rec.autos.simulators

F1RC = disapointement

Andre Warrin

F1RC = disapointement

by Andre Warrin » Sat, 17 Mar 2001 20:38:10



True, excellent replay sound doesn't do much good when the in-car
sound is bad. But I don't think it's that bad. And besides, not a
single racing game I have still use the original car sounds, user-made
sounds are allways better than the default ones :)

The 22 march date delay was mentioned on High Gear but indeed that was
not true after all. But according to Kenneth Verburg this info came
from Ubisoft Netherlands. So perhaps the 22 march date was meant for
the Netherlands or something like that.

Andre

Jagg

F1RC = disapointement

by Jagg » Sat, 17 Mar 2001 19:07:30


>Keep playing it it grows on you, and the AI/Sound will be improved in time.

Maybe the sound, but fixing the AI would be a major undertaking.
Andre Warrin

F1RC = disapointement

by Andre Warrin » Sat, 17 Mar 2001 19:35:06



Ok but you do know split-axis does work? It even works with my CH
pedals and LWFF combo. Just setting up the controllers is annoying.

BUT.. Actually DGF could be right this time.. (damn I hate saying this
:) Check out this thread:
http://forums.simracingnews.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&...
and
http://forums.simracingnews.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&...
F1RC is allready released in Germany, and it seems that there are
indeed two versions on the shelves (rumours). One with the b-a-d AI
and one with a better AI. The f1rc.exe file from the better version is
in that thread.

Weird.

Andre

ymenar

F1RC = disapointement

by ymenar » Sat, 17 Mar 2001 22:44:43


And for 1 of those stories, we had 2-3 of "Wow I finally tried GPL and it
really changed my vision of racing sims".

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Alan Bernard

F1RC = disapointement

by Alan Bernard » Sat, 17 Mar 2001 21:12:24

Having done more extensive multiplayer testing last night, what you say
might be right.  Four online was just fabulous, but once a fifth was added
it was like a hurricane hit the area.

I really haven't done enough online with more than two or three to say
whether this is always the case.  There are so many factors that go into
online play and why warp does or does not occur.

But one thing is for sure, N4 is a little bit better online than F1RC.  :)

Still, four online is fine for me.  I'd like to have more, certainly, as
would anyone else.  As far as I can remember, MGPR2 had better multiplayer,
didn't it?  If so, how is it that Ubisoft releases a newer F1 game with
worse multiplayer?

I must say that I enjoy the game and when it is released in the US I do plan
to buy it. The game is great fun; but Ubisoft needs some help in the PR and
costumer relation's department.

The complaints about the GUI-- as I've seen a few voice them here-- are just
plain groundless.  A European company makes the game and Europeans don't go
for fancy eye candy like us Americans do.  Just take a look at CMR2-- menus
are no-frill, period.

Enjoy F1RC emensely.  4046944 for ICQ if anyone wants to try some online.

Alanb

Andre Warrin

F1RC = disapointement

by Andre Warrin » Sat, 17 Mar 2001 20:44:48

On Thu, 15 Mar 2001 21:36:21 -0600, "Jonathan Diehl"


>Alan and I had some great multiplayer action going the other night.

>No lag whatsoever.

How many cars in total?

Andre

Andre Warrin

F1RC = disapointement

by Andre Warrin » Sat, 17 Mar 2001 20:44:11

On Thu, 15 Mar 2001 20:30:56 GMT, "Alan Bernardo"


>> multiplayer,
>Yup, BAD. I can only hope this will be fixed with a patch, with this
>multiplayer all the rest can be perfect, but what's the use of a
>beautifull racing game without a good AI or decent multiplayer?

>What's wrong with the multiplayer?  Can you really expect to race nearly lag
>free with a 56k modem, which I'm assuming that you have.  Here I have cable,
>and have had absolutely no lag in any of my online experiences.  No warp--
>not one bit.

Cable here. With 1-4 cars it's ok, but have you tried racing with more
cars than that? I got bigtime warp problems with more than 4 cars, and
what I read is that most people have the same results.

This was meant for me? I wrote that the physics feel very good to me,
the only problem I have with it (as stated in my previous post) is
that it's hard to feel when the car is about to loose it.
In GPL you can feel and hear this through numerous little cues, in
F1RC the car spins suddenly without a real warning. Imho this is
mainly due to the bad ff (as I also said in my previous post).

Andre

Jagg

F1RC = disapointement

by Jagg » Sat, 17 Mar 2001 19:12:28

On Thu, 15 Mar 2001 23:28:33 -0800, "Jason \"Schumi\" Murray"


>They don't particularly care about the GPLish physics model, nor do they
>really notice the difference.

