rec.autos.simulators

Is Gran-Turismo 3 on PS2 a "sim" ???

shpanke

Is Gran-Turismo 3 on PS2 a "sim" ???

by shpanke » Sat, 09 Mar 2002 03:45:52

I have some console friends who always refer to GT3 as a "sim". They know
I'm a sim racer and they like to think that I think it is, but I really
don't. It has no in-car view, it has no damage modeling, and quite honestly,
when you get the faster cars, the physics do not at all seem realistic.
These are just some of the things I think are quite needed to be called a
"sim".

After playing Grand Prix Legends, Nascar 4, Viper Racing and the like, when
I play GT3 with my friends I can't help but think "arcade".

So my questions are...

1. Do you think GT3 is a "sim". If so, why? If not, then tell me why on
earth would console racers refer to it as such?

I should say, the only racer that I've ever thought of as a "sim" or
"sim-like" was Ferrari F355 Challenge on the Dreamcast.

--
Chad Sparks

ICQ: 7239307

Alai

Is Gran-Turismo 3 on PS2 a "sim" ???

by Alai » Sat, 09 Mar 2002 03:52:31

It's an arcade racer, with a descent physics engine, that calls itself a
sim.
Douglas Elliso

Is Gran-Turismo 3 on PS2 a "sim" ???

by Douglas Elliso » Sat, 09 Mar 2002 04:04:42

In PS2 terms - it's a sim

In PC terms - it's not.

Doug


> I have some console friends who always refer to GT3 as a "sim". They know
> I'm a sim racer and they like to think that I think it is, but I really
> don't. It has no in-car view, it has no damage modeling, and quite
honestly,
> when you get the faster cars, the physics do not at all seem realistic.
> These are just some of the things I think are quite needed to be called a
> "sim".

> After playing Grand Prix Legends, Nascar 4, Viper Racing and the like,
when
> I play GT3 with my friends I can't help but think "arcade".

> So my questions are...

> 1. Do you think GT3 is a "sim". If so, why? If not, then tell me why on
> earth would console racers refer to it as such?

> I should say, the only racer that I've ever thought of as a "sim" or
> "sim-like" was Ferrari F355 Challenge on the Dreamcast.

> --
> Chad Sparks

> ICQ: 7239307

Rod Princ

Is Gran-Turismo 3 on PS2 a "sim" ???

by Rod Princ » Sat, 09 Mar 2002 04:11:23



I guess it's going to depend on your definition of sim. It's certainly
simulating driving many different *** cars and it does an
excellent job at it. I play it with a wheel and can feel the weight
of the cars going through corners.

You can setup the car and install parts in the car that ultimately
change the dynamics of the car.

It'll likely get marked down here because it doesn't have a***pit
view. However, it's the only game/sim I've driven where I didn't
mind the fact that it didn't have a***pit.

Only way you're going to make your mind up is to do some wheel time
with an FF wheel and make the decision yourself... it seems to be
one of those titles where there's a constant war between those that
accept that it has sim aspects and those who'll label it arcade based
solely on the fact that it's on the PS2.

Cheers,
Rod.

The Other Larr

Is Gran-Turismo 3 on PS2 a "sim" ???

by The Other Larr » Sat, 09 Mar 2002 04:36:17

My vote is Arcade - With unique gameplay :)

-Larry


> I have some console friends who always refer to GT3 as a "sim". They know
> I'm a sim racer and they like to think that I think it is, but I really
> don't. It has no in-car view, it has no damage modeling, and quite
honestly,
> when you get the faster cars, the physics do not at all seem realistic.
> These are just some of the things I think are quite needed to be called a
> "sim".

> After playing Grand Prix Legends, Nascar 4, Viper Racing and the like,
when
> I play GT3 with my friends I can't help but think "arcade".

> So my questions are...

> 1. Do you think GT3 is a "sim". If so, why? If not, then tell me why on
> earth would console racers refer to it as such?

> I should say, the only racer that I've ever thought of as a "sim" or
> "sim-like" was Ferrari F355 Challenge on the Dreamcast.

