The best part of this game... It has AI. Do you hear that Polyphony?
That's AI. The computer cars actually acknowledge your presence on the
road. Novel concept I know, but maybe something you'll find room for
in GT5. I think Polyphony has been promising AI in the GT series for
as long as the West Brothers have promised to deliver, well, anything
at all.
Are you playing with a steering wheel or the joypad?
That, and the damage model really add up to a racing sim (where GT4 is
only a driving sim ... got nothing to do with *racing.*)
Furthermore, the Forza driving physics are better. Much better. You
really have to think about braking, and carefully work the analog
brake/gas. This is easily the closest thing to a PC-quality driving
sim ever to hit the console market ... with gameplay that, as you
point out, is way better than anything Polyphony's ever done. Very
impressive piece of work.
Joe62
> That, and the damage model really add up to a racing sim (where GT4 is
> only a driving sim ... got nothing to do with *racing.*)
cheers, uwe
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