rec.autos.simulators

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

Pez

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

by Pez » Sun, 09 May 2004 22:14:42

just copy this into a text file called GTRDemo-001.txt

AppName='GTRDemo'.162
2004-5-8, 14:6:19.162 HW TnL
2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000
2004-5-8, 14:6:19.663 StereoSeparation=0.15316302
2004-5-8, 14:6:19.953 StereoConvergence=0.25505638
  MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest)
2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000
2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986
2004-5-8, 14:6:19.993 LaserSight disabled
2004-5-8, 14:6:19.993 DX version=800
2004-5-8, 14:6:19.993 Vertex Shaders used: no
2004-5-8, 14:6:19.993 Render targets in texture: yes
2004-5-8, 14:6:19.993 Ortho projection used: no
2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0
2004-5-8, 14:6:19.993 ======================

its groovy!

pez

Pez

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

by Pez » Sun, 09 May 2004 22:24:07

please ignore (not that the 1 other person in the world who runs in 3d has
read this yet!), still needs tweaking.

pez


Will_H#2

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

by Will_H#2 » Mon, 10 May 2004 10:21:03

I have the 3d glasses and my frame rate is horrible with them running! I
can't find that file anyway! Willie

--

"IN GOD WE TRUST"

please ignore (not that the 1 other person in the world who runs in 3d has
read this yet!), still needs tweaking.

pez


Steve Smit

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

by Steve Smit » Mon, 10 May 2004 20:13:13

Hey, *I* have eDimensional 3D glasses and would welcome a sim (other than
the hoary Mobil 1 RC) that looks "awesome" with 'em.


> please ignore (not that the 1 other person in the world who runs in 3d has
> read this yet!), still needs tweaking.

> pez



> > just copy this into a text file called GTRDemo-001.txt

> > AppName='GTRDemo'.162
> > 2004-5-8, 14:6:19.162 HW TnL
> > 2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000
> > 2004-5-8, 14:6:19.663 StereoSeparation=0.15316302
> > 2004-5-8, 14:6:19.953 StereoConvergence=0.25505638
> >   MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest)
> > 2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000
> > 2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986
> > 2004-5-8, 14:6:19.993 LaserSight disabled
> > 2004-5-8, 14:6:19.993 DX version=800
> > 2004-5-8, 14:6:19.993 Vertex Shaders used: no
> > 2004-5-8, 14:6:19.993 Render targets in texture: yes
> > 2004-5-8, 14:6:19.993 Ortho projection used: no
> > 2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0
> > 2004-5-8, 14:6:19.993 ======================

> > its groovy!

> > pez

Pez

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

by Pez » Mon, 10 May 2004 21:25:35

check out this thread that ive posted over on the n2003 forum.

most of the games now can supply excellent 3d when configured properly, with
a decent refresh rate, and a good monitor (the phosphors need to darken
quickly after theyve been e***d - OOH!)

pics from my setup (and my config file) for n2003, f1c and Doom3 check this

 :)

back in the day someone wouldve made a whole new game with that Doom 3
Alpha.

pez


> Hey, *I* have eDimensional 3D glasses and would welcome a sim (other than
> the hoary Mobil 1 RC) that looks "awesome" with 'em.



> > please ignore (not that the 1 other person in the world who runs in 3d
has
> > read this yet!), still needs tweaking.

> > pez



> > > just copy this into a text file called GTRDemo-001.txt

> > > AppName='GTRDemo'.162
> > > 2004-5-8, 14:6:19.162 HW TnL
> > > 2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000
> > > 2004-5-8, 14:6:19.663 StereoSeparation=0.15316302
> > > 2004-5-8, 14:6:19.953 StereoConvergence=0.25505638
> > >   MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest)
> > > 2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000
> > > 2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986
> > > 2004-5-8, 14:6:19.993 LaserSight disabled
> > > 2004-5-8, 14:6:19.993 DX version=800
> > > 2004-5-8, 14:6:19.993 Vertex Shaders used: no
> > > 2004-5-8, 14:6:19.993 Render targets in texture: yes
> > > 2004-5-8, 14:6:19.993 Ortho projection used: no
> > > 2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0
> > > 2004-5-8, 14:6:19.993 ======================

> > > its groovy!

> > > pez

WillyB41

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

by WillyB41 » Mon, 10 May 2004 23:00:12

I have them and Nascar Heat looked pretty good.

Bill

Pez

NVIDIA 3d Stereo Configuration for GTR (its awesome!)

by Pez » Mon, 10 May 2004 23:12:38

view this picture on your 3d glasses

most current 3d games really do work well in real 3d, its just a pity that
computer gfx at the moment really do show a lack of detail when run in
stereo 3d.

pez



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