rec.autos.simulators

CPR & rendition

Steve & Carol Ada

CPR & rendition

by Steve & Carol Ada » Sat, 06 Dec 1997 04:00:00

Is CPR rendition friendly or is this 3D card support being handle solely by
DirectX5 ?

I have the trial and haven't been impressed by the frame rate and the
inability (for some reason) to configure my T2 pedals.  Sounds more
realistic from the races I've attended and looks great when I'm not
moving!!  :)   Hope this is just a trial issue and that these patches fix
the problems I've been reading about.  

I am a diehard ICR2 fan for many years now so it takes allot to impress me.
 SVGA is fine for a racing sim considering you don't normally have much
time to concentrate on the pretty graphics.  Don't get me wrong though
cheesy doesn't work for me.  Only one other gripe that I see is the look of
the cars.  They just don't sit right with me for some reason, looks are
little arcade'ish read cheesy.  But maybe they will grow on me.

Steve

Nanker Pheldg

CPR & rendition

by Nanker Pheldg » Sun, 07 Dec 1997 04:00:00


Since CPR is a Direct 3D title, it is most definitely supported by
Rendition.  Do you have hardware acceleration enabled in the graphics
configuration section?

Randy BO

CPR & rendition

by Randy BO » Tue, 09 Dec 1997 04:00:00

Rendition.  Do you have hardware acceleration enabled in the graphics
configuration section?

 >>

It is supported by Rendition, but not playable in Hardware accelerated mode til
Rendition gets a driver fix out there that lets you see objects more than a
hundred yards in front of you.

Randy
Randy Magruder
Staff Writer
Digital Sportspage
http://www.digitalsports.com/

Jeff Vince

CPR & rendition

by Jeff Vince » Tue, 09 Dec 1997 04:00:00


   Based on the previous post, I'd guess he was talking about the
older Rendition V1000 chip, which is fully supported, has no pop-up
problems, and has fair performance (better than no 3D acceleration,
but short of 3Dfx performance, from what I've heard).

   Randy's talking about the newer V2100/2200 cards, which also have
compatability problems with Papyrus' ICR2.  :(


Before you send me UCE, I know what you're thinking...  Did he complain
to five or six postmasters last month?  Now, you must ask yourself one
question: "Do I feel lucky?"  Well, do you, punk?

Tom Marshal

CPR & rendition

by Tom Marshal » Thu, 11 Dec 1997 04:00:00


> >> Since CPR is a Direct 3D title, it is most definitely supported by
> Rendition.  Do you have hardware acceleration enabled in the graphics
> configuration section?

> It is supported by Rendition, but not playable in Hardware accelerated mode til
> Rendition gets a driver fix out there that lets you see objects more than a
> hundred yards in front of you.

> Randy
> Randy Magruder
> Staff Writer
> Digital Sportspage
> http://www.digitalsports.com/

You are most definitely correct, Randy. Not only is there a terrible "pop-up"
effect when running a Rendition card in Hardware accelerated mode in CPR. My frame
rates actually decrease using this mode in CPR. Go figure!

Tom Marshall

Michael E. Carve

CPR & rendition

by Michael E. Carve » Fri, 12 Dec 1997 04:00:00


% > >> Since CPR is a Direct 3D title, it is most definitely supported by
% > Rendition.  Do you have hardware acceleration enabled in the graphics
% > configuration section?
% >
% >  >>
% >
% > It is supported by Rendition, but not playable in Hardware accelerated mode til
% > Rendition gets a driver fix out there that lets you see objects more than a
% > hundred yards in front of you.
% >
% You are most definitely correct, Randy. Not only is there a terrible "pop-up"
% effect when running a Rendition card in Hardware accelerated mode in CPR. My frame
% rates actually decrease using this mode in CPR. Go figure!

