Good point. PCs are indeed a pain in the ass all around, and this coming
from me who loves 'em. I guess that is the price of flexibility and
innovation. True about the F12K1 initial release, but look at the magical
results today with FIAGTv3, Le Mans 2K1, ALMS, telemetry programs, car
setup-ups and other MODs and add-ons. You've got to admit that although the
PS2's F12K1 might have been final and solid at release, one year later it
can't touch the PC version.
download the "latest patches", MODs or add-ons.<<
While I understand the benefits of add-on's, patches are one of the reasons
why I gave up on PC games. Console games ( I have a PS2, BTW, with GT3, F1
2001, WRC as for racing games) have to be bombproof upon release for this
very reason. Remember the F1 2001 debacle on the PC last year, when Force
Feedback wasn't supported in the release version and had to be patched?
Well, it was in the PS2 version all along. Also, I'm really getting tired of
having to upgrade my computer every year in order to play the latest
releases. With a console, the software seems to get better for a couple of
years while the programmers figure out the console, then it's about time for
a new version of the console. In any event, a game written for the PS2 on
its release and one written two/three years later both play 100%. Can't say
the same for a PC, though.