spoke:
That depends on the car you are modelling, don't you think? The same
can be said for flight-sims. An F16 is extremely easy to fly, but a
Spitfire can be a *** due to torque etc.
--
Nos
That depends on the car you are modelling, don't you think? The same
can be said for flight-sims. An F16 is extremely easy to fly, but a
Spitfire can be a *** due to torque etc.
--
Nos
Would that be the same mode you are permanently in Ed? :-)
Don't bother, I beat you to it.
*plonk*
--
Nos
> Here's a quote from the interview:
> "To drive a high powered, open-wheeled race car is actually very easy.
> But to drive it at the limit is very hard. To drive it at ? of the
> limit, I'd have a ball because I would make the car very easy to
> drive. You can squeeze the throttle, steer the back out, it's as
> smooth as that. Now Grand Prix 3, hasn't modeled that properly yet.
> The latest beta which is a week old, or maybe two weeks old; the
> 'break away' point is just too sudden. You just touch the throttle and
> you go around. I couldn't even take-off down the straight. I've driven
> thirty years in formula cars [1986 Australian F2 Champion], and that's
> never happened to me. I couldn't even get that thing down to the first
> corner! [everyone laughing] It's a complete fabrication of the fact."
> If he has trouble keeping GP3 on a 'straight' without spinning,
> he must hate GPL.
> His comments were pure crap. IMO, of course.
--
Chuck Kandler
Windows is just a virus with a GUI
I use Free Agent so I can't *plonk* you. Damn! :-)
--
Nos
I can drive GPL without spinning out on a straight, but I have spun
out easily in GP3 because the sensitivity settings of the throttle are
porked in GP3 for me and/or you hit a certain point of losing traction
and it just goes 180. Doesn't that seem a little odd? An F1 1998 car
spins out easier than a 1967 F1 car? Odd indeed.
See my comments above.
See my comments above.
I never said it was ***did I? The only real complaints I have are
the controller issue, no sounds for other cars (this really pissed me
off) and the AI is a bit duff. Otherwise I quite like it. BTW, I
snipped your first post because I was just replying to the very last
comment you made about JC. I think considering his experience he
deserves a bit more credit than you gave him.
--
Nos
So perhaps you may wish to take that comment back?
> >On Fri, 28 Jul 2000 08:00:56 -0500, rrevved
> >>[sigh]
> >>It is -extremely- relevant. He dissed GP3 since he couldn't
> >>drive it in a 'straight line', without spinning out. Does that
> >>seem odd to you? I have ZERO problems driving GP3 in
> >>a straight line and the power on wheelspin yaw is correctable.
> >>GP3, IMO, feels a lot like GPL when accelerating from a standing
> >>start and continuing on up through the first couple of gears.
> >I can drive GPL without spinning out on a straight, but I have spun
> >out easily in GP3 because the sensitivity settings of the throttle are
> >porked in GP3 for me and/or you hit a certain point of losing traction
> >and it just goes 180. Doesn't that seem a little odd? An F1 1998 car
> >spins out easier than a 1967 F1 car? Odd indeed.
> >>My comment was meant to imply that if he is whining about
> >>the lack of traction, etc., in GP3, that he ain't gonna
> >>like GPL since it has very little traction.
> >See my comments above.
> >>Surely you can grok this.
> >See my comments above.
> >>And I hope you won't consider that because GP3 is ***for you,
> >>due to a problem with support for your controller, that it
> >>isn't a great feeling sim for others.
> >I never said it was ***did I? The only real complaints I have are
> >the controller issue, no sounds for other cars (this really pissed me
> >off) and the AI is a bit duff. Otherwise I quite like it. BTW, I
> >snipped your first post because I was just replying to the very last
> >comment you made about JC. I think considering his experience he
> >deserves a bit more credit than you gave him.
> If he has a controller problem, maybe he should try another controller.
> I have none, zero, nada, zip, of the problems you and he are having.
> The control of the car is as smoothly done as GPL, IMO. I'm not talking
> about the overall reality of the physics engine, I'm talking about
> control of the car.
> Also, one developer slagging off another developer is a little
> reminiscent of Derek Smart, don't you agree? Particularly
> when the West Bros. haven't released -any- sims, AFAIK.
> I hope the West Bros. aren't trying to create
> "The Last Racing Sim You Will Ever Desire" .. :)
> I saw your post about not being able to plonk in Free Agent.
> Good, I can hammer on you some more.. j/k
> :)
--
Ian Parker
"Ambition is a poor excuse for not having sense enough to be lazy."
<email invalid due to spam>
> >On Fri, 28 Jul 2000 08:00:56 -0500, rrevved
> >>[sigh]
> >>It is -extremely- relevant. He dissed GP3 since he couldn't
> >>drive it in a 'straight line', without spinning out. Does that
> >>seem odd to you? I have ZERO problems driving GP3 in
> >>a straight line and the power on wheelspin yaw is correctable.
> >>GP3, IMO, feels a lot like GPL when accelerating from a standing
> >>start and continuing on up through the first couple of gears.
