rec.autos.simulators

www.papy.com -> www.vugames.com (WTF ??)

Jan Verschuere

www.papy.com -> www.vugames.com (WTF ??)

by Jan Verschuere » Thu, 15 Apr 2004 03:07:50

Yuck! <g>

Jan.
=---

Ruud Dingeman

www.papy.com -> www.vugames.com (WTF ??)

by Ruud Dingeman » Thu, 15 Apr 2004 11:50:10


>>Or,  in other words, GPL FOREVER!  Yee-haaaa...!    :)
> And I haven't driven GPL since my New Year's GP.  My main GPL league folded,
> then was reborn with the TPTCC mod.

It's about time you step back into that ol' BRM and get floggin'..!    ;)

Regards, Rudy

Eldre

www.papy.com -> www.vugames.com (WTF ??)

by Eldre » Fri, 16 Apr 2004 10:32:34




>>>Or,  in other words, GPL FOREVER!  Yee-haaaa...!    :)

>> And I haven't driven GPL since my New Year's GP.  My main GPL league
>folded,
>> then was reborn with the TPTCC mod.

>It's about time you step back into that ol' BRM and get floggin'..!    ;)

BRM?!?  Please I just ate...
<g>

Eldred
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Jason Moy

www.papy.com -> www.vugames.com (WTF ??)

by Jason Moy » Fri, 16 Apr 2004 12:56:51



N2003 has improved physics and the F2 cars in GPL are already very
drivable.

I really don't understand why anyone cares about the 65 mod anymore at
this point when n2003 surpasses anything the gpl engine, no matter how
modified, can do, and it does it straight out of the box.

Jason

Jan Verschuere

www.papy.com -> www.vugames.com (WTF ??)

by Jan Verschuere » Fri, 16 Apr 2004 17:24:15

Because unlike the TA-mod, which is severely limited because NR2003 is a
stock car game (and a very good stock car game, don't get me wrong)
underneath, the 65 cars won't be limited by GPL being a 1967 F1 sim (new car
dimensions and tyre physics). That, and it being a very iconic era of the
sport of course.

Jan.
=---

Ruud Dingeman

www.papy.com -> www.vugames.com (WTF ??)

by Ruud Dingeman » Sat, 17 Apr 2004 13:46:22


> "Jason Moyer" wrote...
>>I really don't understand why anyone cares about the
>>65 mod anymore at this point when n2003 surpasses

> underneath, the 65 cars won't be limited by GPL being a 1967 F1 sim (new car
> dimensions and tyre physics). That, and it being a very iconic era of the
> sport of course.

Not to mention it being way more exiting cars to drive, way more exiting
circuits (of the time, drivers being nuts back then), and generally
being way more exiting historically.

(Don't forget btw, there are also more mods planned, like 1955, 66,
early wingless 68 (as a kinda-sorta improved 67 GPL) and if we're lucky,
some more eras most of us would probably like to see simulated very much.)

Regards, Rudy
--------------------
GPLRank: -22


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