Has anyone else had this problem with NASCAR 2's
modem multiplayer feature: The two machines connect
and the game server (the answerer) picks a track.
Practice and qualify sessions work fine. Then,
when the race starts the game client (the caller)
gets put in the wrong place in the starting grid
with another car right on top of it! This is a
real bummer when you have damage turned on 'cause
your car is pretty much totalled and you haven't
even run a lap!
Also, the game client occasionally just locks up
during the race. On a Cyrix machine, this always
seems to happen just seconds after the green flag
drops but a Pentium machine can keep going for 20
or so laps before it falls prey to the same bug.
Any other multiplayer people out there experiencing
weirdage like this?
\\|// Wallace J. Bow, ***jock
(o o) http://www.racesimcentral.net/
------------oOOo-(_)-oOOo----------------------------------------------
Voice: (505) 275-3969
Data/NASCAR Racing: (505) 291-6417