rec.autos.simulators

NASCAR 2 - Save race option gone

Tom Smile

NASCAR 2 - Save race option gone

by Tom Smile » Fri, 27 Dec 1996 04:00:00

I just want to echo that the save while paused option is exactly what I'm
looking for.

I hope that Papyrus seriously considers this option as a patch. Aside from
some minor annoying bugs, this is the only glaring scar on an otherwise
excellent sim.

David Marti

NASCAR 2 - Save race option gone

by David Marti » Tue, 31 Dec 1996 04:00:00



> Such a feature would also help the directors of
> >offline racing series. Now they can't restart a race because they crashed
> >out. They do have to run the full laps with damage on. (I talk to much)

No it actually hurts the directors, because along with taking out the
save feature during a race, they took out the save feature between
sessions.  This makes it necessary for everyone to qualify and race back
to back.  No 2-day qualifying and no delayed race results.  I, for one,
do not see how hard it could be to save a race in the middle without
making all the cars start from a dead start.  I believe Papyrus needs to
employ at least one software engineer that can do something besides
Physics and Graphics.  File I/O is the most simple form of programming.

Well put Shane.  There aren't too many people who can sit down for hours
at a time and run these races.  I should know.  I'm the director IVL.
The only place you can find 100% length racing.  For one reason or
another, folks may need to stop and pick up the race later.  I'm all for
that, but it should be implemented in a fashion that prevents cheating.
It doesn't matter to me if a driver wants to cheat to beat the AI, but
when other drivers in an offline series are a part of the picture, you
have to consider them too.  I can't see that saving a snapshot of a race
could be that much more of a problem than saving a replay of a race.
This is just another case of Papyrus not getting their priorities
straight because of some outside influence such as Sierra and NASCAR.

David Martin

Wayne William

NASCAR 2 - Save race option gone

by Wayne William » Sat, 04 Jan 1997 04:00:00

OK, I jsut had to jump in here. Mr. Martin obviously has something up his
butt.

Dear David,

With regards to the save option, File I/O is the least important issue. If
you
knew anything about software design/development you would be aware that
returning a program to the exact operating state is a complex job. If it
was
simple Papyrus would have done it. I suspect with N2 the tough job is not
so
much making the save routines work, it is making them work while not
adversely
affecting the performance of the sim as there would need to be addition
metrics
added to capture the entire state of the game at any point.

Regards,
        ---Wayne.

Craig Hopki

NASCAR 2 - Save race option gone

by Craig Hopki » Mon, 06 Jan 1997 04:00:00



Well Jim can you explain why it could be incorporated in IndyCar
Racing 2 and the original NASCAR Racing?

Craig

******************************************************************************


IVL Toys-R-Us #43 Pontiac - Rick Higbee Motorsports

http://www.ozemail.com.au/~hoppy1
******************************************************************************

David Gar

NASCAR 2 - Save race option gone

by David Gar » Mon, 06 Jan 1997 04:00:00



> > In Microprose's Grand Prix 2 a race can be saved and reloaded in pause
> > mode (good idea to save on a straight section of track!) away yer go all
> > cars in their original position and up to speed. I also think that
> > qualifying and racing on the same (day?) in Nascar2 is a bit NAF!!

> I've encountered several problems while saving races in GP2, it too, is
> not bug-free.  Races I've saved are suddenly not found on the drive, my
> car is in the wrong spot, fuel levels and times are incorrect.

Its to bad people are actually trying to compare the predicted bugs that
Nascar2 has and
the locus-infested GP2. Small bugs(?) in the race options of Nascar2 are
far from the unacceptable
problems released by Microprose's GP2. One would think that interactive
would be more important
than a measley save race feature! Also one would think about the
unacceptable framerate that GP2
designers have released this sim engine with. Also one might consider
that Nascar2 was designed for
interaction worldwide and state of the art in 3D, redition ready which
takes away any graphical gap that
GP2 might have over Nascar and also adds a 30fps to the action that is
critical to any Racing Sim enthusist.
True serious veterans can agree that they would give up detail and fence
logos for frame performance anyday.
People who moan and groan about save race options in Nascar2 and then
start comparing another Papy masterpiece
to the far from complete GP2 are either non interactive or so stuck on
graphics that they should be watching other people's relays. When you
think about it, you kinda see why their posting minor nicknacks in this
newsgroup instead of running lines at the track.

Cheers! (a washing detergent)

-David Gary-

Jim Sokolo

NASCAR 2 - Save race option gone

by Jim Sokolo » Thu, 09 Jan 1997 04:00:00





>>>     After a session you can save and go on to the next session later.
>>> During a race you can hit pause, then save, and you restart exactly from
>>> the pause, just as if you unpaused.

>>>      Those must be trivial to implement in a patch.  I know people want
>>> more, but would the no frills approach be worth doing???

>>If this was indeed "trivial" as you state, do people here not think we
>>would have implemented it in the first place? It's not trivial; if it
>>were, you'd already have it...

