rec.autos.simulators

Nascar multiplayer bugs..

Matthew Birger Patrick Knuts

Nascar multiplayer bugs..

by Matthew Birger Patrick Knuts » Thu, 07 Nov 1996 04:00:00

        From now on, weekend races are on between me and a friend, but we experienced
some problems/bugs, I hope some of you could help us. I`ll just list the
problems, if anybody has any soloutions, please e-mail me at


1: Our games crashed if we had Laguna Seca on our lists; is it possible to
modemrace at any tracks from Indy II?? How?
2: The AI cars put up a real show whereever we raced: at the Glen, they smoked
through the chicane, both gray and brown.
3: There were several pile-ups, and afterwards the cars ran around looking
like wrecks, trailing sparks etc.
4: My opponents car looked like a bathtub: no wheels, all bodywork off, even
though we raced with damage off. (He had crashed once)
5: Some AI cars suddenly pulled 30.000 RPMS, crashed a few laps of the tracks,
and continued.
6: We could both lap much faster when modemracing than usual. With a horrible
set up we both ran 91.8 laps at Sears Point.
7. At Martinsville, some of the AI cars go down the straights rubbing the wall
at a 70 deg angle

We are both running the 1.21
upgrade, track pack T2s. Games are ORIGINALS, costing a fortune...

Thanks for any info.

Matthew.


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