rec.autos.simulators

My God GP4 is painful!

Ian Bel

My God GP4 is painful!

by Ian Bel » Sun, 23 Jun 2002 02:10:26

I can't understand what in the world they were thinking of to release it like this.

I know my site is primarily EA/ISI F1 based and I could be accused of bias, but honestly...


It auto calibrates to 26 FPS at 100% Processor occupancy.  Now I could accept this if the images were stunning, but besides a bit of camber in the tracks here and there, the detail is MUCH lower than F1-2002. Kerbs for example are blurred and 'blobby' in places. Track textures are washed out. In fact all of the texturing is off. It appears stretched badly in places. Sharp poly joins are visable etc etc... I can run this on an empty track with no weather effects and all overlays switched off, no bump mapping or environmental effects, just a static emap and a lot of other options turned down at 25 FPS with 100% PO? At 1024X768  IS this a joke??  OK if sweet rain reflections are displayed and 22 cars, I can accept slowdown but this is abysmal, and on a plain empty track.

As a test, I set my Graphics options all low. Set res to 800X600 and ran with 60 % PO at Hockenheim at 35 FPS. It looked, felt and gave all the feedback of doing 20 MPH.

Please someone tell me I've done something wrong.

Also, for those yet to buy the game, there's a bonus sub-game included. It's an adventure game ( a dying breed unfortunately) and is called Wheel calibration. The goal is to get a steering wheel and it's axis recognised and calibrated. Nice to have this hidden extra, but they've set the puzzles too hard I think. All frustration and no reward...

Back soon with a big review. Actually Rousseau will, he's going to enjoy it I'm sure.

Cheers

Ian

double

My God GP4 is painful!

by double » Sun, 23 Jun 2002 02:46:44

This is exactly what I've encountered, to a tee, with an almost exact
spec'ed system.

I honestly spent 15 minutes the first time calibrating the wheel.  Thank
goodness I actually saved a profile at one point.  Having done that, it only
took me 10 minutes to calibrate the 2nd time I played it.

-2xU


I can't understand what in the world they were thinking of to release it
like this.

I know my site is primarily EA/ISI F1 based and I could be accused of bias,
but honestly...


DDR.

It auto calibrates to 26 FPS at 100% Processor occupancy.  Now I could
accept this if the images were stunning, but besides a bit of camber in the
tracks here and there, the detail is MUCH lower than F1-2002. Kerbs for
example are blurred and 'blobby' in places. Track textures are washed out.
In fact all of the texturing is off. It appears stretched badly in places.
Sharp poly joins are visable etc etc... I can run this on an empty track
with no weather effects and all overlays switched off, no bump mapping or
environmental effects, just a static emap and a lot of other options turned
down at 25 FPS with 100% PO? At 1024X768  IS this a joke??  OK if sweet rain
reflections are displayed and 22 cars, I can accept slowdown but this is
abysmal, and on a plain empty track.

As a test, I set my Graphics options all low. Set res to 800X600 and ran
with 60 % PO at Hockenheim at 35 FPS. It looked, felt and gave all the
feedback of doing 20 MPH.

Please someone tell me I've done something wrong.

Also, for those yet to buy the game, there's a bonus sub-game included. It's
an adventure game ( a dying breed unfortunately) and is called Wheel
calibration. The goal is to get a steering wheel and it's axis recognised
and calibrated. Nice to have this hidden extra, but they've set the puzzles
too hard I think. All frustration and no reward...

Back soon with a big review. Actually Rousseau will, he's going to enjoy it
I'm sure.

Cheers

Ian

Phil Le

My God GP4 is painful!

by Phil Le » Sun, 23 Jun 2002 03:39:38


I can't understand what in the world they were thinking of to release it
like this.

I agree Ian. Here's my review:

Bought it, installed it, attempted to callibrate my BRD Sim Classic wheel
and Speed7 pedals together with RS Shifter, failed, tried to drive without
brakes at Silverstone, went 0.5 mile, exited the car and game, uninstalled
the game and taking it back to the shop tomorrow. Thanks heavens for Game's
no quibbles refund policy.

This is the shoddiest piece of software I have ever seen.

