rec.autos.simulators

GPL gauges/dials

Obiwan Benkenob

GPL gauges/dials

by Obiwan Benkenob » Thu, 09 Dec 1999 04:00:00

I have run the demo for some time,and haven't been able to
understand if there's a speedometer in any of the cars,and
in the cars which it is.,and if there is one at all?
The only time I seem to have found any legible info about
speed is when pressing F10......
The dials on the dashboard are too blurry to read even at 1024X768,
and the readme file didn't say anything about it ,as far as I could see.
The big thing in the middle ought to be the RPM.meter,as far as I have
understood,and there's oil pressure and something else...but speed?

Thanks,
Robert S?derberg

If replying by mail,remove the word  INGENSPAM from the adress.

john moor

GPL gauges/dials

by john moor » Thu, 09 Dec 1999 04:00:00

Since i can't seem to find the url directly to the gauge site you can get it
at
http://simracing.com/alison/gpl/
Go to the GPL help section and there is a gauge page. While your'e there
read everything.
John Moore

> I have run the demo for some time,and haven't been able to
> understand if there's a speedometer in any of the cars,and
> in the cars which it is.,and if there is one at all?
> The only time I seem to have found any legible info about
> speed is when pressing F10......
> The dials on the dashboard are too blurry to read even at 1024X768,
> and the readme file didn't say anything about it ,as far as I could see.
> The big thing in the middle ought to be the RPM.meter,as far as I have
> understood,and there's oil pressure and something else...but speed?

> Thanks,
> Robert S?derberg

> If replying by mail,remove the word  INGENSPAM from the adress.

Stephen Barnet

GPL gauges/dials

by Stephen Barnet » Thu, 09 Dec 1999 04:00:00

Formula One cars in 1967 didn't have speedometers. The big one is the rev
counter. There used to be an explanation of the gauges on Alison Hines
'Eagle Woman site; maybe somebody knows where its gone. For better gauges
and***pits go to
http://www.racesimcentral.net/ . With these you get a proper red line which
helps stop over-revving the engine, and the***pits look great.
Steve

>I have run the demo for some time,and haven't been able to
>understand if there's a speedometer in any of the cars,and
>in the cars which it is.,and if there is one at all?
>The only time I seem to have found any legible info about
>speed is when pressing F10......
>The dials on the dashboard are too blurry to read even at 1024X768,
>and the readme file didn't say anything about it ,as far as I could see.
>The big thing in the middle ought to be the RPM.meter,as far as I have
>understood,and there's oil pressure and something else...but speed?

>Thanks,
>Robert S?derberg

>If replying by mail,remove the word  INGENSPAM from the adress.

Leaky_Valv

GPL gauges/dials

by Leaky_Valv » Thu, 09 Dec 1999 04:00:00

Most racing cars did not (and maybe still don't) have speedometers.  RPM was
certainly more important to observe but a driver would know how fast he was
travelling in top for the particular gear ratio used on a partivular circuit
(x mph per 1000rpm at drive shaft).

I use this method in a pre-metric car I drive....I've marked the tacho at
points corresponding to 60, 80, 100 and 110 kph in top gear.  With the tacho
checked for accuracy this is an extremely effective method of not being
picked up by the laser speed camera.


> I have run the demo for some time,and haven't been able to
> understand if there's a speedometer in any of the cars,and
> in the cars which it is.,and if there is one at all?
> The only time I seem to have found any legible info about
> speed is when pressing F10......
> The dials on the dashboard are too blurry to read even at 1024X768,
> and the readme file didn't say anything about it ,as far as I could see.
> The big thing in the middle ought to be the RPM.meter,as far as I have
> understood,and there's oil pressure and something else...but speed?

> Thanks,
> Robert S?derberg

> If replying by mail,remove the word  INGENSPAM from the adress.

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Andy Cunningha

GPL gauges/dials

by Andy Cunningha » Thu, 09 Dec 1999 04:00:00

On 8 Dec 1999 02:50:12 GMT, "Obiwan Benkenobi"

<snip>

There is no speedometer, because it is not needed.  In a racing car it
is laptime that is important, not vehicle speed at any particular
point on the track.  Just about all racing cars have a revcounter and
not a speedometer.

Plus you can always tell if your going faster/slower by looking at
what revs you're pulling in a particular gear at a particular point on
a circuit.

Andy
_____________________________________________
Andy Cunningham
Stockholm, Sweden    

ICQ: 11355339  

Steve Ferguso

GPL gauges/dials

by Steve Ferguso » Thu, 09 Dec 1999 04:00:00

: Plus you can always tell if your going faster/slower by looking at
: what revs you're pulling in a particular gear at a particular point on
: a circuit.

Which works really well with the original GPL gauges.  "Lessee, I'm taking
Masta at about 3 blobby, blurry whatsits below vertical...".  I find I
treat the rev counter as just another warning gauge.  It gives me shift
points, and nothing else.  For cornering speed, I rely on other sensory
inputs, such as engine note and the peripheral vision of scenery flying
past.  I'm too busy concentrating on the driving on corner entry to
actually study the crappy little rev counter, and fine my ears can pick up
fairly subtle differences in revs strictly from the sound frequency.

As for examining replays from the chase view to see exactly what revs I'm
pulling, well... that would be like cheating!  No telemetry in the good
ol' days.  For me it's strictly seat of the pants together with overall
laptimes.