> >I can drive GPL without spinning out on a straight, but I have spun
> >out easily in GP3 because the sensitivity settings of the throttle are
> >porked in GP3 for me and/or you hit a certain point of losing traction
> >and it just goes 180. Doesn't that seem a little odd? An F1 1998 car
> >spins out easier than a 1967 F1 car? Odd indeed.
> >>My comment was meant to imply that if he is whining about
> >>the lack of traction, etc., in GP3, that he ain't gonna
> >>like GPL since it has very little traction.
> >See my comments above.
> >>Surely you can grok this.
> >See my comments above.
> >>And I hope you won't consider that because GP3 is ***for you,
> >>due to a problem with support for your controller, that it
> >>isn't a great feeling sim for others.
> >I never said it was ***did I? The only real complaints I have are
> >the controller issue, no sounds for other cars (this really pissed me
> >off) and the AI is a bit duff. Otherwise I quite like it. BTW, I
> >snipped your first post because I was just replying to the very last
> >comment you made about JC. I think considering his experience he
> >deserves a bit more credit than you gave him.
> If he has a controller problem, maybe he should try another controller.
> I have none, zero, nada, zip, of the problems you and he are having.
> The control of the car is as smoothly done as GPL, IMO. I'm not talking
> about the overall reality of the physics engine, I'm talking about
> control of the car.
> Also, one developer slagging off another developer is a little
> reminiscent of Derek Smart, don't you agree? Particularly
> when the West Bros. haven't released -any- sims, AFAIK.
> I hope the West Bros. aren't trying to create
> "The Last Racing Sim You Will Ever Desire" .. :)
> I saw your post about not being able to plonk in Free Agent.
> Good, I can hammer on you some more.. j/k
> :)
> >I have read the interview, and as far as I can remember I ddidnt see the
> >WestBros slag of another developer, in fact they praised GP3 and GPL, and
I
> >do believe at the end they did mention that they hadnt done anything, so
> >they had to prove themselves yet.
> They said this, while laughing, in the interview:
> "To drive a high powered, open-wheeled race car is actually very easy.
> But to drive it at the limit is very hard. To drive it at ? of the
> limit, I'd have a ball because I would make the car very easy to
> drive. You can squeeze the throttle, steer the back out, it's as
> smooth as that. Now Grand Prix 3, hasn't modeled that properly yet.
> The latest beta which is a week old, or maybe two weeks old; the
> 'break away' point is just too sudden. You just touch the throttle and
> you go around. I couldn't even take-off down the straight. I've driven
> thirty years in formula cars [1986 Australian F2 Champion], and that's
> never happened to me. I couldn't even get that thing down to the first
> corner! [everyone laughing] It's a complete fabrication of the fact."
> >So perhaps you may wish to take that comment back?
> Nope.
> >> >On Fri, 28 Jul 2000 08:00:56 -0500, rrevved
> >> >>[sigh]
> >> >>It is -extremely- relevant. He dissed GP3 since he couldn't
> >> >>drive it in a 'straight line', without spinning out. Does that
> >> >>seem odd to you? I have ZERO problems driving GP3 in
> >> >>a straight line and the power on wheelspin yaw is correctable.
> >> >>GP3, IMO, feels a lot like GPL when accelerating from a standing
> >> >>start and continuing on up through the first couple of gears.
> >> >I can drive GPL without spinning out on a straight, but I have spun
> >> >out easily in GP3 because the sensitivity settings of the throttle are
> >> >porked in GP3 for me and/or you hit a certain point of losing traction
> >> >and it just goes 180. Doesn't that seem a little odd? An F1 1998 car
> >> >spins out easier than a 1967 F1 car? Odd indeed.
> >> >>My comment was meant to imply that if he is whining about
> >> >>the lack of traction, etc., in GP3, that he ain't gonna
> >> >>like GPL since it has very little traction.
> >> >See my comments above.
> >> >>Surely you can grok this.
> >> >See my comments above.
> >> >>And I hope you won't consider that because GP3 is ***for you,
> >> >>due to a problem with support for your controller, that it
> >> >>isn't a great feeling sim for others.
> >> >I never said it was ***did I? The only real complaints I have are
> >> >the controller issue, no sounds for other cars (this really pissed me
> >> >off) and the AI is a bit duff. Otherwise I quite like it. BTW, I
> >> >snipped your first post because I was just replying to the very last
> >> >comment you made about JC. I think considering his experience he
> >> >deserves a bit more credit than you gave him.
> >> If he has a controller problem, maybe he should try another controller.
> >> I have none, zero, nada, zip, of the problems you and he are having.
> >> The control of the car is as smoothly done as GPL, IMO. I'm not talking
> >> about the overall reality of the physics engine, I'm talking about
> >> control of the car.
> >> Also, one developer slagging off another developer is a little
> >> reminiscent of Derek Smart, don't you agree? Particularly
> >> when the West Bros. haven't released -any- sims, AFAIK.
