rec.autos.simulators

GP3 and VROC

Thierry Cailletea

GP3 and VROC

by Thierry Cailletea » Sat, 05 Aug 2000 04:00:00

Hello fellow pilots

Just to say i can deal with the prehistoric graphics, i can deal with the
schematic physical model, and i can deal with this GP2 add-on, as the
playability seems interesting after all.

I just cant deal with the lack of internet play. I just dont understand how
game developpers have missed what happened with VROC, and the perspectives
it led to. The greatest fun with a racing sim is to race ONLINE. Thats
probably the reason why i'll abandon GP3 very soon, as i did with every race
sim since GPL. No racing online is no fun. I'm bored of wasting time on
lonely hotlaps.

Damn, if they have to do a patch first, i hope they'll implement ONLINE
TCP/IP racing, even before patching separate axis fot my MSFF.

If they dont, my game is for sale :-)

I'd like to know your opinions about this, which seems to me more important
than whining about the (poor) graphics and the (poor) sounds.

Thierry Cailleteau, going back to VROC and possibly CounterStrike :-)

Alan

GP3 and VROC

by Alan » Sat, 05 Aug 2000 04:00:00

To be honest, after reading some of the posts on various forums, I'm not
sure I would WANT to play online against many of the GP3 mass, you see
online ***, from Ultima Online to Quake/Half-Life when aimed at the
masses has ALWAYS attracted the exploiters and the cheats, VROC IMHO
differs because of the *** nature of GPL, it actually takes skill
and perseverance, wheareas with it's lower-market aim, GP3 will attract
the exploit kiddies and the 'win-at-any-cost' types.

Not that this of course in anyway excuses the lack of 'option'

(BTW you've never seen me on VROC, or GPLRank, because my GPL driving
skills are soooooooooooo lame ;)          )

Alan


> Hello fellow pilots

> Just to say i can deal with the prehistoric graphics, i can deal with the
> schematic physical model, and i can deal with this GP2 add-on, as the
> playability seems interesting after all.

> I just cant deal with the lack of internet play. I just dont understand how
> game developpers have missed what happened with VROC, and the perspectives
> it led to. The greatest fun with a racing sim is to race ONLINE. Thats
> probably the reason why i'll abandon GP3 very soon, as i did with every race
> sim since GPL. No racing online is no fun. I'm bored of wasting time on
> lonely hotlaps.

> Damn, if they have to do a patch first, i hope they'll implement ONLINE
> TCP/IP racing, even before patching separate axis fot my MSFF.

> If they dont, my game is for sale :-)

> I'd like to know your opinions about this, which seems to me more important
> than whining about the (poor) graphics and the (poor) sounds.

> Thierry Cailleteau, going back to VROC and possibly CounterStrike :-)

HJ Ventur

GP3 and VROC

by HJ Ventur » Sat, 05 Aug 2000 04:00:00



Well agree. BUT, it would be nice to have TCP/IP internet playability
though, because if you dont wanna race kiddies, its ofcourse also possible
to race only against people who you know already...

Alan Bernard

GP3 and VROC

by Alan Bernard » Sat, 05 Aug 2000 04:00:00

On Fri, 4 Aug 2000 16:53:18 +0200, "Thierry Cailleteau"


>Hello fellow pilots

>Just to say i can deal with the prehistoric graphics, i can deal with the
>schematic physical model, and i can deal with this GP2 add-on, as the
>playability seems interesting after all.

>I just cant deal with the lack of internet play. I just dont understand how
>game developpers have missed what happened with VROC, and the perspectives
>it led to. The greatest fun with a racing sim is to race ONLINE. Thats
>probably the reason why i'll abandon GP3 very soon, as i did with every race
>sim since GPL. No racing online is no fun. I'm bored of wasting time on
>lonely hotlaps.

>Damn, if they have to do a patch first, i hope they'll implement ONLINE
>TCP/IP racing, even before patching separate axis fot my MSFF.

>If they dont, my game is for sale :-)

>I'd like to know your opinions about this, which seems to me more important
>than whining about the (poor) graphics and the (poor) sounds.

