rec.autos.simulators

RalliSport Challenge - access to all tracks in reverse?

Destro

RalliSport Challenge - access to all tracks in reverse?

by Destro » Mon, 16 Dec 2002 15:45:16

Hmmm..if you look in the tracks folder, every single track has a
(f)orward and (r)everse file.

If you want to play a few of them in reverse or downhill simply host a
multiplayer game with only 1 player - yourself. You'll be racing by
yourself against the clock only but going downhill can be quite a rush.

However, anyone figure out how to access ALL the reverse tracks?

WTF is MS putting the ***y tracks in there if we can't use them?

Haqsa

RalliSport Challenge - access to all tracks in reverse?

by Haqsa » Tue, 17 Dec 2002 01:53:05

Don't know if this works in the PC game or not, but in the Xbox version
if you create a driver named Geronimo you can run all the hill climb
tracks in reverse.  Some of the other reverse tracks are already in
there I think, just under different names.


Destro

RalliSport Challenge - access to all tracks in reverse?

by Destro » Tue, 17 Dec 2002 03:39:16

Sweet, that worked to open up the hillclimb tracks in reverse. Thanks.

There is probably another driver name that opens up the rest of the
tracks in reverse but anyone know what it its?

Updated: If you find RSC too easy on both Beginner and Normal, here is a
crack file that has Ludicrous difficulty set with all cars and all
tracks available ....Plus: all hillclimb tracks in reverse. Enjoy.

Put this file (backup old file first,duh) and overwrite in your
c:/windows/application data/microsoft/rallisport
challenge/profile/yournick folder

http://www.racesimcentral.net/~struye/profile.dat


> Don't know if this works in the PC game or not, but in the Xbox version
> if you create a driver named Geronimo you can run all the hill climb
> tracks in reverse.  Some of the other reverse tracks are already in
> there I think, just under different names.



>>Hmmm..if you look in the tracks folder, every single track has a
>>(f)orward and (r)everse file.

>>If you want to play a few of them in reverse or downhill simply host a
>>multiplayer game with only 1 player - yourself. You'll be racing by
>>yourself against the clock only but going downhill can be quite a

> rush.

>>However, anyone figure out how to access ALL the reverse tracks?

>>WTF is MS putting the ***y tracks in there if we can't use them?

Haqsa

RalliSport Challenge - access to all tracks in reverse?

by Haqsa » Tue, 17 Dec 2002 07:46:38

Here's a few more:

WheelToWheel
TheLongHaul
NoHoldsBarred
TheGoodStuff

Frankly I can't remember what each one does, but none of them open up
everything.  And there may be more that I have forgotten.  Do a search
on "Rallisport Challenge Xbox cheat codes" and you should be able to
find them all.


> Sweet, that worked to open up the hillclimb tracks in reverse. Thanks.

> There is probably another driver name that opens up the rest of the
> tracks in reverse but anyone know what it its?

> Updated: If you find RSC too easy on both Beginner and Normal, here is
a
> crack file that has Ludicrous difficulty set with all cars and all
> tracks available ....Plus: all hillclimb tracks in reverse. Enjoy.

> Put this file (backup old file first,duh) and overwrite in your
> c:/windows/application data/microsoft/rallisport
> challenge/profile/yournick folder

> http://www.racesimcentral.net/~struye/profile.dat


> > Don't know if this works in the PC game or not, but in the Xbox
version
> > if you create a driver named Geronimo you can run all the hill climb
> > tracks in reverse.  Some of the other reverse tracks are already in
> > there I think, just under different names.



> >>Hmmm..if you look in the tracks folder, every single track has a
> >>(f)orward and (r)everse file.

> >>If you want to play a few of them in reverse or downhill simply host
a
> >>multiplayer game with only 1 player - yourself. You'll be racing by
> >>yourself against the clock only but going downhill can be quite a

> > rush.

> >>However, anyone figure out how to access ALL the reverse tracks?

> >>WTF is MS putting the ***y tracks in there if we can't use them?


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