> --
> Chad Sparks

> ICQ: 7239307

The Other Larr

Is Gran-Turismo 3 on PS2 a "sim" ???

by The Other Larr » Sat, 09 Mar 2002 04:36:44

That works for me :)

-Larry


Chris H

Is Gran-Turismo 3 on PS2 a "sim" ???

by Chris H » Sat, 09 Mar 2002 05:06:39

No in-car?  Guess you haven't found the options yet, huh?  I run in-car all
the time.  There are also various options for replay viewing.  Definitely a
"sim" for PS2, just as GT1 (a bit hokey, but a start) and GT2 (better) on
PS1 were.  Have you gotten to tire wear and oil changes yet?
--
Chris H.


> I have some console friends who always refer to GT3 as a "sim". They know
> I'm a sim racer and they like to think that I think it is, but I really
> don't. It has no in-car view, it has no damage modeling, and quite
honestly,
> when you get the faster cars, the physics do not at all seem realistic.
> These are just some of the things I think are quite needed to be called a
> "sim".

> After playing Grand Prix Legends, Nascar 4, Viper Racing and the like,
when
> I play GT3 with my friends I can't help but think "arcade".

> So my questions are...

> 1. Do you think GT3 is a "sim". If so, why? If not, then tell me why on
> earth would console racers refer to it as such?

> I should say, the only racer that I've ever thought of as a "sim" or
> "sim-like" was Ferrari F355 Challenge on the Dreamcast.

> --
> Chad Sparks

> ICQ: 7239307

Todd Walke

Is Gran-Turismo 3 on PS2 a "sim" ???

by Todd Walke » Sat, 09 Mar 2002 05:19:56



There is no in-car camera in GT3. The bumper cam doesn't count. An in car
camera shows the dashboard, instruments, steering wheel, etc. Just like
you were IN THE CAR, not sitting on the front bumper.

I enjoy GT3 every now and then. But it's not a sim.

--
__________________________
Todd Walker
http://twalker.d2g.com
__________________________

MixDJ

Is Gran-Turismo 3 on PS2 a "sim" ???

by MixDJ » Sat, 09 Mar 2002 05:24:30

I believe when he said "in-car" he meant in-car with a dash, steering wheel,
etc.  GT3's in-car view is really just a bumper view.  As far as whether or
not it's a sim, I consider it more of a sim-like arcade racer.  The two big
problems I have with it are:

1)All of the cars have anti-lock brakes that cannot be disabled
2)I can post faster times with a dual shock controller than with the wheel

It does do a decent job with weight transfer and the overall feel of driving
but the two issues I listed above cause me to spend a lot more time with
GPL, N2002, and F1 2001.

mixdj1


> No in-car?  Guess you haven't found the options yet, huh?  I run in-car
all
> the time.  There are also various options for replay viewing.  Definitely
a
> "sim" for PS2, just as GT1 (a bit hokey, but a start) and GT2 (better) on
> PS1 were.  Have you gotten to tire wear and oil changes yet?
> --
> Chris H.



> > I have some console friends who always refer to GT3 as a "sim". They
know
> > I'm a sim racer and they like to think that I think it is, but I really
> > don't. It has no in-car view, it has no damage modeling, and quite
> honestly,
> > when you get the faster cars, the physics do not at all seem realistic.
> > These are just some of the things I think are quite needed to be called
a
> > "sim".

> > After playing Grand Prix Legends, Nascar 4, Viper Racing and the like,
> when
> > I play GT3 with my friends I can't help but think "arcade".

> > So my questions are...

> > 1. Do you think GT3 is a "sim". If so, why? If not, then tell me why on
> > earth would console racers refer to it as such?

> > I should say, the only racer that I've ever thought of as a "sim" or
> > "sim-like" was Ferrari F355 Challenge on the Dreamcast.

> > --
> > Chad Sparks

> > ICQ: 7239307

shpanke

Is Gran-Turismo 3 on PS2 a "sim" ???

by shpanke » Sat, 09 Mar 2002 05:24:16

Are you referring to the "bumper view"? That's not in-car, that's a bumper
view with nothing onscreen but the track. Correct me if I'm wrong here...
cause we'd all love to know!