Phil
---
Racesim Central Administrator
http://www.racesimcentral.com

Douglas Elliso

My God GP4 is painful!

by Douglas Elliso » Sun, 23 Jun 2002 05:46:20

What worries me is that some people think it's fantastic.

WHAT ARE THESE PEOPLE ON

I mean - the same sort of person who'd give GP4 90%+ in a review is ACTUALLY
ALLOWED TO VOTE?   That un-nerves me

Doug

Gerry Aitke

My God GP4 is painful!

by Gerry Aitke » Sun, 23 Jun 2002 06:40:00


> > This is the shoddiest piece of software I have ever seen.

> > Phil

> What worries me is that some people think it's fantastic.

> WHAT ARE THESE PEOPLE ON

> I mean - the same sort of person who'd give GP4 90%+ in a review is ACTUALLY
> ALLOWED TO VOTE?   That un-nerves me

It's worse than that, Doug, they can serve on a jury!

Gerry

Ian Bel

My God GP4 is painful!

by Ian Bel » Sun, 23 Jun 2002 07:00:16

They can have children!



> > > This is the shoddiest piece of software I have ever seen.

> > > Phil

> > What worries me is that some people think it's fantastic.

> > WHAT ARE THESE PEOPLE ON

> > I mean - the same sort of person who'd give GP4 90%+ in a review is
ACTUALLY
> > ALLOWED TO VOTE?   That un-nerves me

> It's worse than that, Doug, they can serve on a jury!

> Gerry

Johnny Mod

My God GP4 is painful!

by Johnny Mod » Sun, 23 Jun 2002 08:51:53


>I can't understand what in the world they were thinking of to release it
like this.
>I know my site is primarily EA/ISI F1 based and I could be accused of bias,
but honestly...

DDR.
>It auto calibrates to 26 FPS at 100% Processor occupancy.

I think you need a more up-to-date graphics accelerator. The GeForce3
architecture was laid-down in early 2001, and doesn't have the fill-rate of
the current cards such as the GF4 Ti4600, or even Radeon 8500.

I've got two systems, one equipped with a GF3 Ti500, and the other with a
GF4 Ti4600. And there's a noticable difference. With the GF4, I can run GP4
at 1280x1024 maxed-out detail & effects at 35 fps, with PO at around 100%.
And it looks superb. The GF3 Ti500 struggles to get anywhere near this level
of performance. Both systems are powered by Athlon XPs.

And I think its' right to target a new game at the current top hardware, as
in a year or so, the game will be well estabished with patches & car-sets
etc, and that hardware will by then have become entry-level.

Johnny.

drin

My God GP4 is painful!

by drin » Sun, 23 Jun 2002 09:06:35

i think you need to learn the difference between targeting top hardware and
"the programmer is very bad"

Frod

My God GP4 is painful!

by Frod » Sun, 23 Jun 2002 09:09:15


I'm not a 3D card guru,  but virtually all I've read recently when it comes
to GF3->GF4 it all reads "GF3 is more than ample, GF4 if you need to have
the latest, otherwise skip the generation cause this ain't no quantum leap".

That's not to say they've been right, of course. Nor that GP4 isn't the game
to be the exception from the rule.

The same MHz Athlon XPs? Either way, I run other games that look a whole lot
better than GP4 (heck, T2, a year old game, looks a whole lot better) at 2-3
times the FPS in GP4.

I wouldn't have a problem with that if GP4 looked better than any other 3D
engine out there. It doesn't. It ain't even close. If someone had told me it
was based on a slightly modified Quake II engine I wouldn't have doubted it
if I hadn't already known different.

If somebody asked me if they should buy GP4, my answer would come in a
second and be "if you already have GP3 and don't plan on installing XP
anytime soon, NO!".

--
Frode

Scot

My God GP4 is painful!

by Scot » Sun, 23 Jun 2002 09:42:57

I personally think GP4 is a great game. It's no F1-2002, but F1-2002 is no GP4 either.

Reasons why I like it:

1. I'm a Crammond fan. And I have been, since GP1.
2. The AI rock.
3. Unlike F1-2002, the cars and the replays look pretty delicious.
4. Plenty of detail.

Reasons why I don't like it:

1. Sometimes feels like there's too much grip.
2. Occasionally sluggish.
3. I don't have a third reason.

Basically, it's a good game once you get into it after a while. And get used to it.



