Not really a bug, but . . . has anybody besides me actually *tried*
jumping the rail in GPL to do some off-road driving? Get up some
speed, go into a slide, get the car to start rolling/tumbling, and
then -- VIOLA! -- you're suddenly on the other side of the fence. You
can drive around and check things out from a *different* angle -- it's
kind of amusing. Things get VERY surreal when you stray from the
designated course -- the bottom drops out and you're flying . . . the
trees and people look like something from a Salvadore Dali painting .
. and ultimately the game crashes -- whatta hoot! <G>
-- John Bodin <as always, straying from the beaten path . . .>
;-)
>This post is meant to expose a bug in the GPL Monza track, derived from the
>fact that the rails, in turns 1, 2 and 3, are right next to the track: It is
>possible to do these 3 turns flat out, simply by sending the car gently
>against the rails, and doing the whole turn supported by them. I have
>managed a 1:28:13 with this trick, but I think Papyrus should do something
>about it so that it can not happen in the final game, even with damage off.
>BTW, my personal best with normal driving is 1:31:89, so you might think I
>have found this out of desperation. If you do, then know this:
>YOU`RE RIGHT!!! :)
>But, even being slow, I still think realism is more important. Please,
>Papyrus, fix it!