FWIW, many people are being WAY too *** Sean, and I think that
some things are being blown WAY out of proportion. Sean has already
been cooperating with Thomas and myself on the CART Heat and IRL Heat
projects, and he was instrumental in helping us figure out how to get
the AI to function properly on the road courses.
These fixes won't be released until the final versions, unfortunately,
due to the complexity involved, but the AI can and will eventually be
competitve in ALL future mods for NASCAR Heat, and that would not be
the case if it weren't for Sean's involvement.
For that alone, the NASCAR Heat community already owes Sean as big a
debt as anybody else who is working on the various mods and
enhancements for Heat.
-- JB
>Sean Stafford know how to import tracks into NH and can do it, except he was
>pissed about how some people weren't releasing tools, so he decided to
>convert NH tracks to SCGT first. Sears Point will soon be done for SCGT.
>After that, HOPEFULLY he'll put Sebring or something in NH, then my LeMAns
>Heat patch will be much more realistic :)
>Thanks,
>Alex
>> > Although a great NASCAR game, I have a feeling that Heat will be
>> remembered
>> > notsomuch as a NASCAR game but as one of the great expandable racing
>> games.
>> > Already Betas of IRL and CART racing are out, with Le Mans and Dirt
>racing
>> > also being worked on.
>> I don't think we can qualify NH as "expandable" until somebody creates
>more
>> tracks.
>> --
>> -- Fran?ois Mnard <ymenard>
>> -- May the Downforce be with you...
>> -- http://www.racesimcentral.net/
>> -- This announcement is brought to you by the Shimato Dominguez
>> Corporation - helping America into the New World...