>Thierry Cailleteau, going back to VROC and possibly CounterStrike :-)

I agree with this.  It is inexcusable that in the here and now GP3
does not have Internet play.  Take a look at GPL, released years ago.
Take a look at Nascar 3.  Both of these series have excellent
multiplayer capabilities.  But not so with GP3.  It's really a shame:
the game online (I've tried IPX with Kali)reminds me of F1RS, but only
ten times worse.  

Still, it is unlikely that Microprose or Hasbro is going to give us
some sort of patch to add Internet play.  I mean, the way multiplayer
is now in GP3, this would take a lot of work.  

I still will play GP3, though I have recently reinstalled both N3 and
GPL so that I can also race online.  

If there are any rookie GPL players who are interested in online
racing, give me a buzz or contact me at ICQ 4046944.  VROC is great
but being only a rookie I hate to race with the big boys, since doing
so will sometimes mess them up.

Later,

Alanb

David G Fishe

GP3 and VROC

by David G Fishe » Sat, 05 Aug 2000 04:00:00

Nobody can like racing online more than me (been doing it for three years
with various titles), but having it as a feature is not going to make much
of a difference in sales. A coupe of years ago I thought online racing in
sims would be big, but it hasn't happened.

You better hope that the makers of GP3 don't look to GPL in order to make a
decision as to whether or not online play will help boost their sales,
because the number of users is so tiny.

David G Fisher

You should hope they look to other titles that have h

Jan Loebzie

GP3 and VROC

by Jan Loebzie » Sat, 05 Aug 2000 04:00:00

On Fri, 4 Aug 2000 16:53:18 +0200, "Thierry Cailleteau"


>I'd like to know your opinions about this, which seems to me more important
>than whining about the (poor) graphics and the (poor) sounds.

I couldn't care less, I only play online games if they're offering a
cooperative mode. Bet that's hard to find in a racing sim, other
than Destruction Derby maybe. :-)

Jan

Bart Westr

GP3 and VROC

by Bart Westr » Sat, 05 Aug 2000 04:00:00


You should try one of the offline leagues that are around, see for example
the links page at http://www.sln.sim-racing.net/. Although you do your races
against the ai, the team spirit in those leagues is usually great (depends
on the team of course:). Most teams have a mailing list, a web site and a
chat room where you can discuss setups, hotlaps, results. But also any kind
of personal thing that you want to bring up.
Both online and offline leagues have their strong points, and joining an
offline league is certainly  not a lonely affair.

Bart Westra

happy to be with:
Lusa Racing
http://lusa.sim-racing.net/
http://www.lfrs.com/
MARA
http://members.home.net/ecrawford1/mara/maramain.htm
IGPLC-F3
http://home.c2i.net/igplc/

Jan Verschuere

GP3 and VROC

by Jan Verschuere » Sat, 05 Aug 2000 04:00:00

Drafting pacts in N3??

Jan.
=---

Vintoo

GP3 and VROC

by Vintoo » Sat, 05 Aug 2000 04:00:00

After owning GPL and Nascar3 since they hit the shelves I only race them
online. GPL's AI is by far the best I have ever raced against, each driver
seems to have his own style and they are all competitive. Nascar 3's though
still needs work. It is good but once you get under someone they back off
and it always takes them 10 or so laps to even catch up to me at the
superspeedways at the 100% setting when I would think they should be with me
the whole time. After racing the AI for a while you tend to get a little
bored with them and yearn for a race with fast, slightly unpredictable and
aggressive opponents and this is where online play comes in. Granted you
have to put up with the idiots but when you find a good group that you can
really race with then the racing is awesome. When looking for games now
(after being spoiled by these two), the first thing I look for is the number
of online opponents I can race with. With good connections I can race a full
field in GPL and a full field in Nascar 3. GP3 supports 0 from what I have
heard so I will never buy that one(I won't get into the fact that it's not
worth the price due to graphics, physics, 3 axis support and replay
problems). Nascar Heat is something I'm looking at but I'll wait to hear how
the multiplayer racing pans out, I know Nascar 4 will be good but who knows,
I might just get Heat to tide me over.

Vintook

P.S. Multiplayer is a MUST!


