rec.autos.simulators

Wow, ISS does Nascar Thunder 2003!

BCla

Wow, ISS does Nascar Thunder 2003!

by BCla » Fri, 26 Jul 2002 11:00:08

All there is is a blue bar that says draft. One thing I noticed is that the
tire marks on the track are grooved. No grooved tires in nascar. :-)
jon

Wow, ISS does Nascar Thunder 2003!

by jon » Fri, 26 Jul 2002 11:50:16

oh jesus, I pay no more attention to this game.....


http://gamespot.com/gamespot/stories/screens/0,10865,2875327,00.html?...



> > Posted this in the Papyrus Nascar and Simulation forums, but you guys
> might
> > appreciate it also, considering you probably know who ISS is.

> > Gotta read this interview, they say they're going all out "simulation".
> > These are the same people who make the awesome F1 2002. The EA guy even
> > mentions they will be more "sim" than Papyrus and will have more options
> and
> > tweaks than anybody, bar none.

> > http://gamespot.com/gamespot/stories/previews/0,10869,2875327,00.html

> > ---
> > Outgoing mail is certified Virus Free.
> > Checked by AVG anti-virus system (http://www.grisoft.com).
> > Version: 6.0.377 / Virus Database: 211 - Release Date: 7/15/2002

Steve Blankenshi

Wow, ISS does Nascar Thunder 2003!

by Steve Blankenshi » Fri, 26 Jul 2002 12:02:23

Hehe...  Good catch!  And I was just about to bug you for your Alpha copy.
;-)

SB




> > Forgot to mention; the original Gamespot link

> > http://gamespot.com/gamespot/stories/previews/0,10869,2875327,00.html

> > has a short streaming in-car video and a couple more downloadable
videos.
> > Worth a look; is that DH driving? ;-)

> > SB

>      While the driving style does seem somewhat familiar, I think it
should
> be obvious to everyone that the demo driver was not DH...After all he did
> pass 2 maybee 3 cars before wrecking.   I take great pride in being able
to
> totally trash a car WITHOUT having another vehicle involved.  And as far
as
> being able to actually pass

someone.....................................................................

- Show quoted text -

Joe Marque

Wow, ISS does Nascar Thunder 2003!

by Joe Marque » Fri, 26 Jul 2002 12:50:58

Thanks for the info, I suspected it was a GF4 after reading so much about
the "free" AA those cards provide.

I was patient for once and skipped the GF4 generation and have my sights set
on either the Radeon 9700 (which looks like it spanks the 4600 in AA
performance by a factor of 2) or if I can wait even longer the NV30 chip
which should leapfrog the 9700 given historic patterns.  Either way, with a
new card and perhaps an AMD 2000+ I just MIGHT see F12K2 at 50 fps with
4xFSAA running 1280x1024 - 32-bit (fingers crossed). Hell, anything close
would be pure racing joy.  ;0)

--
Joe Marques


Larr

Wow, ISS does Nascar Thunder 2003!

by Larr » Fri, 26 Jul 2002 21:54:42

It was ok, but it couldn't handle nearly enough cars.

-Larry


> NASCAR Heat had descent multiplayer, I'm sure Ed MArtin will bring some
> expertise over and hopefully give us something good. Actually, I'd go as
far
> to say NH has good multiplayer, but not nearly as good as Papy's

> Thanks,
> Alex


> > Sounds interesting!  Looks like they have set out with Papy square in
> their
> > in sites, and this is a good thing for everyone, even if you are a
devote
> > Papy fan.

> > I say this because, to a certain degree, I think Papy has been resting
on
> > their laurels lately.  Yes, the game has been freshened each year, but
> > nothing really spectacular has been improved.

> > Like the AI, which, IMHO, is actually getting _worse_, more canned, and
> > nearly impossible to drive with the way it is currently programmed.

> > And the canned damage, and the lack of additive repairs.  I can
understand
> > not being able to model _every_ minute factor of damage, but geez, it's
> got
> > to get a lot better than it is.  When you have 10 cars running around
the
> > track with the exact same damage level, running the exact same speeds,
> > looking the exact same way, it gets tiring and annoying.

> > I have one fear.  I don't remember seeing the word "Multiplayer" come up
> > once, like it was decided beforehand to be a forbidden subject.

> > I for one would LOVE to see Ed Martin back here on RAS like he was when
> Heat
> > was the talk of the town.  I have a feeling that with Sierra as the
> > publisher, he's going to be muzzled far more than he was in the old
days,
> > though, and that's a damned shame.

> > Papy is the king right now.  We will all benifit from some serious
> > competition like this.

> > But, they HAVE to make the Multiplayer at least as good as Papy's, or
it's
> > not going to take off.

> > And if Sierra wants to charge $15 a month on their system, and re-create
> > what we had on TEN (with FULL ranking, tracking, scoring and tracking)
> then
> > I say cool.  Where do I send the check.

