rec.autos.simulators

What Will Make Them Happy?

John Walla

What Will Make Them Happy?

by John Walla » Sun, 28 Mar 1999 04:00:00



>And remember, I'm one of the few guys complaining about another guy constantly
>dissing this modern F1 sim by ObiSoft (inside joke for German readers)... ;^)

Mind you, if you call it OBI-soft Francois will probably love it...

Cheers!
John

John Walla

What Will Make Them Happy?

by John Walla » Sun, 28 Mar 1999 04:00:00



That's okay, I'll live - I haven't even seen "Star Wars" yet, never
mind any of the follow-ups! :-)  I'm probably the only person on the
planet not to have seen ET either. I watched "The Thing" several times
though, all the looks of ET but a far more entertaining "space
visitor" :-)

Cheers!
John

Dave Hawn

What Will Make Them Happy?

by Dave Hawn » Sun, 28 Mar 1999 04:00:00


> On Wed, 24 Mar 1999 16:10:38 -0500, "David G Fisher"

> >There's a small group of familiar names (who should try meeting a girl
> >occasionally) who seem to think they run r.a.s.

> >What do you guys want? I want you to be happy so please tell me.

<snip> <snip> <snip>....
Blimey.... the thread on this post is long enough to make large cardigan!
;-)

Dave Hawnt  UK-GPL

Ronald Stoe

What Will Make Them Happy?

by Ronald Stoe » Sun, 28 Mar 1999 04:00:00




> >And remember, I'm one of the few guys complaining about another guy constantly
> >dissing this modern F1 sim by ObiSoft (inside joke for German readers)... ;^)

> Mind you, if you call it OBI-soft Francois will probably love it...

Hey, you've got it, by god, you've got it... ;^)

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Byron Forbe

What Will Make Them Happy?

by Byron Forbe » Mon, 29 Mar 1999 04:00:00

Hey Dave, when's your autobiography being published. That's what
you've been working on the last few months right? We all just can't wait
to rush out and get it!
David G Fishe

What Will Make Them Happy?

by David G Fishe » Mon, 29 Mar 1999 04:00:00

Hey Byron. What took you so long? Been closing in on your 1,000,000th lap
around Spa? I'm glad to see that all the same guys/Papy cheerleaders who I
expect to respond to my posts with their usual load of ***have now done
so. Maybe we can bore r.a.s. with this for ANOTHER year?

David G Fisher

GPL is an excellent sim.


>Hey Dave, when's your autobiography being published. That's what
>you've been working on the last few months right? We all just can't wait
>to rush out and get it!



John Walla

What Will Make Them Happy?

by John Walla » Tue, 30 Mar 1999 04:00:00



It is "a talent", it's not the same talent. If Schumacher turns a 1:20
at a particular track on his first lap out of the pits and you do so
only after 500 laps of practice, you can't say you are now as good as
he is.

Cheers!
John

5th Docto

What Will Make Them Happy?

by 5th Docto » Tue, 30 Mar 1999 04:00:00

I feel that we are talking about two different things here, talent vs.
skill.
If one driver obtains a track record within a few laps of going out, thats
talent.
If another driver matches that record after 500 laps of practice, thats
skill.
talent is a gift, skill is learned.  IMHO.


>> It is "a talent", it's not the same talent. If Schumacher turns a 1:20
>> at a particular track on his first lap out of the pits and you do so
>> only after 500 laps of practice, you can't say you are now as good as
>> he is.

>> Cheers!
>> John

>  You could if he was still only doing 1.20s at the time though :)

Wosc

What Will Make Them Happy?

by Wosc » Tue, 30 Mar 1999 04:00:00

It definitely is repetitive and boring to listen
|to these guys bi** and cry about any GPL criticism.

Look at you, you are crying about everyone else right now and then criticize
everyone else of crying.  Con, stop being such a hypocrite with everything
you say.

John Walla

What Will Make Them Happy?

by John Walla » Tue, 30 Mar 1999 04:00:00



No you couldn't - you would still only be able to be as good as him if
you had 500 laps of practice available, which cannot always be assumed
to be the case (indeed would never be the case).

Yours pedantically,
John :-)

John Walla

What Will Make Them Happy?

by John Walla » Tue, 30 Mar 1999 04:00:00

On Mon, 29 Mar 1999 17:36:02 GMT, "5th Doctor"


>I feel that we are talking about two different things here, talent vs.
>skill.
>If one driver obtains a track record within a few laps of going out, thats
>talent.
>If another driver matches that record after 500 laps of practice, thats
>skill.
>talent is a gift, skill is learned.  IMHO.

Using your definitions I would say that the former has both, the
latter has only one.

