What a strange new problem I've got in GPL!
When I start the game, it fires up in software rendering
mode ... I go to the Options page, and change the "3d
accelerator" menu from "None" to "3dfx" ... then I have to
restart the game for this change to take effect .... BUT ...
when I restart, we're back at square one, with the "3d
accelerator" menu set back to "none."
I've checked the app.ini file after quitting the game, and
it does indeed show "Last rasterizer selected = rast3dfx"
... so I know the menu selection takes effect. But
apparently, upon restarting, the GPL.exe simply ignores the
app.ini and fires up in software mode again.
This occurs even if I change GPL.exe and/or app.ini to "Read
Only." Replacing the GPL.exe with a fresh copy from the CD
brings the same results ... Even a complete re-installation
of the game changes nothing.
This problem began after I installed RealAudio's RealPlayer
G3, which required DX6, so I suspect this is another side
effect [That's not a bug ... it's a FEATURE!] ... however,
the trick of putting Glide2.53 inside the GPL folder doesn't
even get a chance to work, as the 3d rasterizer never gets
loaded.
Should I try to get a newer version of DirectX? Should I try
the new Glide2.56 drivers?
For reference, my system is Pentium Classic 166mhz + Voodoo1
+ 32M ram, running under W95B.
Any help is greatly appreciated,
Smogbike