rec.autos.simulators

Rally Extreme Demo

Tim Deatherag

Rally Extreme Demo

by Tim Deatherag » Mon, 03 Sep 2001 06:32:06

I have a PIII 450 mHz system with a 3dfx 3000 AGP Video card.

I downloaded this so called Great Rally Sim and cannot hardly get it past
the Graphics setup screen.( BTW,  I didn't know 3dfx was also HAL ?)

Any special 3dfx settings needed ?

or

do I have a computer too outdated for this Sim ??????

Any suggestions ?????????????

As always, THANKS !!!!!!!!!!!!!!1

Tim A. Deatherage

www.timdeatheragecpa.com

Jan Verschuere

Rally Extreme Demo

by Jan Verschuere » Mon, 03 Sep 2001 07:04:47

Turn off 32-bit textures... probably won't look good on the V3 even then (if
it does, compare drivers with me), but it will run, allowing you to get
frustrated at control problems. ;-(

Jan.
=---

Tim Deatherag

Rally Extreme Demo

by Tim Deatherag » Mon, 03 Sep 2001 08:11:45

Thanks for the advice !

However after my email post I first updated my Voodoo 3 drivers since I was
using older drivers for Colin McRae Racing 2.
I then ran Rally Xtreme in numerous graphic modes and the FPS is just TOO
slow.

Therefore, I assume that my PIII 450 mhz is just too outdated for this new
generation Sim

Does that make sense ????

and

does everyone agree that PIII 450's are ancient ?????

THANKS !!!!!!!!
-
Tim A. Deatherage

www.timdeatheragecpa.com


Obak

Rally Extreme Demo

by Obak » Mon, 03 Sep 2001 10:16:01


it sure is difficult to drive, but my lwffgp worked straight away, no
calibrtion (but i find see any).  but no ff :(

Jan Verschuere

Rally Extreme Demo

by Jan Verschuere » Mon, 03 Sep 2001 20:04:03

Oh, my lwff "works" as well (indeed, no FF), just there's no "control" over
the car.

Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.

Alai

Rally Extreme Demo

by Alai » Tue, 04 Sep 2001 01:54:47

BTW, HAL just means "Hardware Abstraction Layer" which is DirectX lingo that
simply means: "Use hardware acceleration on this video card instead of
software rendering"  :-).
The "opposite" of HAL in DirectX is REF or "Reference" which is the software
reference implementation of all Direct3D features... or basically "software
rendering".


Ed Solhei

Rally Extreme Demo

by Ed Solhei » Tue, 04 Sep 2001 02:53:58

What an awful demo though!!

How on earth could anyone dare to realese such a [----] product is beyond
me!

--
ed_

Andre Warring

Rally Extreme Demo

by Andre Warring » Tue, 04 Sep 2001 05:34:37



Hell, this is only a demo.. they released the even worse Paris-Dakar
game as the final version..

Andre

Doug Hoo

Rally Extreme Demo

by Doug Hoo » Tue, 04 Sep 2001 05:56:15

Actually ---I like this demo and am having fun with it.
Maybe it runs better on a fast system. I have seen many posts regarding
awful frame rates and I have had no probs. My system is an AMD Athlon 1.2ghz
with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference. Time
to upgrade those PIII 450's and V3's out there.




> >What an awful demo though!!

> >How on earth could anyone dare to realese such a [----] product is beyond
> >me!

> Hell, this is only a demo.. they released the even worse Paris-Dakar
> game as the final version..

> Andre

Andre Warring

Rally Extreme Demo

by Andre Warring » Tue, 04 Sep 2001 06:51:52

On Sun, 02 Sep 2001 20:56:15 GMT, "Doug Hook"


>Actually ---I like this demo and am having fun with it.
>Maybe it runs better on a fast system. I have seen many posts regarding
>awful frame rates and I have had no probs. My system is an AMD Athlon 1.2ghz
>with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference. Time
>to upgrade those PIII 450's and V3's out there.

I think I like the demo too, but the controls are so bad, and you
can't adjust them, it makes the demo unplayable. You don't have these
probs?
Haqsa

Rally Extreme Demo

by Haqsa » Tue, 04 Sep 2001 09:52:00

Runs okay on my system - 1 ghz Celeron w/ 32 meg Radeon - and as far as
the controls go, it felt to me like I was driving on loose dirt - isn't
that how it should feel?  Or is there some other problem that you are
referring to?


> On Sun, 02 Sep 2001 20:56:15 GMT, "Doug Hook"

> >Actually ---I like this demo and am having fun with it.
> >Maybe it runs better on a fast system. I have seen many posts
regarding
> >awful frame rates and I have had no probs. My system is an AMD Athlon
1.2ghz
> >with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the
difference. Time
> >to upgrade those PIII 450's and V3's out there.

> I think I like the demo too, but the controls are so bad, and you
> can't adjust them, it makes the demo unplayable. You don't have these
> probs?

Jan Verschuere

Rally Extreme Demo

by Jan Verschuere » Tue, 04 Sep 2001 10:16:53

I'm missing several messages in this thread (most of 'm Andre's, oddly
enough), but I would like to know too. Maybe my V3 is antiquated and
therefore I have no real problem with the graphic and texture corruption
issues. Yet I would not call at PIII running at 866Mhz "underspec'd" in
today's computer market. Andre has a GF2 to complement his... harldy
antiquated equipment IMO.

Anywhow, for you nor Doug there was no indication of the game first under
and then overreacting to your inputs?? Where did you download the demo and
how big was the file? -I got mine from FilePlanet at 45Mb.

BTW: as there is no FF in the demo for me I lack any surface feel, so
another question begs... are you experiencing any force feedback from the
game?

Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.

Haqsa

Rally Extreme Demo

by Haqsa » Tue, 04 Sep 2001 10:48:22


Tough call since I am still fairly new to driving sims and have no
experience with real life racing.  Plus I was too busy laughing like a
maniac every time I went off the road backwards.  ;o)  But I thought it
felt right for driving on dirt at insane speeds.  At first not much
response, then the tail goes out, then good luck getting it back in
line.  If I slowed down it was less of a problem, which made me think it
was not a controller problem but simply the physics of the game.  Also I
think rally racers make a lot of use of the handbrake to provoke power
slides.  The handbrake is on the spacebar.  I didn't discover that until
after the last time I played, I will have to remember to try that next
time - maybe the secret is to keep the power on and swing the ass out
using the handbrake.  Like I said, I have no real experience with this,
but it seems like somebody told me that once.

I can't remember where I got it but it is the same size as yours so I'm
pretty sure it is the same thing.

I did not get any FF, and I wonder if that is part of the problem.  We
are so used to games that give us some feel for the steering that
playing without FF, and particularly in a game that calls for a lot of
sliding, becomes very difficult.

Haqsa

Rally Extreme Demo

by Haqsa » Tue, 04 Sep 2001 11:01:55

Okay I just played it again and now I'm not so sure.  The steering
response feels digital if you try to steer it like a normal car.  And
the handbrake worked, but I don't have the necessary feel for it, so it
didn't really help me.  What did work, and almost too well, was keeping
my foot on the throttle and braking all the way through the turn.  This
made it feel very linear and tight - to a degree that I think might be
unrealistically high.
Mike Stanle

Rally Extreme Demo

by Mike Stanle » Tue, 04 Sep 2001 17:15:07


The point is, I'd have no problem with a game that required a GF2 to get a
good framerate if it actually had decent graphics. But this game would have
looked average 3 years ago. I can't see any reason why they couldn't get
this game running at a decent framerate on a V3 - there just isn't enough
geometry in the game to justify needing a GF2.


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