> >> I hope the West Bros. aren't trying to create
> >> "The Last Racing Sim You Will Ever Desire" .. :)
> >> I saw your post about not being able to plonk in Free Agent.
> >> Good, I can hammer on you some more.. j/k
> >> :)
> >Perhaps you may like to read the interview again. That comment is from
Jon
> >Crooke from Hyperstim and not from the WestBros. So still dont want to
take
> >it back?
> Were they laughing?
> >> On Fri, 28 Jul 2000 18:47:14 +0100, "Mike Cain"
> >> >I have read the interview, and as far as I can remember I ddidnt see
the
> >> >WestBros slag of another developer, in fact they praised GP3 and GPL,
and
> >I
> >> >do believe at the end they did mention that they hadnt done anything,
so
> >> >they had to prove themselves yet.
> >> They said this, while laughing, in the interview:
> >> "To drive a high powered, open-wheeled race car is actually very easy.
> >> But to drive it at the limit is very hard. To drive it at ? of the
> >> limit, I'd have a ball because I would make the car very easy to
> >> drive. You can squeeze the throttle, steer the back out, it's as
> >> smooth as that. Now Grand Prix 3, hasn't modeled that properly yet.
> >> The latest beta which is a week old, or maybe two weeks old; the
> >> 'break away' point is just too sudden. You just touch the throttle and
> >> you go around. I couldn't even take-off down the straight. I've driven
> >> thirty years in formula cars [1986 Australian F2 Champion], and that's
> >> never happened to me. I couldn't even get that thing down to the first
> >> corner! [everyone laughing] It's a complete fabrication of the fact."
> >> >So perhaps you may wish to take that comment back?
> >> Nope.
>>>*plonk*
>>Wow.
>>O.K.
>I use Free Agent so I can't *plonk* you. Damn! :-)
Martin D. Pay
Agent is the most used piece of software I have on my system...
> >You just can be wrong can you. Have you ever considerd that it may just
be a
> >funny situation that Mr Crooke was explaining, and they were just
enjoying
> >themselves, or do you really believe they were all having a good old
laugh
> >about GP3, I suspect if it was a slag of GP3 chat that there would have
been
> >a lot more to it. The rest of the interview is full of laughs and good
> >humour, but you have just assumed, wrongly in my opinion that they
> >(WestBros) hated GP3.
> "You just touch the throttle and
> you go around. I couldn't even take-off down the straight. I've
driven
> thirty years in formula cars [1986 Australian F2 Champion], and
that's
> never happened to me. I couldn't even get that thing down to the
first
> corner! [everyone laughing] It's a complete fabrication of the
fact."
> Sounds to me like they think GP3 is a joke. I find -them- really
> humorous since they have -never- produced a sim.
> I will be the -first- to congratulate them if they pull off what
> they are working on, but maybe between now and then they
> should go code or something.
> >> On Fri, 28 Jul 2000 19:08:21 +0100, "Mike Cain"
> >> >Perhaps you may like to read the interview again. That comment is from
> >Jon
> >> >Crooke from Hyperstim and not from the WestBros. So still dont want to
> >take
> >> >it back?
> >> Were they laughing?
> >> >> On Fri, 28 Jul 2000 18:47:14 +0100, "Mike Cain"
> >> >> >I have read the interview, and as far as I can remember I ddidnt
see
> >the
> >> >> >WestBros slag of another developer, in fact they praised GP3 and
GPL,
> >and
> >> >I
> >> >> >do believe at the end they did mention that they hadnt done
anything,
> >so
> >> >> >they had to prove themselves yet.
> >> >> They said this, while laughing, in the interview:
> >> >> "To drive a high powered, open-wheeled race car is actually very
easy.
> >> >> But to drive it at the limit is very hard. To drive it at ? of the
> >> >> limit, I'd have a ball because I would make the car very easy to
> >> >> drive. You can squeeze the throttle, steer the back out, it's as
> >> >> smooth as that. Now Grand Prix 3, hasn't modeled that properly yet.
> >> >> The latest beta which is a week old, or maybe two weeks old; the
> >> >> 'break away' point is just too sudden. You just touch the throttle
and
> >> >> you go around. I couldn't even take-off down the straight. I've
driven
> >> >> thirty years in formula cars [1986 Australian F2 Champion], and
that's
> >> >> never happened to me. I couldn't even get that thing down to the
first
> >> >> corner! [everyone laughing] It's a complete fabrication of the
fact."
> >> >> >So perhaps you may wish to take that comment back?
> >> >> Nope.
> Sounds to me like they think GP3 is a joke. I find -them- really
> humorous since they have -never- produced a sim.
--
Chuck Kandler
Windows is just a virus with a GUI
> On Fri, 28 Jul 2000 07:06:01 -0500, rrevved
> >Do you disagree with this logic, or are you just entering
> >'***head mode'?
> Would that be the same mode you are permanently in Ed? :-)
> Don't bother, I beat you to it.
> *plonk*
--
l8er
ronny
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!