rec.autos.simulators

GPL cornering question.

Greg Cisk

GPL cornering question.

by Greg Cisk » Wed, 21 Jul 1999 04:00:00

OK sofar my best lap times with the default setup at
Monza are 1:39. I loaded a replay for Monza which
came with the game where the car does 1:30. I noticed
that the car is sliding through the corners. What the heck
is that all about? I suspect that many of you will tell me
that sliding/power turns is what the "deal" is with GPL.

Oh boy...

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Jo

GPL cornering question.

by Jo » Wed, 21 Jul 1999 04:00:00


>OK sofar my best lap times with the default setup at
>Monza are 1:39. I loaded a replay for Monza which
>came with the game where the car does 1:30. I noticed
>that the car is sliding through the corners. What the heck
>is that all about? I suspect that many of you will tell me
>that sliding/power turns is what the "deal" is with GPL.

>Oh boy...

I'm far from expert at sliding (or much of anything else about GPL for
that matter). But you should check out the track guides at:

http://www.racesimcentral.net/

It will really help you get faster at GPL.

Joe McGinn
==========================================
Staff Writer for the Sports *** Network
http://www.racesimcentral.net/***.com/
==========================================

Dan Belch

GPL cornering question.

by Dan Belch » Wed, 21 Jul 1999 04:00:00

Think about this one real quick:  you're running a lightweight car with gobs of
horsepower and NO downforce with hard as rocks tires.  To be fast, you have to
slip and slide the backend around a little.  You cannot get through a turn fast
if all four tires are sticking perfectly to the tarmac.  Let the car be free!
Throttle steer it.  If you're pushing, tap the brakes and move the weight to
the front so the car sticks better in the front.  Don't be afraid to let it
hang out a little.  Just don't go overboard or you'll end up parked sideways
against an Armco.  ;)

Dan Belcher
Team Racing Unlimited

5th Docto

GPL cornering question.

by 5th Docto » Wed, 21 Jul 1999 04:00:00

Think of it like this, basically,  you steer with the throttle, and use the
steering wheel to keep the front end in front of the back end.  Big Fun.


David L. Coo

GPL cornering question.

by David L. Coo » Wed, 21 Jul 1999 04:00:00

Greg,

I don't "powerslide" (although sometimes I drift a bit) - my best lap at
Monza is 1:30 in a Ferrari with Alison's new setup's.  I'm very sure I will
be below that mark soon.  BTW - that's with FF turned on.

David Cook


> OK sofar my best lap times with the default setup at
> Monza are 1:39. I loaded a replay for Monza which
> came with the game where the car does 1:30. I noticed
> that the car is sliding through the corners. What the heck
> is that all about? I suspect that many of you will tell me
> that sliding/power turns is what the "deal" is with GPL.

> Oh boy...

> --

> Header address intentionally scrambled to ward off the spamming hordes.

> cisko [AT] ix [DOT] netcom [DOT] com

EricZieg

GPL cornering question.

by EricZieg » Thu, 22 Jul 1999 04:00:00


>If you're pushing, tap the brakes and move the weight to
>the front so the car sticks better in the front.

You're the first driver I've ever heard suggest using the brakes in a turn with
these cars. Even a slight lift can give you a lurid moment at speed. The "tap"
would have to be VERY subtle, and you'd need quite a sensitive (or insensitive)
pedal set-up to avoid a spin.

Hmmm...maybe Al Jr.'s been using your technique the past few seasons :)

Eric Ziegler

Scottie Smit

GPL cornering question.

by Scottie Smit » Thu, 22 Jul 1999 04:00:00



> >If you're pushing, tap the brakes and move the weight to
> >the front so the car sticks better in the front.

I do it all the time, however, I'm not sure its good advice for some who is
just starting. Learning to drive the car with the throttle and the brake is
a big part of learning how to handle these beast.

My personal rules are: A) Use the throttle to induce oversteer in high speed
corners and B) Use the brake to induce oversteer in low speed corners.
Everyone has different techniques and these work for me.

Scottie

Matthew V. Jessic

GPL cornering question.

by Matthew V. Jessic » Thu, 22 Jul 1999 04:00:00

Think "Angle of Attack"  (The tires ;)

--
Matthew V. Jessick         Motorsims

Vehicle Dynamics Engineer  (972)910-8866 Ext.125, Fax: (972)910-8216

mark jeangerar

GPL cornering question.

by mark jeangerar » Thu, 22 Jul 1999 04:00:00

And, to top it off, you shall learn to trailbrake as well. :-)

I'm serious when I suggest that you go over to triple axis controller if you
are not already. I know from which I speak because I got some new pots a
while ago that exposed some wiring mistakes in my wheel. Haven't had the
guts to tear it apart but have definitely noticed the handicap of driving
with dual axis. Can't be smooth anymore.

--
Mark Jeangerard
www.soundchaserweb.com
New Mexico USA


Andre Warrin

GPL cornering question.

by Andre Warrin » Thu, 22 Jul 1999 04:00:00

You can't be smooth WITH dual axis?
Surely this was a writing error?
How the hell can you be smooth and trailbrake without dual axis
control?

Andre

John Walla

GPL cornering question.

by John Walla » Thu, 22 Jul 1999 04:00:00



Dual axis means one for steering, one for gas/brake. Earlier in the
message he mentioned "triple axis", incorporating another axis for
gas/brake.

Usually when talking about "dual axis" we mean foot controls only,
splitting throttle and brake for greater control where modelled. Just
a terminology difference :-)

Cheers!
John

Steve Blankensh

GPL cornering question.

by Steve Blankensh » Thu, 22 Jul 1999 04:00:00


Welcome to the downforce-free zone of GPL; Motor from God, tires from hell!
Some of the laps that were included with GPL DO spend an inordinate amount of
time going sideways(not Alison's, though:-)).  While it's fun to do, it really
isn't the quickest way around.  Check out some hotlaps from
http://gpl.gamesmania.com/ and see how the seriously fast guys do it.  But keep
in mind those laps were done with version 1.0, which allowed a 1 inch ride
height and used marginally different physics than the patched version, 1.1.  If
you're using 1.1, you can't go below 2.5 inches.  The laptimes will be off a
touch from the low-rider times at most tracks, but you'll find the car tracks
straighter and is easier to control at the limit.

In a properly-executed turn, you WILL hear tire squeal (also under braking),
but you WON'T be sideways or leaving skid marks on the track.  Think slight
drift, not big slide; kind of like the motorbike guys do it.  And pay attention
to the pedals.  In GPL, the throttle and brake do as nearly much to steer the
car as the wheel.  You'll learn better pedal control with GPL in a month than
with any other sim in a year.  Be patient......It WILL come.....

Cheers,

Steve B.

remove "edy" from address for email

Chris Schlette

GPL cornering question.

by Chris Schlette » Thu, 22 Jul 1999 04:00:00

ROTFL.  Now, I like that quote!

Eldre

GPL cornering question.

by Eldre » Sun, 25 Jul 1999 04:00:00


Been there, done that, bought the Bondo concession... :-)

Eldred

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