%
% > Yep! I agree...Neil reacted without thinking.
% Nope...I responded from experience.
% What we are discussing is Michael's original comment, "letting off the
% gas is the same as touching the brake", which I disagree with. When you
% let off the gas halfway, you are *not* applying the brakes...you're
% applying 50% gas.
% In any joystick calibration routine on a 2-axis setup, pushing the gas
% all the way down shows 100% on the "gas" side of centre. Pushing the
% brake halfway in at the same time reduces the gas by 50%, and the net
% result is 50% gas..no brakes. Pushing the brake all the way zeroes it
% out.
Yes, looking at the "calibration" screen or TMScope, but I don't think
that the sim makers actually model it this way. I know that in Papyrus
sims, the car handles differently with separate axes than an single
axis. It is evident in the way the car noses down when there is a
sudden lift of the accelerator (ICRII & N2). It acts the same way when
the brake is being applied. When I switched to pedals on seperate axes
this behavior was greatly lessened. While the nose still dipped (as it
should, since sudden deceleration will transfer the weight to the front
wheels), it wasn't as pronounced. I also experienced greater control
over subtle throttle changes.
But, you are correct in saying that separate axes are more prominent
while applying both brake and throttle (e.g., trail-braking). Which I
haven't spent too much time playing with in GPL. I mainly either brake
or accelerate. Maybe it's just my imagination, but I sense a finer
control when they are on a separate axix.
% So...100% gas + 100% brake = Zero. The reverse is true if you push the
% brake fully and then apply gas pedal.
% Not until the pointer crosses over to the braking side of centre is
% brake being applied - unless GPL is interpreting this differently, which
% I don't believe it does. Whichever input goes in first is the one that
% then is counteracted by the other pedal.
% All of the above assumes that your pots apply the same amount of
% resistance, of course.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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