I find this *very* hard to believe. How can they not notice the
difference? Come on, who you trying to kid? I think most people would
prefer a more realistic sim experinece than one that is nothing like
the real thing. Give your friends a bit more credit.
Andre Warrin

F1RC = disapointement

by Andre Warrin » Sun, 18 Mar 2001 00:01:58




>> Ok but you do know split-axis does work? It even works with my CH
>> pedals and LWFF combo. Just setting up the controllers is annoying.

>What happens when you lift both pedals (neutral throttle/brake) ?

Err.. haven't tested that, under racing I never have a situation where
I should lift both pedals to neutral :) But tell me, what happens?

It's not bad imho, having a blast hotlapping in ghost mode (which is
the only option available with the bad AI and bad multiplayer
unfortunately :(

Andre

ymenar

F1RC = disapointement

by ymenar » Sat, 17 Mar 2001 22:48:15


MGPRS2 had very poor multiplayer racing.  Their implementation of the Game
service was pathetic, with very poor prediction coding.  Basically like
F1RC, once a car went slightly out of sync, it created havoc.

Uh... You clearly did not read my complain about the GUI?  I don't give a
shite about eye-candy, I want a GUI that stands upon itself, that has a
sense of hierarchy and structure.  Good GUI = Papyrus (in a certain way),
Nascar Heat, CMR2, MBTR.  Bad GUI = Geoff Crammond, Ubisoft, NFSPU.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Jan Loebzie

F1RC = disapointement

by Jan Loebzie » Sun, 18 Mar 2001 00:12:56



>True, excellent replay sound doesn't do much good when the in-car
>sound is bad. But I don't think it's that bad. And besides, not a
>single racing game I have still use the original car sounds, user-made
>sounds are allways better than the default ones :)

I don't care all that much how the sounds sound, but rather for how
they work, and in F1RC they work poorly. I.e. instead of a slowly
increasing screech to indicate a beginning slide, in F1RC it comes
very abrupt and way too late.
It's just as bad as in EA's original F12K, where the other cars were
so loud that you couldn't hear your tires either.

I don't see how an updated sound file could change the way the
program works internally.

Jan

ymenar

F1RC = disapointement

by ymenar » Sat, 17 Mar 2001 22:49:37


> Ok but you do know split-axis does work? It even works with my CH
> pedals and LWFF combo. Just setting up the controllers is annoying.

What happens when you lift both pedals (neutral throttle/brake) ?

http://forums.simracingnews.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&...
000816
http://forums.simracingnews.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&...
000820

Anyway, fixing the AI isn't enough for me.  Another bad modern F1 sim.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Remco Moe

F1RC = disapointement

by Remco Moe » Sat, 17 Mar 2001 23:01:38


<Snip great post>

Good post!

Remco

ymenar

F1RC = disapointement

by ymenar » Sat, 17 Mar 2001 22:57:19


> Ermmm...... I have a cousin who went out and bought N4 simply because it
was
> NASCAR. Nothing more... you'll get a LOT of that

Yep, and I know of plenty of people who bought N4 because of the new game
engine.  SO?

If the people you mention bought N4 only because it was NASCAR, why is it
still staying #5 in the PC DATA list while Nascar HEAT didn't sell as well.
Where is your logic for that?  So you mean, they buy titles because it's
NASCAR, but also because it's Papyrus and they are known to create nice and
solid simulations.  So yes, they buy it because they want quality and
serious in the game.  Not because it's a "NASCAR" game on the shelves.

Yes, it's true.  Perhaps we're 10%, but perhaps we're 30%.  You do not know.
I do not know, but we are not 0.0000000001% either.  Especially when you
blend the line between somebody who buys N4 because he's an "*** sim
freak" and somebody who buys N4 because they saw great raving reviews of
it's realism.  Those people are enormous.

False false false false.  MANY tytpes of game have for years lived on the
souls of serious gamers.  Remember this ain't console games, the PC market
is made of more mature and aged gamers, who have a good income.  Flight
sims, RPG's, Space sims, racing sims, RTS, etc....

Why do you judge a game only on it's sales?  That is the pathetic capitalist
wheel that is squeeling you of your ***.

False false false false.  People did not buy GPL because nobody could
associate themselves with it.  It had it's own market, it was NOT made for
the mainstream people, like FALCON 4 was not made for the mainstream gamers.
Geeze.

<snip rest of pro-capitalist boring babble>

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.racesimcentral.net/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Jagg

F1RC = disapointement

by Jagg » Sun, 18 Mar 2001 00:56:24

On Fri, 16 Mar 2001 14:21:15 +0100, "Mikkel Gram-Hansen"


>Wrong... most people here in RAS would prefer the realistic version.
>Most people out in the real world could not care less about "toe in" and
>"brake bias" they want to drive something fast but controllable on their
>monitor... end of story.

Ask your friends if they prefer N4 or N3. End of argument.

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