>Hmmm, a friend and I already discussed this. 24 - 36 racing drivers
>screaming at each other continuously for a full race. At least I can
>disconnect it, I hope. I think DSVD would be great for 2 player modem
>races, but I think it would be horrible if implemented in Hawaii. Just a
>thought.
There are some interesting ways around this problem. For example, during
the race, chat could be limited to the cars nearest you, or mixed according
to proximity (the "cocktail party" effect). The other possibility is a hot
button to transmit just to the car directly in front or behind you ("I'm
passing inside" or "Pass me high"). It would also be nice for the series
director to have a way to broadcast messages to everyone ("Single file
start" or "No passing in the tri-oval").
Racing with DSVD is VERY cool. The other night, we were modem racing ICR2
together and giving each other pointers on the lines at various tracks. And
yelling at the other for getting punted or punting the AI. It adds a whole
new dimension to head-to-head competition.
Right now, the problem is that on Papyrus' end, they need access to the
audio streams from the DSVD modem and a way to mix them in real-time
without loading down the server. There aren't any off-the-shelf solutions
at this point.
Dave "davids" Sparks
Sequoia Motorsports