Cheers!
John

Byron Forbe

What Will Make Them Happy?

by Byron Forbe » Wed, 31 Mar 1999 04:00:00


> It is "a talent", it's not the same talent. If Schumacher turns a 1:20
> at a particular track on his first lap out of the pits and you do so
> only after 500 laps of practice, you can't say you are now as good as
> he is.

> Cheers!
> John

  You could if he was still only doing 1.20s at the time though :)
5th Docto

What Will Make Them Happy?

by 5th Docto » Wed, 31 Mar 1999 04:00:00

agreed

>On Mon, 29 Mar 1999 17:36:02 GMT, "5th Doctor"

>>I feel that we are talking about two different things here, talent vs.
>>skill.
>>If one driver obtains a track record within a few laps of going out, thats
>>talent.
>>If another driver matches that record after 500 laps of practice, thats
>>skill.
>>talent is a gift, skill is learned.  IMHO.

>Using your definitions I would say that the former has both, the
>latter has only one.

>Cheers!
>John

John Walla

What Will Make Them Happy?

by John Walla » Fri, 02 Apr 1999 04:00:00

On Thu, 25 Mar 1999 18:03:43 -0000, "Tony Rickard"


>I don't believe the "Papyrus 10" would tolerate an inferior product if a
>better sim becomes available.

I doubt these mythical "Papyrus 10" wouldn't tolerate an inferior
product whether a better sim comes along or not. The way people's
selective memory works in never more apparent than when trying to
construct an argument here to support their delusions. A quick search
on Dejanews would reveal that I gave NR'99 an equal panning alongside
MGPRS2, since IMO both of them have more than a slight smell of a lot
more money for not very much more product - if such things do not fit
with the impression being expounded they are conveniently ignored. Why
use facts and reasoned arguments when you can force everything into
pre-defined pigeon-holes instead, eh?

I'm not sure of that. I still really enjoy GP2 and wouldn't "slam" it
just because GPL is light years ahead - it's still an excellent
product for it's time. That said, I haven't played GP2 for years. If
the issue is "loyalty" then the only loyalty is to whatever product
provides the greatest enjoyment at that time. If the issue is
criticism (known in these parts as "slamming", however constructively
it is written) then I personally will only criticise a product if it
fails to live up to what was promised, offers poor value for money or
otherwise fails to deliver. You can't criticise a product for not
being as good as one released many months or years later.

Neither of these are really the issue of course, since what the
"Papyrus 10" do to cause such anguish is to be unable to see the
glaring flaws in GPL. This is classified elsewhere in the world as a
difference of opinion, but around here is known as "cheerleading".

Define "top". As a complete product I don't think Papyrus can be
beaten, but OTOH I think in many detailed aspects much can be learned
from others. The sims lack accessibility (particularly GPL with a
steep learning curve and closed structure for race setup), sound is a
weaker point, and an area in which CPR excelled IMO. Race options and
frills are lacking, like tables of fastest laps at each circuit and
the like - all the things you see on lots of webpages. Those are there
because we want them. Online and multiplayer play could be seen to be
behind competition - I personally don't think so, since I have a
clearly defined idea of what online play should be and how it should
operate (no kludges, no smoothing, let the chips fall where they may)
but many others prefer online play to be as smooth and seamless as
possible and allow interpolation or prediction to interfere to achieve
that - if that is your preference then others (like Powerslide, MTM2
etc) are ahead.

A double-edged sword though - woe-betide anyone who thinks r.a.s. is a
representative sample of the market as a whole, I don't think it is.
Moreover we're a small voice, and all the enthusiasm in the world
around here won't carry very far. The slaking the thirst of r.a.s. may
not satisfy the desires of the rest of the market, and you need to
satisfy the latter initially, and r.a.s. after that.

Undoubtedly - look at the shift to GP2 when it was released after
ICR2. I'll happily buy and race GP3 and if it kicks GPL's ***up and
down the shops and is another leap forward I'll be delighted.
Delighted because I've got another great sim and delighted because I
know that Papyrus will in turn beat GP3, and that all of the others
will need to raise their standards as well, regardless of whether they
can surpass GP3.

Cheers!
John

Francois Dubu

What Will Make Them Happy?

by Francois Dubu » Fri, 02 Apr 1999 04:00:00



>steep learning curve and closed structure for race setup), sound is a
>weaker point, and an area in which CPR excelled IMO. Race options and

I find that the sound in GPL is one of it's shiny points.  You're
entitled to your opinion tho.  I will agree that the sound in CPR was
great, but IIRC it lacked the good relation between sound pitch and
RPMs that GPL conveys so well.

Frank

Francois Dubuc,

Simulator ***world,
http://www.racesimcentral.net/***world/


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