> > -Larry



> > > Posted this in the Papyrus Nascar and Simulation forums, but you guys
> > might
> > > appreciate it also, considering you probably know who ISS is.

> > > Gotta read this interview, they say they're going all out
"simulation".
> > > These are the same people who make the awesome F1 2002. The EA guy
even
> > > mentions they will be more "sim" than Papyrus and will have more
options
> > and
> > > tweaks than anybody, bar none.

> > > http://gamespot.com/gamespot/stories/previews/0,10869,2875327,00.html

> > > ---
> > > Outgoing mail is certified Virus Free.
> > > Checked by AVG anti-virus system (http://www.grisoft.com).
> > > Version: 6.0.377 / Virus Database: 211 - Release Date: 7/15/2002

Larr

Wow, ISS does Nascar Thunder 2003!

by Larr » Fri, 26 Jul 2002 21:56:07

Agreed.

We aren't allowed the same 'rubbin is racin' action that the real guys have.
One little touch, and POW.... ZOOMMMM!  You're off to the moon!

-Larry


>   I'd agree with that; if Heat's multi had some improvements, it'd be a
> better sim in some ways than Nx.  I.e., at least in Heat you could bump
and
> grind a bit(though sometimes to much to be sure).  But Heat needs more
than
> that unfortunately.
>   In Nx, you look at a car wrong, and it's in the wall.  MUCH to sensitive
> online collision detection.

> John



> > NASCAR Heat had descent multiplayer, I'm sure Ed MArtin will bring some
> > expertise over and hopefully give us something good. Actually, I'd go as
> far
> > to say NH has good multiplayer, but not nearly as good as Papy's

> > Thanks,
> > Alex


> > > Sounds interesting!  Looks like they have set out with Papy square in
> > their
> > > in sites, and this is a good thing for everyone, even if you are a
> devote
> > > Papy fan.

> > > I say this because, to a certain degree, I think Papy has been resting
> on
> > > their laurels lately.  Yes, the game has been freshened each year, but
> > > nothing really spectacular has been improved.

> > > Like the AI, which, IMHO, is actually getting _worse_, more canned,
and
> > > nearly impossible to drive with the way it is currently programmed.

> > > And the canned damage, and the lack of additive repairs.  I can
> understand
> > > not being able to model _every_ minute factor of damage, but geez,
it's
> > got
> > > to get a lot better than it is.  When you have 10 cars running around
> the
> > > track with the exact same damage level, running the exact same speeds,
> > > looking the exact same way, it gets tiring and annoying.

> > > I have one fear.  I don't remember seeing the word "Multiplayer" come
up
> > > once, like it was decided beforehand to be a forbidden subject.

> > > I for one would LOVE to see Ed Martin back here on RAS like he was
when
> > Heat
> > > was the talk of the town.  I have a feeling that with Sierra as the
> > > publisher, he's going to be muzzled far more than he was in the old
> days,
> > > though, and that's a damned shame.

> > > Papy is the king right now.  We will all benifit from some serious
> > > competition like this.

> > > But, they HAVE to make the Multiplayer at least as good as Papy's, or
> it's
> > > not going to take off.

> > > And if Sierra wants to charge $15 a month on their system, and
re-create
> > > what we had on TEN (with FULL ranking, tracking, scoring and tracking)
> > then
> > > I say cool.  Where do I send the check.

> > > -Larry



> > > > Posted this in the Papyrus Nascar and Simulation forums, but you
guys
> > > might
> > > > appreciate it also, considering you probably know who ISS is.

> > > > Gotta read this interview, they say they're going all out
> "simulation".
> > > > These are the same people who make the awesome F1 2002. The EA guy
> even
> > > > mentions they will be more "sim" than Papyrus and will have more
> options
> > > and
> > > > tweaks than anybody, bar none.

http://gamespot.com/gamespot/stories/previews/0,10869,2875327,00.html

- Show quoted text -

Larr

Wow, ISS does Nascar Thunder 2003!

by Larr » Fri, 26 Jul 2002 22:04:21

I thought Heat's graphics were superb.

-Larry


> Yeah, I can already hear people complaining about the driver's arms in the
>***pit view.

> Is it me or the graphics look very "grainy"? I have noticed the same thing
> regarding all the previous ISI titles.

> --
> Philippe "Philster" Sergerie


> > Posted this in the Papyrus Nascar and Simulation forums, but you guys
> might
> > appreciate it also, considering you probably know who ISS is.

> > Gotta read this interview, they say they're going all out "simulation".
> > These are the same people who make the awesome F1 2002. The EA guy even
> > mentions they will be more "sim" than Papyrus and will have more options
> and
> > tweaks than anybody, bar none.

