I just upgraded my memory and now have 80 megs of RAM... I know the
rendition boards "like" 16 megs of ram to access 16 bit graphics... Is
there any way I can alter setting to utilize the 16 bit graphics?
Much Thanks!
I just upgraded my memory and now have 80 megs of RAM... I know the
rendition boards "like" 16 megs of ram to access 16 bit graphics... Is
there any way I can alter setting to utilize the 16 bit graphics?
Much Thanks!
I am confused Tom.. Thanks for straightening me out... what I'm
basically concerned with is ... am I getting the best I can out of my
video board (Screaming 3d). Would I have to adjust anything.. but I
guess with 80 megs of RAM... I've got the optimum video graphics I can
get...
THANKS!
>>> I just upgraded my memory and now have 80 megs of RAM... I know the
>>> rendition boards "like" 16 megs of ram to access 16 bit graphics... Is
>>> there any way I can alter setting to utilize the 16 bit graphics?
>>I think you are confused here. The deal is that a machine with 16meg of
>>ram or less will use 4-bit car textures. If you have more than 16 meg of
>>ram you will get 8-bit car textures. Not sure what you are discussing with
>>respect to 16-bit graphics. /THansen
>I am confused Tom.. Thanks for straightening me out... what I'm
>basically concerned with is ... am I getting the best I can out of my
>video board (Screaming 3d). Would I have to adjust anything.. but I
>guess with 80 megs of RAM... I've got the optimum video graphics I can
>get...
Jim Sokoloff said that he believed this would be addressed in the patch.
I would guess you'll be allowed to decide whether or not you want to run
8 bit textures if you have 24MB of ram or more. Right now, you have to
do something like load smartdrive to make N2 think you don't have enough
memory for 8 bit textures if you want the higher frame rates.
FYI, Julian Data mentioned on 3/17 that there were traction differences
between the two modes also. I haven't had time to verify that on my
system as I'm still playing on Hawaii alot.
Member - Hawaii Ace League http://www.dithots.org/hal
ICR2-3D?...This is the only one with 16-bit images...Just a thought. =)
Best Regards,
Marc
Marc J. Nelson
The Sim Project
http://members.aol.com/simproject
I think you are confused here. The deal is that a machine with 16meg of
ram or less will use 4-bit car textures. If you have more than 16 meg of
ram you will get 8-bit car textures. Not sure what you are discussing with
respect to 16-bit graphics. /THansen
I'm wondering how the difference in the two modes would alter the
physics of the game...
What is the proper usage of Smartdrive in the autoexec.bat to cause the
machine to think it has less than 24 MEGS of RAM?
Thanks,
Alan
http://www.kiva.net/~akh/simshop.html
> > I just upgraded my memory and now have 80 megs of RAM... I know the
> > rendition boards "like" 16 megs of ram to access 16 bit graphics... Is
> > there any way I can alter setting to utilize the 16 bit graphics?
> I think you are confused here. The deal is that a machine with 16meg of
> ram or less will use 4-bit car textures. If you have more than 16 meg of
> ram you will get 8-bit car textures. Not sure what you are discussing with
> respect to 16-bit graphics. /THansen
---Jim Sokoloff
<HTML><BODY>
<BLOCKQUOTE TYPE=CITE><I>> I just upgraded my memory and now have 80 </BODY>
megs of RAM... I know the</I>
<BR><I>> rendition boards "like" 16 megs of ram to access 16 bit
graphics... Is</I>
<BR><I>> there any way I can alter setting to utilize the 16 bit graphics?</I>
<BR>
<BR>I think you are confused here. The deal is that a machine with
16meg of
<BR>ram or less will use 4-bit car textures. If you have more than 16
meg of
<BR>ram you will get 8-bit car textures. Not sure what you are discussing
with
<BR>respect to 16-bit graphics. /THansen
</BLOCKQUOTE>
How can you tell the difference?????????
<BR>  
<BR>
<BR>
</HTML>