> > I think you need a more up-to-date graphics accelerator. The GeForce3
> > architecture was laid-down in early 2001, and doesn't have the fill-rate
> of
> > the current cards such as the GF4 Ti4600, or even Radeon 8500.

> I'm not a 3D card guru,  but virtually all I've read recently when it comes
> to GF3->GF4 it all reads "GF3 is more than ample, GF4 if you need to have
> the latest, otherwise skip the generation cause this ain't no quantum leap".

> That's not to say they've been right, of course. Nor that GP4 isn't the game
> to be the exception from the rule.

> > I've got two systems, one equipped with a GF3 Ti500, and the other with a
> > GF4 Ti4600. And there's a noticable difference. With the GF4, I can run
> GP4
> > at 1280x1024 maxed-out detail & effects at 35 fps, with PO at around 100%.
> > And it looks superb. The GF3 Ti500 struggles to get anywhere near this
> level
> > of performance. Both systems are powered by Athlon XPs.

> The same MHz Athlon XPs? Either way, I run other games that look a whole lot
> better than GP4 (heck, T2, a year old game, looks a whole lot better) at 2-3
> times the FPS in GP4.

> > And I think its' right to target a new game at the current top hardware,
> as
> > in a year or so, the game will be well estabished with patches & car-sets
> > etc, and that hardware will by then have become entry-level.

> I wouldn't have a problem with that if GP4 looked better than any other 3D
> engine out there. It doesn't. It ain't even close. If someone had told me it
> was based on a slightly modified Quake II engine I wouldn't have doubted it
> if I hadn't already known different.

> If somebody asked me if they should buy GP4, my answer would come in a
> second and be "if you already have GP3 and don't plan on installing XP
> anytime soon, NO!".

> --
> Frode

Alan Bernard

My God GP4 is painful!

by Alan Bernard » Sun, 23 Jun 2002 09:58:32

Scott,

You are entitled to your opinion.  If you enjoy GP4 then that's all that
matters.

About your reasons, the only one that makes a difference is number two.
Number One, I'm thinking, must have been a joke (in fact, is your entire
post I joke, I'm wondering).  How the cars look is incidental to whether the
game is a simulator or not.  Replays mean almost nothing, IMHO.

My reasons for thinking GP4 is perhaps one of the worst F1 games, are as
follows,

1.  Controller issues.  Plain stupid.  The entire menu system is absolutely
the weirdest I've ever seen.  But still, the same, year after year.

2.  System's hog.

3.  Too easy.  The best I've gotten on F1 2002 so far at Nurburgring is a
142.536, and that's after 200 laps (no aids).  On Ace after two laps with
GP4 I was already at 128.xxx.

4.  Sense of Speed.  Going 180 mph is like walking through my living room.

GP4 is not an F1 simulator-- it's something else.  I just think it is a very
bad game.

Alanb


> I personally think GP4 is a great game. It's no F1-2002, but F1-2002 is no
GP4 either.

> Reasons why I like it:

> 1. I'm a Crammond fan. And I have been, since GP1.
> 2. The AI rock.
> 3. Unlike F1-2002, the cars and the replays look pretty delicious.
> 4. Plenty of detail.

> Reasons why I don't like it:

> 1. Sometimes feels like there's too much grip.
> 2. Occasionally sluggish.
> 3. I don't have a third reason.

> Basically, it's a good game once you get into it after a while. And get
used to it.




> > > I think you need a more up-to-date graphics accelerator. The GeForce3
> > > architecture was laid-down in early 2001, and doesn't have the
fill-rate
> > of
> > > the current cards such as the GF4 Ti4600, or even Radeon 8500.

> > I'm not a 3D card guru,  but virtually all I've read recently when it
comes
> > to GF3->GF4 it all reads "GF3 is more than ample, GF4 if you need to
have
> > the latest, otherwise skip the generation cause this ain't no quantum
leap".

> > That's not to say they've been right, of course. Nor that GP4 isn't the
game
> > to be the exception from the rule.

> > > I've got two systems, one equipped with a GF3 Ti500, and the other
with a
> > > GF4 Ti4600. And there's a noticable difference. With the GF4, I can
run
> > GP4
> > > at 1280x1024 maxed-out detail & effects at 35 fps, with PO at around
100%.
> > > And it looks superb. The GF3 Ti500 struggles to get anywhere near this
> > level
> > > of performance. Both systems are powered by Athlon XPs.