Stephen

David Kar

GPL gauges/dials

by David Kar » Thu, 09 Dec 1999 04:00:00

Right--you won't find any speedo's (or speedometers) in the cars.
Inauthentic. You can find superb new***pits (courtesy of Andrew Olley),
however, here:

http://www.racesimcentral.net/

DK


> I have run the demo for some time,and haven't been able to
> understand if there's a speedometer in any of the cars,and
> in the cars which it is.,and if there is one at all?
> The only time I seem to have found any legible info about
> speed is when pressing F10......
> The dials on the dashboard are too blurry to read even at 1024X768,
> and the readme file didn't say anything about it ,as far as I could see.
> The big thing in the middle ought to be the RPM.meter,as far as I have
> understood,and there's oil pressure and something else...but speed?

> Thanks,
> Robert S?derberg

> If replying by mail,remove the word  INGENSPAM from the adress.

c

GPL gauges/dials

by c » Thu, 09 Dec 1999 04:00:00

If it weren't for speedlimits, there would be no need for speedometers
whatsoever.  I take them off all my motorcycles... I hate them.

speedracer



> : Plus you can always tell if your going faster/slower by looking at
> : what revs you're pulling in a particular gear at a particular point on
> : a circuit.

> Which works really well with the original GPL gauges.  "Lessee, I'm taking
> Masta at about 3 blobby, blurry whatsits below vertical...".  I find I
> treat the rev counter as just another warning gauge.  It gives me shift
> points, and nothing else.  For cornering speed, I rely on other sensory
> inputs, such as engine note and the peripheral vision of scenery flying
> past.  I'm too busy concentrating on the driving on corner entry to
> actually study the crappy little rev counter, and fine my ears can pick up
> fairly subtle differences in revs strictly from the sound frequency.

> As for examining replays from the chase view to see exactly what revs I'm
> pulling, well... that would be like cheating!  No telemetry in the good
> ol' days.  For me it's strictly seat of the pants together with overall
> laptimes.

> Stephen

GraDe

GPL gauges/dials

by GraDe » Thu, 09 Dec 1999 04:00:00

If your in***pit view and have a close look, there are little dials that
move, the biggest one should habve a white and red marker, the white is the
speed and the red is revs or something, I'm not suer what the otehrs are,
maybe fuel or something, watch closely to se them move.

The problem is that, like you said, they are too blurry toread, they do tell
you stuff, but they are too blurry to know what they actally read!!??!


> I have run the demo for some time,and haven't been able to
> understand if there's a speedometer in any of the cars,and
> in the cars which it is.,and if there is one at all?
> The only time I seem to have found any legible info about
> speed is when pressing F10......
> The dials on the dashboard are too blurry to read even at 1024X768,
> and the readme file didn't say anything about it ,as far as I could see.
> The big thing in the middle ought to be the RPM.meter,as far as I have
> understood,and there's oil pressure and something else...but speed?

> Thanks,
> Robert S?derberg

> If replying by mail,remove the word  INGENSPAM from the adress.

GraDe

GPL gauges/dials

by GraDe » Thu, 09 Dec 1999 04:00:00

<snip>

</snip>

Ok, well this is where I gotta ***in, another fault I find in GPL (I seem
to be the only one finding them for some reason) is that you simply cannot
tell your speed, the feel of speed is dreadful, you can only tell at high
speeds and thats because your car goes mad, not becasue of what you can see
on screen.

From low to mid speed and revs you can see or feel no difference because of
the totally ***sounds and no clue from the surroundings as they moev in a
similar fasion at any lowish to high speed.

Mats Lofkvis

GPL gauges/dials

by Mats Lofkvis » Thu, 09 Dec 1999 04:00:00


> Ok, well this is where I gotta ***in, another fault I find in GPL (I seem
> to be the only one finding them for some reason) is that you simply cannot
> tell your speed, the feel of speed is dreadful, you can only tell at high
> speeds and thats because your car goes mad, not becasue of what you can see
> on screen.

GPL has quite a narrow field of view, which makes it harder to judge
speed. The problem is that if they had used a wider field of view (as
in many other games on the arcade end of the scale) all objects would
appear smaller on screen, so what you win in speed perception you
lose in image detail.

Still, I would love an option to GPL letting you adjust the field of
view. Since all drawn objects are 3D, it should be quite easy to add,
and with a graphics card allowing a really high resolution, the loss
of detail is no big problem.

Think about GPL in 1900x1400 pixels on a 24" monitor with the field
of view set to something close to 180 degrees and your nose not to
far away... That would give enough of speed perception making a seat
belt mandatory :-)

      _
Mats Lofkvist

Ricardo Nunnin

GPL gauges/dials

by Ricardo Nunnin » Thu, 09 Dec 1999 04:00:00

...ah - like the FOV thing in Quake - brilliant idea. Lobby
your local Papyrus...
Cossi

GPL gauges/dials

by Cossi » Thu, 09 Dec 1999 04:00:00

Drive a RX-7, one of the few cars on the road that actually have the tach in the middle as the
main gauges. The useless gauge like the speedo is the small one on the side....

As shania put it, "If you wanna win it, there is no speed limit. You just go faster faster, rev it
up till the god darn engine goes...."

Leo Landma

GPL gauges/dials

by Leo Landma » Fri, 10 Dec 1999 04:00:00



> GPL has quite a narrow field of view, which makes it harder to judge
> speed.

On the contrary, GPL has a WIDER field of view than the natural
perspective! This makes objects look smaller and corners farther away
than they really are. I guess it's done for practical reasons. It allows
you to look deeper into corners, as you would in real life. The
trade-off is it distorts the sense of speed.

I too would like a field-of-view button, but only to narrow it to a
natural perspective.

--
Bye,
Leo

Jonny Hodgso

GPL gauges/dials

by Jonny Hodgso » Fri, 10 Dec 1999 04:00:00


> Formula One cars in 1967 didn't have speedometers. The big one is the rev

[snip]

Racing cars don't have speedos, full stop.  How fast are you going?
7500 rpm in third is all you need to know...

The big one in the middle should *always* be the rev counter.

Jonny


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