but suffice it to say it's not a 'normal'
>throttle, but it's definitely not merely on/off.

Err, I don't usually respond to my own posts, but...

The other night I was playing Driver, and trying to maintain a
constant speed (without c/control), and couldn't do it.

So, either something on my system changed, or the demo had a different
throttle model than the released version does.  I'm sure I was able to
maintain a constant speed in Driver using the accellerator, but I
guess I was wrong (or something changed somewhere...).

--mK


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