>>---Jim Sokoloff, Papyrus

>Well Jim can you explain why it could be incorporated in IndyCar
>Racing 2 and the original NASCAR Racing?

If you read the post I was responding to carefully, and have played
the other two games you will realize that that's not how save game
worked in those two games. (Save game in those two games was the
equivalent of throwing the red flag to stop the race and restart it
from yellow, not the same as restarting from paused state.)

---Jim Sokoloff, Papyrus

AlanR

NASCAR 2 - Save race option gone

by AlanR » Thu, 09 Jan 1997 04:00:00

In Microprose's Grand Prix 2 a race can be saved and reloaded in pause
mode (good idea to save on a straight section of track!) away yer go all
cars in their original position and up to speed. I also think that
qualifying and racing on the same (day?) in Nascar2 is a bit NAF!!

Aw C'mon

NASCAR 2 - Save race option gone

by Aw C'mon » Thu, 09 Jan 1997 04:00:00


> In Microprose's Grand Prix 2 a race can be saved and reloaded in pause
> mode (good idea to save on a straight section of track!) away yer go all
> cars in their original position and up to speed. I also think that
> qualifying and racing on the same (day?) in Nascar2 is a bit NAF!!

I've encountered several problems while saving races in GP2, it too, is
not bug-free.  Races I've saved are suddenly not found on the drive, my
car is in the wrong spot, fuel levels and times are incorrect.
David Marti

NASCAR 2 - Save race option gone

by David Marti » Thu, 09 Jan 1997 04:00:00




> >If this was indeed "trivial" as you state, do people here not think we
> >would have implemented it in the first place? It's not trivial; if it
> >were, you'd already have it...

> >---Jim Sokoloff, Papyrus

> Well Jim can you explain why it could be incorporated in IndyCar
> Racing 2 and the original NASCAR Racing?

> Craig

I, and probably everyone here, understand Jim's point that this might
not be trivial, but let's face it.  The save-weekend option should have
been one of the first options implemented in N2.  It is basic to the
idea of stock car racing on the Winston Cup level, but it isn't an
option when it comes to online racing (comparable to your Saturday night
heat races).  This all smells like NASCAR influence to me.  Leave N1
full of bugs that prevent fair and level offline competition - require
faster hardware for N2 and leave in a few bugs involving the AI - then
price the hell out of the online service.  I don't know about alot of
you, but it will be interesting to see how Papyrus handles the patch and
the poor turnout in NRO.  If the cost of using NRO isn't less than
$4/hour, you won't see me there.

David Martin

David Marti

NASCAR 2 - Save race option gone

by David Marti » Thu, 09 Jan 1997 04:00:00


> >Well Jim can you explain why it could be incorporated in IndyCar
> >Racing 2 and the original NASCAR Racing?

> If you read the post I was responding to carefully, and have played
> the other two games you will realize that that's not how save game
> worked in those two games. (Save game in those two games was the
> equivalent of throwing the red flag to stop the race and restart it
> from yellow, not the same as restarting from paused state.)

> ---Jim Sokoloff, Papyrus

Some folks would wonder why the save option was ever implemented that
way.  I've never seen a race red-flagged in the middle of an accident,
preventing cars from becoming mangled.  The least Papyrus should have
done was require that a race be under caution before it could be saved.

Answer this.  If Papyrus can implement a recording of a race that can be
viewed from many different angles and includes the movements of all cars
for several minutes of racing action, why can't Papyrus save a snapshot
of the race to disk when a race weekend is saved in the middle of a
race.  This couldn't take up that much diskspace and probably wouldn't
have been that difficult to implement.  I would have expected this to
have been implemented in IndycarII.  If the save option in N2 is done
the same as N1, I'll be very disappointed.  Papyrus should be able to do
better than that.

David Martin

Richard Walk

NASCAR 2 - Save race option gone

by Richard Walk » Fri, 10 Jan 1997 04:00:00



Have you messed around with editors between saving a game & reloading it?
I think that this can cause some problems.

That said, I often patch my GP2.EXE with different settings and have
never had a problem with save games. This includes playing multiplayer
races by email.

Cheers,
Richard

Shane Lans

NASCAR 2 - Save race option gone

by Shane Lans » Tue, 14 Jan 1997 04:00:00

On Wed, 08 Jan 1997 22:13:34 -0500, "Aw C'mon!"



>> In Microprose's Grand Prix 2 a race can be saved and reloaded in pause
>> mode (good idea to save on a straight section of track!) away yer go all
>> cars in their original position and up to speed. I also think that
>> qualifying and racing on the same (day?) in Nascar2 is a bit NAF!!

>I've encountered several problems while saving races in GP2, it too, is
>not bug-free.  Races I've saved are suddenly not found on the drive, my
>car is in the wrong spot, fuel levels and times are incorrect.

never had that problem with GP2.
Play it all the time to .

Shane Lansky

Hobart,Tasmania
Australia


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.