rec.autos.simulators

New tracks and tweaks for GP500?

Neo

New tracks and tweaks for GP500?

by Neo » Thu, 03 Feb 2000 04:00:00

Has anybody been working on new tracks and tweaks for GP500?

It seems to me that motorbike sims are often left alone when it comes
to creating files. Look at how many have been made for the Nascar
series and GPL compared to Superbike World Championship and GP500...

Neo

DjFI

New tracks and tweaks for GP500?

by DjFI » Thu, 03 Feb 2000 04:00:00

Also if it matters, SBK is nearly impossible to decode.  EA's done a
really good job of keeping it inside the company.  One person almost had
a skin extractor working but never pulled through with it and there was
lots of work left till it was fully useable.

DjFIL


> Has anybody been working on new tracks and tweaks for GP500?

> It seems to me that motorbike sims are often left alone when it comes
> to creating files. Look at how many have been made for the Nascar
> series and GPL compared to Superbike World Championship and GP500...

> Neo

Andre Warrin

New tracks and tweaks for GP500?

by Andre Warrin » Thu, 03 Feb 2000 04:00:00

There's a new official update for GP500.
Go to the official site, don't know the url since I don't play GP500.

Andre

On Wed, 02 Feb 2000 04:54:39 +0000, Neo


>Has anybody been working on new tracks and tweaks for GP500?

>It seems to me that motorbike sims are often left alone when it comes
>to creating files. Look at how many have been made for the Nascar
>series and GPL compared to Superbike World Championship and GP500...

>Neo


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