Douglas Elliso

GP3 and VROC

by Douglas Elliso » Sat, 05 Aug 2000 04:00:00

GP3 was written in England. The internet still costs a bomb here.

ExMrBlond

GP3 and VROC

by ExMrBlond » Sun, 06 Aug 2000 04:00:00

Here Here...

Agreed 100%

Ex


>Hello fellow pilots

>Just to say i can deal with the prehistoric graphics, i can deal with the
>schematic physical model, and i can deal with this GP2 add-on, as the
>playability seems interesting after all.

>I just cant deal with the lack of internet play. I just dont understand how
>game developpers have missed what happened with VROC, and the perspectives
>it led to. The greatest fun with a racing sim is to race ONLINE. Thats
>probably the reason why i'll abandon GP3 very soon, as i did with every
race
>sim since GPL. No racing online is no fun. I'm bored of wasting time on
>lonely hotlaps.

>Damn, if they have to do a patch first, i hope they'll implement ONLINE
>TCP/IP racing, even before patching separate axis fot my MSFF.

>If they dont, my game is for sale :-)

>I'd like to know your opinions about this, which seems to me more important
>than whining about the (poor) graphics and the (poor) sounds.

>Thierry Cailleteau, going back to VROC and possibly CounterStrike :-)

David Butte

GP3 and VROC

by David Butte » Sun, 06 Aug 2000 04:00:00


<snip>
<snip>

I agree that it's absurd to leave it out, especially after 2 years of
VROC, but as I am one (thanks, BT) who has no chance of a stable online
connection (yes, I've done all the usual - edited core.ini, changed
modems, slowed down speeds etc etc etc), a good AI is *vital* to my
enjoyment of a game. I would be distinctly unimpressed with the
laziness of a developer who says "oh well, it'll be played online, so
who cares about the AI?".

It may not be a coincidence that GP3 has the best AI of any modern F1
game I've played - it's one of the few areas where there is a major
improvement over GP2. GPL's AI is a little predictable as it stands,
but there is a replacement AI file available, from here:

http://www.kolumbus.fi/jessel/gpl

by Jesse Laasko, that makes the drivers more interesting to race
against (for one thing, they don't go round in a train for lap after
lap, but actually pull out occasionally). It's not perfect, with the AI
cars tending to crash at a few places (Mosport especially, but also the
start/finish straight bridge at Silverstone); but it is a big
improvement on the original overall.

All racing games these days should have an Internet option - just don't
make it the only thing you care about, that's all.

--
David. (GPLRank handicap: -5.12)
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)

GraDe

GP3 and VROC

by GraDe » Sun, 06 Aug 2000 04:00:00


You know if you actually try to race the AI in GPL, GP3 oreven F12000 for
that matter it can be quite fun. Forget about those crazy moves that would
be impossible and dangerous in real life, actually race them, as you would
on VROC. Its very fun!

Joel Willstei

GP3 and VROC

by Joel Willstei » Sun, 06 Aug 2000 04:00:00



     I certainly have to agree with David. While there is a small number of
us whose whole sim racing experience revolves around online racing with GPL,
that percentage certainly wouldn't influence any decision to include it in a
new sim to increase sales.  Having raced online at VROC for more than 2
years, I can't honestly remember ever seeing more than 78 simmers there at
anyone time.  At present, I believe that there is only 500+ who have
registered out of the more than 45,000 who have purchased GPL.

     So why would any producer want to spend money to fund the software for
online racing that so few people are interested in?  The answer is the
don't.

Joel Willstein

Michael E. Carve

GP3 and VROC

by Michael E. Carve » Sun, 06 Aug 2000 04:00:00


% You better hope that the makers of GP3 don't look to GPL in order to make a
% decision as to whether or not online play will help boost their sales,
% because the number of users is so tiny.

Just can't help it can you David.... dig dig dig.....  Well our numbers
may be tiny.... But we are legend(*)!  The true merit of a "game"
isn't the number of sales, it's how long the interest lasts in a
product.  Some of the best classic literature never sold many copies
when it was first published...

(*) with the proper accent this could be heard to be as "legion" <G>

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=


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