> I can't understand what in the world they were thinking of
> to release it like this.
Ian, it seems to be a worryingly common trend - not restricted to GP4.
Check the posts on F1-2001 - discoveries to modify ini files to allow
windowed mode to get any decent framerates. More tweaks to lod settings
etc. Numerous posts regarding controller problems. Limit to two
controllers.
Then the bizarre ghost images in the mirrors if you had the current
detonator drivers running at the time of release - fixed by EA in timely
fashion it should be said.
Pretty much all of this has been fixed by the sim community. Our thanks
go out to them (and to the work on your own site, Ian)
CMR2 stutterd like hell for many until a fix was found re the sound card
configuration
Nascar 2002 required for many a tweak to get framerates back up after a
patch.
As for the man hours spent trying to fix the (IMHO) way below par AI in
F1-2001, I find it incredible that such experienced RASers should drive
GP4 for 3 laps, dismiss it as ***and delete/return it.
Just as people had F1-2001 running well on mid spec machines whilst
others on higher spec machines had to reduce the details to next to
nothing to get any frame rate in theearly days, the same is true to a
degree with GP4.
It runs fine on my 1.4 Athlon with a GF3 - admittedly not as many FPS as
F1-2002 but still acceptable. I think it looks better than F1-2002 which
has too cartoony a view for me - purely personal preference. I know
users which much more powerful machines are having trouble, suggesting
some tweaking may fix it.
Secondly my dual controller setup (Momo & Thrustmaster Modena/Formula
Pro hybrid) worked first time with split axis. Guess I may just have
been lucky.
The physics are subjective - F1-2002 gives a more involved ride, though
the default GP4 setups have a lot of wing. I haven't yet tried to fiddle
with them to see how reducing grip effects the experience - I am sure
that plenty will. The reason I haven't is because wheel to wheel racing
is so good. The AI are really excellent. The AI performance is
consistent with the human driver throughout a lap - my gripe with EAs
series.
The result is an immersive race. I am sure that a hotlap comparison
would favour F1-2002 for most here.
It may still be novelty time but I do think GP4 has potential as a
single player racing sim. The graphics engine is tardy - but it does
seem to be able to run at acceptable levels on even mid range machines
with
some time. Plus it still has those annoying things like black flag rules
that you really would expect to have gone by now. Mind you I considered
the GP3 graphics engine unplayable in comparison with other modern sims,
so I guess they had a lot to do!
With its poor AI and multiplayer limited to high bandwidth users only,
it would seem easy to argue F1-2001 is the disaster out of the box.
Seeing just how much has been done to it suggests that other new
releases should be given sufficient time before being dismissed after
several laps.
In conclusion I don't believe either GP4 nor F1-2002 will truly satisfy
this group. An F1/Cart sim to the quality of NR2002 is what we really
want - but that is hardly a discovery on my part. I am just not sure
that RAS should write off GP4 in preference to F1-2002 as a single
player racing sim just yet - though I may be alone.
Cheers
Tony