front it will wake up and catch the field. YMMV.
the car you're behind in the standings wont accelerate to catch the
field under yellow. The green is dropped and you're still 1/2 track
away when you had plenty of time to catch the field. Pass the guy in
front of you and get black flagged.
This has been around since N1. This definitely impacts the
"simulation".
Andrew
San Diego
>the car you're behind in the standings wont accelerate to catch the
>field under yellow. The green is dropped and you're still 1/2 track
>away when you had plenty of time to catch the field. Pass the guy in
>front of you and get black flagged.
>This has been around since N1. This definitely impacts the
>"simulation".
FWIW, I will make my review available after CGW tells me
they don't want to use it. Also, I am getting a new ISP so
I will be making a web site for reviews and other ***
stuff in about a month. The N3 review will be part of it if
things with CGW fall through.
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
Jeroen
Greg Cisko heeft geschreven in bericht
>>the car you're behind in the standings wont accelerate to catch the
>>field under yellow. The green is dropped and you're still 1/2 track
>>away when you had plenty of time to catch the field. Pass the guy in
>>front of you and get black flagged.
>>This has been around since N1. This definitely impacts the
>>"simulation".
>Absolutely. I never ran Yellows in N2 and N99 because of this.
>I tried them for the review I was writing and boy did it suck.
>FWIW, I will make my review available after CGW tells me
>they don't want to use it. Also, I am getting a new ISP so
>I will be making a web site for reviews and other ***
>stuff in about a month. The N3 review will be part of it if
>things with CGW fall through.
>--
>Header address intentionally scrambled to ward off the spamming hordes.
>cisko [AT] ix [DOT] netcom [DOT] com
>Jeroen
>Greg Cisko heeft geschreven in bericht
>>>Yellow comes out. Race back to the line. Pit road opens up. Take on 4
>>>tires and fuel. Obey the pit road speed limit. Get back onto track and
>>>what happens...
>>>the car you're behind in the standings wont accelerate to catch the
>>>field under yellow. The green is dropped and you're still 1/2 track
>>>away when you had plenty of time to catch the field. Pass the guy in
>>>front of you and get black flagged.
>>>This has been around since N1. This definitely impacts the
>>>"simulation".
>>Absolutely. I never ran Yellows in N2 and N99 because of this.
>>I tried them for the review I was writing and boy did it suck.
>>FWIW, I will make my review available after CGW tells me
>>they don't want to use it. Also, I am getting a new ISP so
>>I will be making a web site for reviews and other ***
>>stuff in about a month. The N3 review will be part of it if
>>things with CGW fall through.
>>--
>>Header address intentionally scrambled to ward off the spamming hordes.
>>cisko [AT] ix [DOT] netcom [DOT] com
Plus, I'd say, to simulate the cleaning up of the track - small bits of
debris, fluid etc.
>>I've stopped driving with Yellow flags enabled. First of all I HATE those
>>lousy boring rounds (much too much, if you ask me) and secondly (if I wasn't
>>involved in the crash) I like to drive around quickly and avoid the crashed
>>cars (Stay high! Stay high!). Much more fun this way! BTW Anyone knows why
>>there are so many Yellow laps? Usually I don't see anything left of the
>>accident after the first round, so why do they let you drive around for so
>>long?
>>Jeroen