> > The same MHz Athlon XPs? Either way, I run other games that look a whole
lot
> > better than GP4 (heck, T2, a year old game, looks a whole lot better) at
2-3
> > times the FPS in GP4.

> > > And I think its' right to target a new game at the current top
hardware,
> > as
> > > in a year or so, the game will be well estabished with patches &
car-sets
> > > etc, and that hardware will by then have become entry-level.

> > I wouldn't have a problem with that if GP4 looked better than any other
3D
> > engine out there. It doesn't. It ain't even close. If someone had told
me it
> > was based on a slightly modified Quake II engine I wouldn't have doubted
it
> > if I hadn't already known different.

> > If somebody asked me if they should buy GP4, my answer would come in a
> > second and be "if you already have GP3 and don't plan on installing XP
> > anytime soon, NO!".

> > --
> > Frode

jason moy

My God GP4 is painful!

by jason moy » Sun, 23 Jun 2002 14:29:36


> Also, for those yet to buy the game, there's a bonus sub-game included.
> It's an adventure game ( a dying breed unfortunately) and is called
> Wheel calibration. The goal is to get a steering wheel and it's axis
> recognised and calibrated. Nice to have this hidden extra, but they've
> set the puzzles too hard I think. All frustration and no reward...

Thankfully ISI has continued to carry the Crammond torch in this
regard. :)

------
Dear ISI,

Your simulations are very nice but would be at least the equal of the
mighty Papyrus sims if you did the following:

1. Copy Papyrus replay system.
2. Copy Papyrus controller configuration.
3. Copy Papyrus menu layout.

Sorry about FOA's inability to grasp the concept of multiplayer, btw,
hope that gets sorted - perhaps Bernie/Max have had some bad
experiences playing Quake with disgruntled F1 fans?

Sincerely,

Jason

Andreas Nystr?

My God GP4 is painful!

by Andreas Nystr? » Sun, 23 Jun 2002 17:33:35

Why would he need a GF4 for a game that was begun in 93?.
Look at Doom3, and look at GP4.. why do Doom3 run great on GF3, when GP4
doesnt?.
Oh yes. i guess Geoff is a good in programming graphics-engines, and John
Carmack is well.. just another wannabe.. come back when you get doom3 run in
10fps on GF5 ;)




> >I can't understand what in the world they were thinking of to release it
> like this.
> >I know my site is primarily EA/ISI F1 based and I could be accused of
bias,
> but honestly...

2700
> DDR.
> >It auto calibrates to 26 FPS at 100% Processor occupancy.

> I think you need a more up-to-date graphics accelerator. The GeForce3
> architecture was laid-down in early 2001, and doesn't have the fill-rate
of
> the current cards such as the GF4 Ti4600, or even Radeon 8500.

> I've got two systems, one equipped with a GF3 Ti500, and the other with a
> GF4 Ti4600. And there's a noticable difference. With the GF4, I can run
GP4
> at 1280x1024 maxed-out detail & effects at 35 fps, with PO at around 100%.
> And it looks superb. The GF3 Ti500 struggles to get anywhere near this
level
> of performance. Both systems are powered by Athlon XPs.

> And I think its' right to target a new game at the current top hardware,
as
> in a year or so, the game will be well estabished with patches & car-sets
> etc, and that hardware will by then have become entry-level.

> Johnny.

Andreas Nystr?

My God GP4 is painful!

by Andreas Nystr? » Sun, 23 Jun 2002 17:50:52


Why do everyone think the AI is so good in GP4??.
Maybe ive been playing online against human beings too long to even like
AI-players a little, but
i think the AI makes stupid misstakes, dont see you too often, ram into your
rear, bump into your
car-side like it was a BTCC-race or something etc. Just the start of the
list.
They arent any challenge really either, since they let you pass easily.
(Maybe thats why many feel its
so great, since you can overtake easily, making you think you are
M.Schumacher :)
but it gets boring after 2minutes.

Papa Lazaro

My God GP4 is painful!

by Papa Lazaro » Sun, 23 Jun 2002 18:02:45

doom3 ? doom3 aint out yet..do you mean quake 3 ?


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.