> > http://www.racesimcentral.net/,10869,2875327,00.html

> > ---
> > Outgoing mail is certified Virus Free.
> > Checked by AVG anti-virus system (http://www.racesimcentral.net/).
> > Version: 6.0.377 / Virus Database: 211 - Release Date: 7/15/2002

Joe6

Wow, ISS does Nascar Thunder 2003!

by Joe6 » Sat, 27 Jul 2002 00:51:53



So if true, the one genre that already has a 1st rate sim from the
premier autosim developer on the planet, and is least in need of
competition or another product, now has one.

Be still my beating heart.

Joe Marque

Wow, ISS does Nascar Thunder 2003!

by Joe Marque » Sat, 27 Jul 2002 07:13:16

I hear ya there Joe.  BUT . . . what if Papy decides to take a bite out of
EA's bread and butter sim market and produce a modern open wheel sim?  Now
that would be nice.

--
Joe Marques




> >Gotta read this interview, they say they're going all out "simulation".
> >These are the same people who make the awesome F1 2002. The EA guy even
> >mentions they will be more "sim" than Papyrus and will have more options
and
> >tweaks than anybody, bar none.

> So if true, the one genre that already has a 1st rate sim from the
> premier autosim developer on the planet, and is least in need of
> competition or another product, now has one.

> Be still my beating heart.

Philste

Wow, ISS does Nascar Thunder 2003!

by Philste » Sat, 27 Jul 2002 09:02:58

Agreed, but I never was able to set up the steering wheel to my liking.
There was always a residual jitterness (deadzone?) to it.

BTW, that's how grass is supposed to look (color wise).

--
Philippe "Philster" Sergerie

> I thought Heat's graphics were superb.

> -Larry



> > Yeah, I can already hear people complaining about the driver's arms in
the
> >***pit view.

> > Is it me or the graphics look very "grainy"? I have noticed the same
thing
> > regarding all the previous ISI titles.

> > --
> > Philippe "Philster" Sergerie


> > > Posted this in the Papyrus Nascar and Simulation forums, but you guys
> > might
> > > appreciate it also, considering you probably know who ISS is.

> > > Gotta read this interview, they say they're going all out
"simulation".
> > > These are the same people who make the awesome F1 2002. The EA guy
even
> > > mentions they will be more "sim" than Papyrus and will have more
options
> > and
> > > tweaks than anybody, bar none.

> > > http://www.racesimcentral.net/,10869,2875327,00.html

> > > ---
> > > Outgoing mail is certified Virus Free.
> > > Checked by AVG anti-virus system (http://www.racesimcentral.net/).
> > > Version: 6.0.377 / Virus Database: 211 - Release Date: 7/15/2002

Dave Henri

Wow, ISS does Nascar Thunder 2003!

by Dave Henri » Sat, 27 Jul 2002 10:32:41


    Well they would have to acheive several things they have not done yet.
Such as dynamic weather that affects/effects some or all of a track.   Model
smaller bumps in the track surface.  (here is one they did with gpl but not
since)  Produce different shaped chassis with separate handling
characteristics.
  On a positive note...they already have the code needed for the <Jacque
Villenuve/Eddie Irvine/JPM>{pick one or all} first lap/first turn banzai
suicide move...they just have to repaint the Surtee's Honda.
dave henrie

Alex 'pez' Porazinsk

Wow, ISS does Nascar Thunder 2003!

by Alex 'pez' Porazinsk » Wed, 31 Jul 2002 03:32:27

im still looking for more than TC off, low and on. and an auto box that
changes down when the revs are low instead of waiting for me to get back on
the gas and then springing down 2 gears for me just to give me a suprise.

pez


> You probably had all the driving aids on.  They are on by default.  Go
> turn them all off and try again.  It's the most realistic modern sim out
> there.



> > Maybe it's just me, but the F1 2002 demo I used felt like I was
> driving a
> > toy Barbie car. No realistic physics at all. The graphics were cheesy.
> Ran
> > it at 1024x768 on GF3 Ti card.

Joe6

Wow, ISS does Nascar Thunder 2003!

by Joe6 » Tue, 13 Aug 2002 03:28:12


>I hear ya there Joe.  BUT . . . what if Papy decides to take a bite out of
>EA's bread and butter sim market and produce a modern open wheel sim?  Now
>that would be nice.

Oh I agree. Please, anything but JANS (Just Another Nascar Sim).

Joe McGinn
_____________________
Radical Entertainment

Lannie Schafrot

Wow, ISS does Nascar Thunder 2003!

by Lannie Schafrot » Tue, 13 Aug 2002 22:33:08

When did EA get into SIMS? Is this new? :)



> >I hear ya there Joe.  BUT . . . what if Papy decides to take a bite out
of
> >EA's bread and butter sim market and produce a modern open wheel sim?
Now
> >that would be nice.

> Oh I agree. Please, anything but JANS (Just Another Nascar Sim).

> Joe McGinn
> _____________________
> Radical Entertainment


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