What the heck is going on here?  Most if not all of the video card
drivers are "certified" by Microsoft.  Then why is it that when a
"Microsoft" product doesn't work with those certified drivers that the
video card people are held responsible for this failure?  I really must
be dense and hopefully someone can explain this to me. (tongue only
slightly in cheek.)
--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Paul Jenkin

CPR & rendition

by Paul Jenkin » Fri, 12 Dec 1997 04:00:00

Michael,
    Part of the trouble is that there is no real "standard" by which 3D card
manufacturers much comply with in order to have fully compatible 3D rendering.  This is
why we see all the fun little things like D3D, Rendition, Glide, OpenGL, etc etc....
The same tragedy is happening with 56K modems, but that's another story.  In any event,
the end result is that every card manufacturer is taking their "best stab" at making
their cards compatible with D3D and other protocols, but the success varies wildly
between card manufacurers and even within the same manufacturer (look at Matrox, one
card is excellent, the other is a dog).  Unfortunatly, MS isn't bound by any standard
either and as such can't ensure continued compatibilty with all 3D cards on the market.
It's a great big mess right now, and we have actually, to this point, ended up kinda
luck that most of us can still use our cards.  Inevitably, though, there are some cards
that are just going to be simply left in the dust, and buying 3D cards is a gamble at
best.  One can research and make an educated decision, but it's like playing the stock
market.  You may end up on the right end, but you might also find yourself on the
street. <G>




> % > >> Since CPR is a Direct 3D title, it is most definitely supported by
> % > Rendition.  Do you have hardware acceleration enabled in the graphics
> % > configuration section?
> % >
> % >  >>
> % >
> % > It is supported by Rendition, but not playable in Hardware accelerated mode til
> % > Rendition gets a driver fix out there that lets you see objects more than a
> % > hundred yards in front of you.
> % >
> % You are most definitely correct, Randy. Not only is there a terrible "pop-up"
> % effect when running a Rendition card in Hardware accelerated mode in CPR. My frame
> % rates actually decrease using this mode in CPR. Go figure!

> What the heck is going on here?  Most if not all of the video card
> drivers are "certified" by Microsoft.  Then why is it that when a
> "Microsoft" product doesn't work with those certified drivers that the
> video card people are held responsible for this failure?  I really must
> be dense and hopefully someone can explain this to me. (tongue only
> slightly in cheek.)
> --
> **************************** Michael E. Carver *************************
>      Upside out, or inside down...False alarm the only game in town.

> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

George Sandma

CPR & rendition

by George Sandma » Fri, 12 Dec 1997 04:00:00

Hi Tom, I do not have the same problem you are having with the rendition.
Which rendition card are you using? I thought you were using the Screaming
3d from earlier races with you in CICC. Oh well if you are using the
Screaming 3d card, Do not use the latest drivers supplied by sierra. I
loaded them and instantly cut framerate and the distance I could see ahead.
I reloaded 2.1 ver drivers and have had no problems.

Later

George Sandman
Stealth Racing #1
1997 CICC PPG Champion
1996 CICC PPG Champion
1996 NWSICT PPG Champion
1996 FRL PPG Champion



>> >> Since CPR is a Direct 3D title, it is most definitely supported by
>> Rendition.  Do you have hardware acceleration enabled in the graphics
>> configuration section?

>> It is supported by Rendition, but not playable in Hardware accelerated
mode til
>> Rendition gets a driver fix out there that lets you see objects more than
a
>> hundred yards in front of you.

>> Randy
>> Randy Magruder
>> Staff Writer
>> Digital Sportspage
>> http://www.digitalsports.com/

>You are most definitely correct, Randy. Not only is there a terrible
"pop-up"
>effect when running a Rendition card in Hardware accelerated mode in CPR.
My frame
>rates actually decrease using this mode in CPR. Go figure!

>Tom Marshall

Ronald Stoeh

CPR & rendition

by Ronald Stoeh » Sat, 13 Dec 1997 04:00:00


Well, that's another standard reply I got when I mentioned frame rate
problems:
"Did you install NEW drivers for your 3Dfx?" As a first question it's
valid,
but to give the impression, newer drivers would give you at least 100%
better
frame rate was and is ridiculous (sp?).

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

UnserFa

CPR & rendition

by UnserFa » Sun, 14 Dec 1997 04:00:00

On my P133 w/ 32 MB RAM and Sierra Screamin' 3D, CPR seems to run MUCH better
with the Rendition drivers that came with DirectX 5 than with any of the Sierra
ones.

Loren
Team SAVATS


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