>I am currently working on collecting complaints, ideas and suggestions
>to then mail a large "Indycar upgrade Petition" to Papyrus. I am willing
>to pay for a new verion of Indycar that fixes the proplems I have
>found, and adds a few things that were simply left out.
Here's a quick summary of the bugs I've encounter in IndyCar Racing,
plus a wishlist for future versions of Indycar Racing / Nascar.
Bugs
1. Sound Effects Pause
2. Invisible / Unreasonable Qualifying Times
3. Race Standing Board doesn't Update
4. Weird stuff in results.txt
5. Other Minor Bugs (yellow / green flags, tires)
Wishlist
1. Save the race, during the race
2. Better Pre/Post Race Statistics (like in F1GP)
3. A configurable Quick Race Option (like in F1GP)
4. Real-time Qualifying Sessions
5. More Realistic Driver A.I.
6. Local Yellow Flags
7. Pace Car / Number of Yellow Laps Remaining
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Here's some more detail for those who are interested.............
1. Sound Effects Pause
----------------------
Quite often I come across an annoying 1-2 second pause when I hit the
wall/another car before the "crash" sound effect is played. My system
is a 486SX-25 with 8Mb RAM (not the ultimate computer, but quite nippy)
and an 8bit Soundblaster (quite standard and stable). I've tested with
EMM, no EMM, 2Mb smartdrv, a clean boot and every configuration in
between, but I still get the pauses. The pauses often occur after about
the 3rd lap around a course. This is ***y annoying when I'm in the
middle of a hot race and it starts happening.
2. The Invisible / Unreasonable Qualifying Times
------------------------------------------------
On most courses, especially Cleveland, the other cars seem to get quite
fast, unseen, qualifying times. Especially at Cleveland on 100% opponents
their fastest qualifying time is about 59sec while I can only manage
about 1:10 (on Ace setup).
What I can't understand is how these cars get these times? When I'm out
qualifying and running at about 1:12 a lap (for the whole 10 minutes),
the other cars NEVER overtake !
So how can they get a faster time than me. Even when watching a replay
of the fastest qualifying car, their speed is well below mine.
I also can't understand why they then go so at a such a slower pace during
the actual race :
Cleveland Times Me (Ace Setup) Other Cars (at 100%)
------------------------------------------------------
Qualifying 1:10.00 0:59.00
Race 1:12.00 1:14.00
3. Race Standing Board
----------------------
I find that whenever I overtake a couple of cars that the race standing
board (the F1 key) doesn't re-center itself. This means that you have
to constantly press F1 to reset the board, with your name in the middle.
4. Weird stuff in results.txt
-----------------------------
Here are some amazing results from the file :
Australia : Stuart Jackson Best Lap: 0:28.418 354.098mph
Vancouver : Stuart Jackson Best Lap: 0:04.333 1414.878mph
I didn't edit these, just a simple cut and paste !
5. Other Minor Bugs
-------------------
I've heard people saying that there are a few bugs with the green flag
not being in the right place or the yellow flag system doesn't work
properly.
The only experiences I've had of this was running out of fuel, while
leading the race during a yellow flag. I slowed to a complete stop and so
did all the other 25 cars ! They didn't overtake me, they just sat there
until I pressed <ESC> !
Also I found that when you smoke the wheels coming out of your pit area,
your tire temperatures don't increase. I thought that this is how the real
drivers get their tires up to temperature ?
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And here's my wishlist for the game...(and I know Papyrus might not care,
or have time to implement these changes, but wouldn't it be nice if they
did ! )
1. Save the race, during the race
---------------------------------
Yes, I know this feature is planned for Nascar, but I want it in
Indycar !
2. Better Pre/Post Race Statistics (like in F1GP)
-------------------------------------------------
Why do you have to exit to DOS to read the results.txt file?
It should have been included in the actual game, after you complete a race.
It would be nice to have the level of statistics offered in F1GP, stuff like
Fastest Lap, Lap Records, Driver Lap Times....... (within the game !)
3. A configurable Quick Race Option (like in F1GP)
--------------------------------------------------
Again, the Quick Race feature in F1GP would be very welcome in Indycar.
It could be used to start the Indy 500 on pole with 125% opponents!
This option would be best used for fun, or when you just can't be
stuffed qualifying.
4. Real-time Qualifying Sessions
--------------------------------
How come when you start a qualifying session, everybody has already raced
and scored their best times?
It would be better if everyone qualified together (on the road courses)
just to make the game more interesting / realistic.
5. More Realistic Driver A.I.
-----------------------------
I've logged thousands of laps, but I very rarely see other drivers crash,
or take someone else out.
We need to see more driver errors, mechanical failures and drivers taking
the risky moves (like Jacques on the restart at Elkhart Lake !)
6. Local Yellow Flags
---------------------
Full course yellow flags on road courses can be a pain, especially if you've
built up a nice lead. The game should introduce local area yellow flags
in most minor accidents.
7. Pace Car / Number of Yellow Laps Remaining
---------------------------------------------
When driving under a full-course yellow, you have no idea on how much longer
the yellow flag will last, therefore it's difficult to plan a good restart.
Ideally, a pace car would be brilliant, but hard to implement. A better
solution would be to have a board displayed when you cross the line (like
your pit board) that indicates how many laps of yellow are remaining.
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Whew ! Thanks for letting me get that of my chest !
If anyone has any comments, or solutions to my problems (esp the SFX pauses)
then feel free to contact me.