I'd assume D3D, but I'd be curious if OpenGL or Glide made it in as
well.
TIA,
Kendt
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Before you buy.
TIA,
Kendt
Sent via Deja.com http://www.racesimcentral.net/
Before you buy.
>TIA,
>Kendt
JoH
------- The best way to accelerate a Mac is 9.81 m/s2 --------
--------------------------------------------------------------
There's always a chance that they will patch in a Glide or OpenGL
version later on (Papyrus have added two rasterisers since the release
of Grand Prix Legends), but I wouldn't count on it.
--
Inspiron
% Direct3D will be the supported hardware at the beginning, as Geoff
% Crammond seems to be someone who cares about large-scale
% compatibility.
Or too damn lazy to code anything but one way. If what I hear is true
(added FF late in development along with TCP/IP support), I assume
Hasbro is driving these and not Crammond. I really don't think
Crammond's approach is large-scale compatibility. If that was the case
we wouldn't have any other way to drive in GPx other than keyboard <G>.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
> % Direct3D will be the supported hardware at the beginning, as Geoff
> % Crammond seems to be someone who cares about large-scale
> % compatibility.
> Or too damn lazy to code anything but one way. If what I hear is true
> (added FF late in development along with TCP/IP support), I assume
> Hasbro is driving these and not Crammond. I really don't think
> Crammond's approach is large-scale compatibility. If that was the
case
> we wouldn't have any other way to drive in GPx other than keyboard
Thanks - I just wondered what was up. If they started with D3D, it's
unlikely anything else is forthcoming, as that's the most widely
compatible. I was curious since if they supported Glide, then they
probably started coding to Glide originally (unlikely, I know), which
generally means Glide's the best way to run the game.
Just looking for more info supporting my next video card purchase.
I'm trying to decide just how badly I want Voodoo5 FSAA - A GeForce2
with a Voodoo3 PCI is starting to look like a tempting setup,
especially with N4 on the way.
Kendt
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Before you buy.
Why care with other API's ???????