It appears that either (a) everybody is getting very nostalgic, or (b) Revs
is a damn good game (and I think the answer is definitely (b)). There seems
to be almost as much clamour on comp.sys.acorn.games to convert Revs as there
does to finally get Doom converted (and I would prefer the Revs conversion).
Those were the days, eh? When Acorn could actually sponsor a F3 driver, and
have him help them with the production of the game. It does seem odd that
this most popular of racing games should simulate a formula that hardly ever
appears to get much attention, though.
Producing such a conversion would be a delicate matter, though, as it would
be very important to maintain the exact driving style found in the original
(look how much different Elite felt on the Arc, even using keys). It would
be worth it, though. Revs with decent graphics and intelligent drivers (even
though the original drivers seem more intelligent than the cretins in Saloon
Cars) - drivers which sometimes crash with each other, and actually don't
try to follow a line through a corner occupied by your car would be nice!
Another thing I would love to be able to do is to play Revs along a serial
link. That would have the possibility of being great fun, and if the
entire field could be made up of human drivers, well, need I say more? It's
the type of thing you would dream about.
Oh, I mentioned sometime about anyone knowing the track file formats. If
anyone does, who would fancy trying the new layout Silverstone? I would
love to go through the new Becketts (not that I know how a F3 car would
manage it though, whether or not it would be the corner it is in F1).
Simon Challands