rec.autos.simulators

CART PR - Demo First Impressions

JP

CART PR - Demo First Impressions

by JP » Sun, 02 Nov 1997 04:00:00

WOW! While the beta testers discuss AI, I thought I would give my rookie
(1st year) thoughts about the demo that came yesterday.

This demo smokes! Looks great and runs flawlessly with a 200MMX/M3D combo.
All details and effects on.

Realism? I never really felt like I needed a steering wheel / pedal set with
GP2 or ICR2. It seems like a must now. With the MS Sidewinder 3D, something
now seems to be missing. Liner control will be a must! You really get a much
better sense of speed in CART PR and the joystick has to go!

Four wheel driving model is everything MS promised it would be. You don't
feel like your turning on a stick at all. You can achieve a much better feel
for "setting" the chassis up for a turn.

I didn't know if I would like the "head-panning" feature, but I do! Combine
that with the vibration effect and CART PR is really more than the great
eye-candy. What is a nice touch with the track vibration, you see it greaten
in the areas where the track is rougher and as speed increases. Very nice.

Since the demo has no damage model I can't comment on that. Although I was
able to get something dragging from my chassis after a bump or two (okay
5-6) into the wall. Nice sound effect!

Speaking of sound. The downshifting is awesome. Since it is late at night,
haven't fired up the sub-woofer yet. But sound should be very good.

The only quirks I noticed were that the pedestrian bridges look like they
are floating over the track. They have no ends coming back to the ground.

Couple of Wishes:

1.) Would like CART PR to pause when you access on-screen help instead of
going into auto-pilot.

2.) Full user control in and out of the pits.

That's it for now. Glad this sim is coming out soon! It will then be time to
take GP2 and ICR2 off the drive, I don't think I'll be spending much time
with them anymore.

John

Getz

CART PR - Demo First Impressions

by Getz » Thu, 06 Nov 1997 04:00:00

Check to see that you have "buildings" turned on in the graphic
settings and not just "hills". That may solve you problem.

Jim Getzen

---------------------------------------------
Unofficial CART Precision Racing Headquarters
http://members.home.net/getzen/
---------------------------------------------

Bruce Kennewel

CART PR - Demo First Impressions

by Bruce Kennewel » Fri, 07 Nov 1997 04:00:00

I wouldn't rush to take off ICR just yet!!
First impressions can often be misleading so wait until the full version
is released and you've played it for a while.

I, like you, thought that this looked pretty damn good but after playing
it and tweaking things over the last two days I have some reservations
about it as a total package.....not the least being the AI and the
graphics.

I'll reserve judgement until after seeing the full game and playing it
for a while but I have a sneaking suspicion that ICR2 will still remain
on my system!

Bruce.

Wingm

CART PR - Demo First Impressions

by Wingm » Fri, 07 Nov 1997 04:00:00


says...

I don't like how the track-side object just appear out of nowhere.  I tried
setting the visibility to maximum (31, by using ctrl+f), but I still can't see
the corner coming up until it's too late....

--
Proud owner of a USR X2 v.everything modem.
--
*****The WINGMAN*****


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