Hi
Yesterday I got my copy of Papyrus/Sierra CART Racing (=ICR2).
(Yes, yes, I know that the "modern" things are the 3D/voodoo games
F1RS and CPR, .... Still talking of the older ones ...)
When I now compare CART/ICR2 to the GP2 I've been using quite a while,
I have some some things to complain in CART: I think the SVGA graphics
there are much inferior to those of GP2! Why all the trackside objects
look so similiar to VGA version of the game? Cars and track look
better, though.
But still more important: the handling and behaviour of the car feels
much less "realistic" in CART. Are those cars rally that much
hevier? (Yes, I know that in reality they are about 200 kg hevier
than F1 cars.) But do you really have to slow down that much in the
corners of street- and motortracks? And do you have to start braking
that much earlier compared to F1 cars?
The reacting of the car feels much slower and heavier.
How well this difference really simulates the difference between
real CART and F1 cars?
Arto
PS I anyhow enjoy the CART Racing, too. It'll be very interesting
to practice the tracks before real races! And pity that all
98' tracks are not incluced!
PS2 Perhaps also better setups could help to gain more "driving a
car"-feeling?