Uhm, I believe that stuff is always on (tire wear and oil changes). At
least, I remember them being there anyhow... and yes, I usually change the
oil after a couple of races, as it gets a little brownish (from green of all
things, yeah I know... green oil heh).

I don't discount GT3 as a sim just because it doesn't have an incar view...
but I think a "sim" should certainly include that. I do think no damage
modeling an not effect for wrecking your car certainly would have to
discount any game the "sim" label. I mean, how could that not possibly
discount it of "sim"?

But moreover, I think the physics of the game are WAAAAY of on the higher
end cars. Have you gotten those yet? I mean, dude... their isn't even
anything remotely close to being a sim.

I don't think having a lot of cars and tracks and types of races makes
anything a "sim" and to me, that's all I really see there. I mean, depth
does not make a racing game a "sim" IMO.


> No in-car?  Guess you haven't found the options yet, huh?  I run in-car
all
> the time.  There are also various options for replay viewing.  Definitely
a
> "sim" for PS2, just as GT1 (a bit hokey, but a start) and GT2 (better) on
> PS1 were.  Have you gotten to tire wear and oil changes yet?
> --
> Chris H.



> > I have some console friends who always refer to GT3 as a "sim". They
know
> > I'm a sim racer and they like to think that I think it is, but I really
> > don't. It has no in-car view, it has no damage modeling, and quite
> honestly,
> > when you get the faster cars, the physics do not at all seem realistic.
> > These are just some of the things I think are quite needed to be called
a
> > "sim".

> > After playing Grand Prix Legends, Nascar 4, Viper Racing and the like,
> when
> > I play GT3 with my friends I can't help but think "arcade".

> > So my questions are...

> > 1. Do you think GT3 is a "sim". If so, why? If not, then tell me why on
> > earth would console racers refer to it as such?

> > I should say, the only racer that I've ever thought of as a "sim" or
> > "sim-like" was Ferrari F355 Challenge on the Dreamcast.

> > --
> > Chad Sparks

> > ICQ: 7239307

Alai

Is Gran-Turismo 3 on PS2 a "sim" ???

by Alai » Sat, 09 Mar 2002 06:00:04

Oops, I meant to write "decent"!

I'm a simple animal, with decent neural functions, that calls itself
intelligent.


Jonny Hodgso

Is Gran-Turismo 3 on PS2 a "sim" ???

by Jonny Hodgso » Sat, 09 Mar 2002 06:08:40


> > It's an arcade racer, with a descent physics engine, that calls itself a
> > sim.
> Oops, I meant to write "decent"!

Descent had a great physics engine! ;-)

Now, has anyone found a way to trichord in GPL?

Jonny

Alai

Is Gran-Turismo 3 on PS2 a "sim" ???

by Alai » Sat, 09 Mar 2002 06:21:56

Since they used that engine, with the right cheat code you can unlock the
GT3 option to fly the car like a space ship, fire lasers and launch
missiles. ;-P

Yup, a good old classic that Descent... too bad Descent3 didn't do well
financially... I have no idea why it didn't...


Rob Adam

Is Gran-Turismo 3 on PS2 a "sim" ???

by Rob Adam » Sat, 09 Mar 2002 06:30:02


Just more of the same? I bought 1 and 2 and was pretty much done with the
whole concept by the time 3 came out.

Todd Walke

Is Gran-Turismo 3 on PS2 a "sim" ???

by Todd Walke » Sat, 09 Mar 2002 06:40:52


says...



> > Yup, a good old classic that Descent... too bad Descent3 didn't do well
> > financially... I have no idea why it didn't...

> Just more of the same? I bought 1 and 2 and was pretty much done with the
> whole concept by the time 3 came out.

Descent 2 was my first experience with a VR helmet. I damn near threw up
;-)

--
__________________________
Todd Walker
http://twalker.d2g.com
__________________________


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